From 9ede3a546f7ff6256265fc17198d47b2bc0e345e Mon Sep 17 00:00:00 2001 From: avarishd <46330494+avarishd@users.noreply.github.com> Date: Thu, 5 Jun 2025 22:07:34 +0300 Subject: [PATCH] fix(Scripts/UP): King Ymiron should use only 1 boat ability at a time & Spirit Fount speed (#22081) --- .../Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp index c922640ee..0a1487f15 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp @@ -271,6 +271,7 @@ public: king->SetDisableGravity(true); me->RemoveUnitFlag(UNIT_FLAG_DISABLE_MOVE); me->GetMotionMaster()->MoveChase(me->GetVictim()); + events.CancelEventGroup(1); switch (BoatOrder[BoatNum - 1]) { case 0: @@ -298,7 +299,7 @@ public: sf->SetSpeed(MOVE_RUN, 0.4f); sf->AddAura(IsHeroic() ? SPELL_SPIRIT_FOUNT_H : SPELL_SPIRIT_FOUNT_N, sf); sf->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE); - sf->GetMotionMaster()->MoveFollow(me->GetVictim(), 0, rand_norm()*M_PI * 2); + sf->GetMotionMaster()->MoveFollow(me->GetVictim(), 0, rand_norm()*M_PI * 2, MOTION_SLOT_ACTIVE, false, false); } break; }