mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-22 05:06:24 +00:00
refactor(Core/Packets): Rewrite various query packets to modern class. (#22719)
This commit is contained in:
@@ -24,6 +24,7 @@
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#include "Opcodes.h"
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#include "Pet.h"
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#include "Player.h"
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#include "QueryPackets.h"
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#include "World.h"
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#include "WorldPacket.h"
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#include "WorldSession.h"
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@@ -32,62 +33,55 @@ void WorldSession::SendNameQueryOpcode(ObjectGuid guid)
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{
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CharacterCacheEntry const* playerData = sCharacterCache->GetCharacterCacheByGuid(guid);
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WorldPacket data(SMSG_NAME_QUERY_RESPONSE, (8 + 1 + 1 + 1 + 1 + 1 + 10));
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data << guid.WriteAsPacked();
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WorldPackets::Query::NameQueryResponse nameQueryResponse;
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nameQueryResponse.Guid = guid.WriteAsPacked();
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if (!playerData)
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{
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data << uint8(1); // name unknown
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SendPacket(&data);
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nameQueryResponse.NameUnknown = true;
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SendPacket(nameQueryResponse.Write());
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return;
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}
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Player* player = ObjectAccessor::FindConnectedPlayer(guid);
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data << uint8(0); // name known
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data << playerData->Name; // played name
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data << uint8(0); // realm name - only set for cross realm interaction (such as Battlegrounds)
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data << uint8(player ? player->getRace() : playerData->Race);
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data << uint8(playerData->Sex);
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data << uint8(playerData->Class);
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nameQueryResponse.NameUnknown = false;
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nameQueryResponse.Name = playerData->Name;
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nameQueryResponse.Race = player ? player->getRace() : playerData->Race;
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nameQueryResponse.Sex = player ? player->getGender() : playerData->Sex;
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nameQueryResponse.Class = player ? player->getClass() : playerData->Class;
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// pussywizard: optimization
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/*Player* player = ObjectAccessor::FindConnectedPlayer(guid);
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if (DeclinedName const* names = (player ? player->GetDeclinedNames() : nullptr))
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{
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data << uint8(1); // Name is declined
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for (uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
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data << names->name[i];
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nameQueryResponse.Declined = true;
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nameQueryResponse.DeclinedNames = *names;
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}
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else*/
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data << uint8(0); // Name is not declined
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else
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nameQueryResponse.Declined = false;
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SendPacket(&data);
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SendPacket(nameQueryResponse.Write());
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}
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void WorldSession::HandleNameQueryOpcode(WorldPacket& recvData)
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void WorldSession::HandleNameQueryOpcode(WorldPackets::Query::NameQuery& packet)
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{
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ObjectGuid guid;
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recvData >> guid;
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// This is disable by default to prevent lots of console spam
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// LOG_INFO("network.opcode", "HandleNameQueryOpcode {}", guid);
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SendNameQueryOpcode(guid);
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SendNameQueryOpcode(packet.Guid);
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}
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void WorldSession::HandleQueryTimeOpcode(WorldPacket& /*recvData*/)
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void WorldSession::HandleTimeQueryOpcode(WorldPackets::Query::TimeQuery& /*packet*/)
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{
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SendQueryTimeResponse();
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SendTimeQueryResponse();
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}
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void WorldSession::SendQueryTimeResponse()
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void WorldSession::SendTimeQueryResponse()
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{
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auto timeResponse = sWorld->GetNextDailyQuestsResetTime() - GameTime::GetGameTime();
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WorldPacket data(SMSG_QUERY_TIME_RESPONSE, 4 + 4);
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data << uint32(GameTime::GetGameTime().count());
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data << uint32(timeResponse.count());
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SendPacket(&data);
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WorldPackets::Query::TimeQueryResponse timeQueryResponse;
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timeQueryResponse.ServerTime = GameTime::GetGameTime().count();
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timeQueryResponse.TimeResponse = timeResponse.count();
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SendPacket(timeQueryResponse.Write());
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}
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/// Only _static_ data is sent in this packet !!!
