fix(Core/Auras): SPELL_AURA_MOD_SCALE should scale additively instead… (#14425)

...multiplicatively

Co-authored-by: Shauren <shauren.trinity@gmail.com>
This commit is contained in:
Angelo Venturini
2023-01-02 20:43:20 -03:00
committed by GitHub
parent f65d229823
commit 9e18b86311
7 changed files with 41 additions and 21 deletions

View File

@@ -2162,6 +2162,8 @@ public:
void AddInterruptMask(uint32 mask) { m_interruptMask |= mask; }
void UpdateInterruptMask();
virtual float GetNativeObjectScale() const { return 1.0f; }
virtual void RecalculateObjectScale();
[[nodiscard]] uint32 GetDisplayId() const { return GetUInt32Value(UNIT_FIELD_DISPLAYID); }
virtual void SetDisplayId(uint32 modelId);
[[nodiscard]] uint32 GetNativeDisplayId() const { return GetUInt32Value(UNIT_FIELD_NATIVEDISPLAYID); }