From 9e720b91f0347b4e4efe6dd4b8017d340f086ced Mon Sep 17 00:00:00 2001 From: Jelle Meeus Date: Thu, 13 Feb 2025 13:13:40 +0100 Subject: [PATCH] fix(Core/Worldstate): fix Sanctums Wards triggering phase transition too early (#21430) --- src/server/game/World/WorldState.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/World/WorldState.cpp b/src/server/game/World/WorldState.cpp index 2d7d56b55..d2fe8f64f 100644 --- a/src/server/game/World/WorldState.cpp +++ b/src/server/game/World/WorldState.cpp @@ -431,7 +431,7 @@ void WorldState::AddSunsReachProgress(uint32 questId) break; case QUEST_SANCTUM_WARDS: counter = COUNTER_SANCTUM_WARDS; - otherCounter = COUNTER_SANCTUM_WARDS; + otherCounter = COUNTER_ERRATIC_BEHAVIOR; worldState = WORLD_STATE_QUEL_DANAS_SANCTUM; break; case QUEST_BATTLE_FOR_THE_SUNS_REACH_ARMORY: