mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-17 19:05:42 +00:00
fix(Scripts/Naxxramas): Razuvious' Death Knight Understudy RP (#19183)
This commit is contained in:
@@ -24,7 +24,10 @@ enum Says
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SAY_AGGRO = 0,
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SAY_SLAY = 1,
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SAY_TAUNTED = 2,
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SAY_DEATH = 3
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SAY_DEATH = 3,
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SAY_PATHETIC = 4,
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SAY_TARGET_DUMMY = 5,
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SAY_DEATH_KNIGHT_UNDERSTUDY = 0,
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};
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enum Spells
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@@ -34,7 +37,6 @@ enum Spells
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SPELL_DISRUPTING_SHOUT_25 = 29107,
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SPELL_JAGGED_KNIFE = 55550,
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SPELL_HOPELESS = 29125,
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SPELL_TAUNT = 29060
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};
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@@ -45,10 +47,25 @@ enum Events
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EVENT_JAGGED_KNIFE = 3
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};
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enum Misc
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enum NPCs
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{
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NPC_DEATH_KNIGHT_UNDERSTUDY = 16803,
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NPC_RAZUVIOUS = 16061
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NPC_TARGET_DUMMY = 16211,
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};
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enum Actions
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{
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ACTION_FACE_ME = 0,
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ACTION_TALK = 1,
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ACTION_EMOTE = 2,
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ACTION_SALUTE = 3,
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ACTION_BACK_TO_TRAINING = 4,
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};
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enum Misc
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{
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GROUP_OOC_RP = 0,
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POINT_DEATH_KNIGHT = 0,
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};
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class boss_razuvious : public CreatureScript
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@@ -94,6 +111,99 @@ public:
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summons.DespawnAll();
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events.Reset();
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SpawnHelpers();
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ScheduleRP();
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}
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void ScheduleInteractWithDeathKnight()
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{
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if (_rpBuddyGUID)
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if (Creature* understudy = ObjectAccessor::GetCreature(*me, _rpBuddyGUID))
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me->SetFacingToObject(understudy);
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scheduler.Schedule(2s, GROUP_OOC_RP, [this](TaskContext /*context*/)
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{
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if (roll_chance_i(75))
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{
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bool longText = roll_chance_i(50);
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Talk(longText ? SAY_TARGET_DUMMY : SAY_PATHETIC);
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scheduler.Schedule(4s, GROUP_OOC_RP, [this](TaskContext /*context*/)
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{
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if (_rpBuddyGUID)
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if (Creature* understudy = ObjectAccessor::GetCreature(*me, _rpBuddyGUID))
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understudy->AI()->DoAction(ACTION_TALK);
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});
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if (longText)
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scheduler.DelayGroup(GROUP_OOC_RP, 5s);
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}
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else
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{
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me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
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scheduler.Schedule(4s, GROUP_OOC_RP, [this](TaskContext /*context*/)
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{
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if (_rpBuddyGUID)
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if (Creature* understudy = ObjectAccessor::GetCreature(*me, _rpBuddyGUID))
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{
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if (roll_chance_i(25))
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understudy->AI()->DoAction(ACTION_EMOTE);
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else
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understudy->AI()->DoAction(ACTION_TALK);
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}
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});
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}
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}).Schedule(4s, GROUP_OOC_RP, [this](TaskContext /*context*/)
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{
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if (_rpBuddyGUID)
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if (Creature* understudy = ObjectAccessor::GetCreature(*me, _rpBuddyGUID))
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understudy->AI()->DoAction(ACTION_FACE_ME);
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}).Schedule(10s, GROUP_OOC_RP, [this](TaskContext /*context*/)
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{
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if (_rpBuddyGUID)
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if (Creature* understudy = ObjectAccessor::GetCreature(*me, _rpBuddyGUID))
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understudy->AI()->DoAction(ACTION_SALUTE);
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}).Schedule(13s, GROUP_OOC_RP, [this](TaskContext /*context*/)
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{
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me->ResumeMovement();
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}).Schedule(16s, GROUP_OOC_RP, [this](TaskContext /*context*/)
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{
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if (_rpBuddyGUID)
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if (Creature* understudy = ObjectAccessor::GetCreature(*me, _rpBuddyGUID))
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understudy->AI()->DoAction(ACTION_BACK_TO_TRAINING);
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ScheduleRP();
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});
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}
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void MovementInform(uint32 type, uint32 id) override
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{
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if (type == POINT_MOTION_TYPE && id == POINT_DEATH_KNIGHT)
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{
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ScheduleInteractWithDeathKnight();
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}
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}
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void ScheduleRP()
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{
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_rpBuddyGUID = Acore::Containers::SelectRandomContainerElement(summons);
