mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-27 23:56:25 +00:00
feat(Core/Creature): Implement c_t_r & c_t_s (#4359)
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@@ -169,7 +169,7 @@ Creature::Creature(bool isWorldObject): Unit(isWorldObject), MovableMapObject(),
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m_regenTimer = CREATURE_REGEN_INTERVAL;
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m_valuesCount = UNIT_END;
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for (uint8 i = 0; i < CREATURE_MAX_SPELLS; ++i)
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for (uint8 i = 0; i < MAX_CREATURE_SPELLS; ++i)
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m_spells[i] = 0;
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for (uint8 i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; ++i)
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@@ -390,7 +390,7 @@ bool Creature::InitEntry(uint32 Entry, const CreatureData* data)
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if (!m_wanderDistance && m_defaultMovementType == RANDOM_MOTION_TYPE)
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m_defaultMovementType = IDLE_MOTION_TYPE;
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for (uint8 i = 0; i < CREATURE_MAX_SPELLS; ++i)
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for (uint8 i = 0; i < MAX_CREATURE_SPELLS; ++i)
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m_spells[i] = GetCreatureTemplate()->spells[i];
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return true;
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@@ -1868,7 +1868,7 @@ SpellInfo const* Creature::reachWithSpellAttack(Unit* victim)
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if (!victim)
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return nullptr;
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for (uint32 i = 0; i < CREATURE_MAX_SPELLS; ++i)
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for (uint32 i = 0; i < MAX_CREATURE_SPELLS; ++i)
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{
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if (!m_spells[i])
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continue;
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@@ -1916,7 +1916,7 @@ SpellInfo const* Creature::reachWithSpellCure(Unit* victim)
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if (!victim)
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return nullptr;
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for (uint32 i = 0; i < CREATURE_MAX_SPELLS; ++i)
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for (uint32 i = 0; i < MAX_CREATURE_SPELLS; ++i)
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{
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if (!m_spells[i])
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continue;
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@@ -2497,10 +2497,10 @@ bool Creature::HasSpellCooldown(uint32 spell_id) const
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bool Creature::HasSpell(uint32 spellID) const
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{
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uint8 i;
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for (i = 0; i < CREATURE_MAX_SPELLS; ++i)
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for (i = 0; i < MAX_CREATURE_SPELLS; ++i)
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if (spellID == m_spells[i])
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break;
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return i < CREATURE_MAX_SPELLS; //broke before end of iteration of known spells
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return i < MAX_CREATURE_SPELLS; //broke before end of iteration of known spells
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}
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time_t Creature::GetRespawnTimeEx() const
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@@ -120,7 +120,7 @@ struct CreatureTemplate
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uint32 pickpocketLootId;
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uint32 SkinLootId;
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int32 resistance[MAX_SPELL_SCHOOL];
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uint32 spells[CREATURE_MAX_SPELLS];
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uint32 spells[MAX_CREATURE_SPELLS];
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uint32 PetSpellDataId;
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uint32 VehicleId;
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uint32 mingold;
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@@ -613,7 +613,7 @@ public:
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SpellInfo const* reachWithSpellAttack(Unit* victim);
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SpellInfo const* reachWithSpellCure(Unit* victim);
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uint32 m_spells[CREATURE_MAX_SPELLS];
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uint32 m_spells[MAX_CREATURE_SPELLS];
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CreatureSpellCooldowns m_CreatureSpellCooldowns;
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uint32 m_ProhibitSchoolTime[7];
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@@ -21227,7 +21227,7 @@ void Player::VehicleSpellInitialize()
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data << uint8(0); // Command State
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data << uint16(0x800); // DisableActions (set for all vehicles)
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for (uint32 i = 0; i < CREATURE_MAX_SPELLS; ++i)
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for (uint32 i = 0; i < MAX_CREATURE_SPELLS; ++i)
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{
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uint32 spellId = vehicle->m_spells[i];
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
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@@ -21253,7 +21253,7 @@ void Player::VehicleSpellInitialize()
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data << uint32(MAKE_UNIT_ACTION_BUTTON(spellId, i + 8));
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}
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for (uint32 i = CREATURE_MAX_SPELLS; i < MAX_SPELL_CONTROL_BAR; ++i)
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for (uint32 i = MAX_CREATURE_SPELLS; i < MAX_SPELL_CONTROL_BAR; ++i)
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data << uint32(0);
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data << uint8(0); // Auras?
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@@ -15011,7 +15011,7 @@ void CharmInfo::InitPossessCreateSpells()
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break;
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}
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for (uint32 i = 0; i < CREATURE_MAX_SPELLS; ++i)
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for (uint32 i = 0; i < MAX_CREATURE_SPELLS; ++i)
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{
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uint32 spellId = _unit->ToCreature()->m_spells[i];
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
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@@ -246,7 +246,7 @@ enum UnitRename
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UNIT_CAN_BE_ABANDONED = 0x02,
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};
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#define CREATURE_MAX_SPELLS 8
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static constexpr uint32 MAX_CREATURE_SPELLS = 8;
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#define MAX_SPELL_CHARM 4
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#define MAX_SPELL_VEHICLE 6
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#define MAX_SPELL_POSSESS 8
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