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@@ -402,13 +396,10 @@ void WorldSession::HandlePageTextQueryOpcode(WorldPacket& recvData)
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}
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}
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void WorldSession::HandleCorpseMapPositionQuery(WorldPacket& recvData)
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void WorldSession::HandleCorpseMapPositionQuery(WorldPackets::Query::CorpseMapPositionQuery& /*packet*/)
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{
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LOG_DEBUG("network", "WORLD: Recv CMSG_CORPSE_MAP_POSITION_QUERY");
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uint32 unk;
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recvData >> unk;
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WorldPacket data(SMSG_CORPSE_MAP_POSITION_QUERY_RESPONSE, 4 + 4 + 4 + 4);
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data << float(0);
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data << float(0);
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@@ -172,7 +172,7 @@ void WorldSession::HandleGMTicketDeleteOpcode(WorldPacket& /*recv_data*/)
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void WorldSession::HandleGMTicketGetTicketOpcode(WorldPacket& /*recv_data*/)
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{
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SendQueryTimeResponse();
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SendTimeQueryResponse();
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if (GmTicket* ticket = sTicketMgr->GetTicketByPlayer(GetPlayer()->GetGUID()))
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{
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@@ -27,6 +27,7 @@
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#include "LFGPackets.h"
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#include "MiscPackets.h"
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#include "PetPackets.h"
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#include "QueryPackets.h"
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#include "TotemPackets.h"
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#include "WorldStatePackets.h"
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58
src/server/game/Server/Packets/QueryPackets.cpp
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58
src/server/game/Server/Packets/QueryPackets.cpp
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@@ -0,0 +1,58 @@
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/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "QueryPackets.h"
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void WorldPackets::Query::NameQuery::Read()
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{
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_worldPacket >> Guid;
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}
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WorldPacket const* WorldPackets::Query::NameQueryResponse::Write()
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{
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_worldPacket << Guid;
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_worldPacket << NameUnknown;
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if (NameUnknown)
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return &_worldPacket;
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_worldPacket << Name;
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_worldPacket << RealmName;
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_worldPacket << Race;
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_worldPacket << Sex;
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_worldPacket << Class;
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_worldPacket << Declined;
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if (Declined)
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{
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for (uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
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_worldPacket << DeclinedNames.name[i];
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}
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return &_worldPacket;
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}
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WorldPacket const* WorldPackets::Query::TimeQueryResponse::Write()
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{
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_worldPacket << ServerTime;
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_worldPacket << TimeResponse;
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return &_worldPacket;
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}
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void WorldPackets::Query::CorpseMapPositionQuery::Read()
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{
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_worldPacket >> unk;
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}
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87
src/server/game/Server/Packets/QueryPackets.h
Normal file
87
src/server/game/Server/Packets/QueryPackets.h
Normal file
@@ -0,0 +1,87 @@
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/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef QueryPackets_h__
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#define QueryPackets_h__
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#include "Packet.h"
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#include "Unit.h"
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namespace WorldPackets
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{
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namespace Query
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{
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class NameQuery final : public ClientPacket
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{
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public:
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NameQuery(WorldPacket&& packet) : ClientPacket(CMSG_NAME_QUERY, std::move(packet)) {}
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void Read() override;
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ObjectGuid Guid;
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};
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class NameQueryResponse final : public ServerPacket
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{
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public:
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NameQueryResponse() : ServerPacket(SMSG_NAME_QUERY_RESPONSE, 8 + 1 + 1 + 1 + 1 + 1 + 10) {}
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WorldPacket const* Write() override;
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PackedGuid Guid;
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uint8 NameUnknown = false;
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std::string_view Name;
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std::string_view RealmName = ""; // Only set for cross realm interaction (such as Battlegrounds)
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uint8 Race = RACE_NONE;
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uint8 Sex = GENDER_MALE;
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uint8 Class = CLASS_NONE;
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uint8 Declined = false;
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DeclinedName DeclinedNames;
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};
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class TimeQuery final : public ClientPacket
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{
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public:
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TimeQuery(WorldPacket&& packet) : ClientPacket(CMSG_QUERY_TIME, std::move(packet)) {}
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void Read() override {};
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};
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class TimeQueryResponse final : public ServerPacket
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{
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public:
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TimeQueryResponse() : ServerPacket(SMSG_QUERY_TIME_RESPONSE, 4 + 4) {}
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WorldPacket const* Write() override;
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uint32 ServerTime;
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uint32 TimeResponse;
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};
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class CorpseMapPositionQuery final : public ClientPacket
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{
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public:
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CorpseMapPositionQuery(WorldPacket&& packet) : ClientPacket(CMSG_CORPSE_MAP_POSITION_QUERY, std::move(packet)) {}
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void Read() override;
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uint32 unk;
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};
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}
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}
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#endif // QueryPackets_h__
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@@ -590,7 +590,7 @@ void OpcodeTable::Initialize()
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/*0x1CB*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFICATION, STATUS_NEVER);
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/*0x1CC*/ DEFINE_HANDLER(CMSG_PLAYED_TIME, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandlePlayedTime );
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/*0x1CD*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYED_TIME, STATUS_NEVER);
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/*0x1CE*/ DEFINE_HANDLER(CMSG_QUERY_TIME, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleQueryTimeOpcode );
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/*0x1CE*/ DEFINE_HANDLER(CMSG_QUERY_TIME, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleTimeQueryOpcode );
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/*0x1CF*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_TIME_RESPONSE, STATUS_NEVER);
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/*0x1D0*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOG_XPGAIN, STATUS_NEVER);
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/*0x1D1*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURACASTLOG, STATUS_NEVER);
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@@ -160,6 +160,13 @@ namespace WorldPackets
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class PetSpellAutocast;
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class RequestPetInfo;
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}
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namespace Query
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{
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class NameQuery;
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class TimeQuery;
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class CorpseMapPositionQuery;
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}
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}
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enum AccountDataType
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@@ -371,7 +378,7 @@ public:
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}
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void SendSetPhaseShift(uint32 phaseShift);
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void SendQueryTimeResponse();
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void SendTimeQueryResponse();
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void SendAuthResponse(uint8 code, bool shortForm, uint32 queuePos = 0);
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void SendClientCacheVersion(uint32 version);
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@@ -661,9 +668,9 @@ public: // opcodes handlers
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void HandleGameObjectUseOpcode(WorldPacket& recPacket);
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void HandleGameobjectReportUse(WorldPacket& recvPacket);
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void HandleNameQueryOpcode(WorldPacket& recvPacket);
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void HandleNameQueryOpcode(WorldPackets::Query::NameQuery& packet);
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void HandleQueryTimeOpcode(WorldPacket& recvPacket);
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void HandleTimeQueryOpcode(WorldPackets::Query::TimeQuery& packet);
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void HandleCreatureQueryOpcode(WorldPacket& recvPacket);
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@@ -863,7 +870,7 @@ public: // opcodes handlers
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void HandleReclaimCorpseOpcode(WorldPacket& recvPacket);
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void HandleCorpseQueryOpcode(WorldPacket& recvPacket);
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void HandleCorpseMapPositionQuery(WorldPacket& recvPacket);
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void HandleCorpseMapPositionQuery(WorldPackets::Query::CorpseMapPositionQuery& packet);
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void HandleResurrectResponseOpcode(WorldPacket& recvPacket);
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void HandleSummonResponseOpcode(WorldPacket& recvData);
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