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scheduler.Schedule(60s, 80s, GROUP_OOC_RP, [this](TaskContext context)
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{
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if (_rpBuddyGUID)
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{
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if (Creature* understudy = ObjectAccessor::GetCreature(*me, _rpBuddyGUID))
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{
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if (me->GetDistance2d(understudy) <= 6.0f)
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{
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me->PauseMovement();
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scheduler.Schedule(500ms, GROUP_OOC_RP, [this](TaskContext /*context*/)
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{
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if (_rpBuddyGUID)
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if (Creature* understudy = ObjectAccessor::GetCreature(*me, _rpBuddyGUID))
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me->GetMotionMaster()->MovePoint(POINT_DEATH_KNIGHT, understudy->GetNearPosition(3.2f, understudy->GetRelativeAngle(me)));
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});
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return;
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}
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}
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}
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context.Repeat(2s);
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});
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}
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void KilledUnit(Unit* who) override
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@@ -135,6 +245,7 @@ public:
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void JustEngagedWith(Unit* who) override
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{
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BossAI::JustEngagedWith(who);
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scheduler.CancelGroup(GROUP_OOC_RP);
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Talk(SAY_AGGRO);
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events.ScheduleEvent(EVENT_UNBALANCING_STRIKE, 20s);
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events.ScheduleEvent(EVENT_DISRUPTING_SHOUT, 15s);
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@@ -144,6 +255,9 @@ public:
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void UpdateAI(uint32 diff) override
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{
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if (!me->IsInCombat())
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scheduler.Update(diff);
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if (!UpdateVictim())
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return;
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@@ -171,6 +285,9 @@ public:
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}
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DoMeleeAttackIfReady();
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}
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private:
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ObjectGuid _rpBuddyGUID;
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};
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};
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@@ -179,20 +296,65 @@ class boss_razuvious_minion : public CreatureScript
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public:
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boss_razuvious_minion() : CreatureScript("boss_razuvious_minion") { }
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CreatureAI* GetAI(Creature* pCreature) const override
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetNaxxramasAI<boss_razuvious_minionAI>(pCreature);
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return GetNaxxramasAI<boss_razuvious_minionAI>(creature);
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}
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struct boss_razuvious_minionAI : public ScriptedAI
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{
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explicit boss_razuvious_minionAI(Creature* c) : ScriptedAI(c) { }
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EventMap events;
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explicit boss_razuvious_minionAI(Creature* creature) : ScriptedAI(creature) { }
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void Reset() override
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{
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events.Reset();
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scheduler.CancelAll();
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ScheduleAttackDummy();
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}
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void ScheduleAttackDummy()
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{
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me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY1H);
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if (Creature* targetDummy = me->FindNearestCreature(NPC_TARGET_DUMMY, 10.0f))
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{
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me->SetFacingToObject(targetDummy);
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}
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scheduler.Schedule(6s, 9s, GROUP_OOC_RP, [this](TaskContext context)
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{
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me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK1H);
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context.Repeat(6s, 9s);
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});
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}
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void DoAction(int32 action) override
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{
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switch (action)
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{
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case ACTION_FACE_ME:
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scheduler.CancelGroup(GROUP_OOC_RP);
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me->SetSheath(SHEATH_STATE_UNARMED);
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me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
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if (InstanceScript* instance = me->GetInstanceScript())
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{
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if (Creature* creature = instance->GetCreature(DATA_RAZUVIOUS))
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{
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me->SetFacingToObject(creature);
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}
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}
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break;
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case ACTION_TALK:
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Talk(SAY_DEATH_KNIGHT_UNDERSTUDY);
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break;
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case ACTION_EMOTE:
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me->HandleEmoteCommand(EMOTE_ONESHOT_TALK);
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break;
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case ACTION_SALUTE:
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me->HandleEmoteCommand(EMOTE_ONESHOT_SALUTE);
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break;
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case ACTION_BACK_TO_TRAINING:
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me->SetSheath(SHEATH_STATE_MELEE);
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ScheduleAttackDummy();
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break;
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}
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}
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void KilledUnit(Unit* who) override
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@@ -205,18 +367,23 @@ public:
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void JustEngagedWith(Unit* who) override
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{
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if (Creature* cr = me->FindNearestCreature(NPC_RAZUVIOUS, 100.0f))
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scheduler.CancelGroup(GROUP_OOC_RP);
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if (InstanceScript* instance = me->GetInstanceScript())
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{
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cr->SetInCombatWithZone();
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cr->AI()->AttackStart(who);
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if (Creature* creature = instance->GetCreature(DATA_RAZUVIOUS))
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{
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creature->SetInCombatWithZone();
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creature->AI()->AttackStart(who);
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}
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}
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}
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void UpdateAI(uint32 diff) override
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{
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scheduler.Update(diff);
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if (UpdateVictim())
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{
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events.Update(diff);
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if (!me->HasUnitState(UNIT_STATE_CASTING) || !me->IsCharmed())
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{
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DoMeleeAttackIfReady();
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@@ -52,6 +52,17 @@ inline uint8 GetEruptionSection(float x, float y)
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return 3;
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}
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ObjectData const creatureData[] =
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{
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{ NPC_RAZUVIOUS, DATA_RAZUVIOUS },
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{ 0, 0 }
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};
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ObjectData const gameObjectData[] =
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{
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{ 0, 0 }
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};
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class instance_naxxramas : public InstanceMapScript
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{
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public:
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@@ -68,6 +79,7 @@ public:
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{
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SetHeaders(DataHeader);
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SetBossNumber(MAX_ENCOUNTERS);
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LoadObjectData(creatureData, gameObjectData);
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for (auto& i : HeiganEruption)
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i.clear();
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@@ -253,6 +265,8 @@ public:
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_lichkingGUID = creature->GetGUID();
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return;
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}
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InstanceScript::OnCreatureCreate(creature);
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}
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void OnGameObjectCreate(GameObject* pGo) override
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@@ -498,6 +512,8 @@ public:
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}
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break;
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}
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InstanceScript::OnGameObjectCreate(pGo);
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}
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void OnGameObjectRemove(GameObject* pGo) override
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@@ -58,26 +58,27 @@ enum NXData
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DATA_STALAGG_BOSS = 108,
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DATA_FEUGEN_BOSS = 109,
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DATA_THADDIUS_GATE = 110,
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DATA_GOTHIK_BOSS = 111,
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DATA_GOTHIK_ENTER_GATE = 112,
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DATA_GOTHIK_INNER_GATE = 113,
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DATA_GOTHIK_EXIT_GATE = 114,
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DATA_HORSEMEN_GATE = 115,
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DATA_LICH_KING_BOSS = 116,
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DATA_KELTHUZAD_FLOOR = 117,
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DATA_ABOMINATION_KILLED = 118,
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DATA_FRENZY_REMOVED = 119,
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DATA_CHARGES_CROSSED = 120,
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DATA_SPORE_KILLED = 121,
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DATA_HUNDRED_CLUB = 122,
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DATA_DANCE_FAIL = 123,
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DATA_IMMORTAL_FAIL = 124,
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DATA_KELTHUZAD_GATE = 125,
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DATA_HAD_THADDIUS_GREET = 126,
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DATA_KELTHUZAD_PORTAL_1 = 127,
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DATA_KELTHUZAD_PORTAL_2 = 128,
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DATA_KELTHUZAD_PORTAL_3 = 129,
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DATA_KELTHUZAD_PORTAL_4 = 130
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DATA_RAZUVIOUS = 111,
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DATA_GOTHIK_BOSS = 112,
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DATA_GOTHIK_ENTER_GATE = 113,
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DATA_GOTHIK_INNER_GATE = 114,
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DATA_GOTHIK_EXIT_GATE = 115,
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DATA_HORSEMEN_GATE = 116,
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DATA_LICH_KING_BOSS = 117,
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DATA_KELTHUZAD_FLOOR = 118,
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DATA_ABOMINATION_KILLED = 119,
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DATA_FRENZY_REMOVED = 120,
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DATA_CHARGES_CROSSED = 121,
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DATA_SPORE_KILLED = 122,
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DATA_HUNDRED_CLUB = 123,
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DATA_DANCE_FAIL = 124,
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DATA_IMMORTAL_FAIL = 125,
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DATA_KELTHUZAD_GATE = 126,
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DATA_HAD_THADDIUS_GREET = 127,
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DATA_KELTHUZAD_PORTAL_1 = 128,
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DATA_KELTHUZAD_PORTAL_2 = 129,
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DATA_KELTHUZAD_PORTAL_3 = 130,
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DATA_KELTHUZAD_PORTAL_4 = 131
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};
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enum NXGOs
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@@ -137,6 +138,9 @@ enum NXNPCs
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NPC_STALAGG = 15929,
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NPC_FEUGEN = 15930,
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// Razuvious
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NPC_RAZUVIOUS = 16061,
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// Four horseman
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NPC_BARON_RIVENDARE = 30549,
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NPC_SIR_ZELIEK = 16063,
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