fix(Scripts/Naxxramas): Razuvious' Death Knight Understudy RP (#19183)

This commit is contained in:
Jelle Meeus
2024-07-04 19:59:53 +02:00
committed by GitHub
parent 8bca8a45ed
commit 9de2178eb5
4 changed files with 234 additions and 34 deletions

View File

@@ -24,7 +24,10 @@ enum Says
SAY_AGGRO = 0,
SAY_SLAY = 1,
SAY_TAUNTED = 2,
SAY_DEATH = 3
SAY_DEATH = 3,
SAY_PATHETIC = 4,
SAY_TARGET_DUMMY = 5,
SAY_DEATH_KNIGHT_UNDERSTUDY = 0,
};
enum Spells
@@ -34,7 +37,6 @@ enum Spells
SPELL_DISRUPTING_SHOUT_25 = 29107,
SPELL_JAGGED_KNIFE = 55550,
SPELL_HOPELESS = 29125,
SPELL_TAUNT = 29060
};
@@ -45,10 +47,25 @@ enum Events
EVENT_JAGGED_KNIFE = 3
};
enum Misc
enum NPCs
{
NPC_DEATH_KNIGHT_UNDERSTUDY = 16803,
NPC_RAZUVIOUS = 16061
NPC_TARGET_DUMMY = 16211,
};
enum Actions
{
ACTION_FACE_ME = 0,
ACTION_TALK = 1,
ACTION_EMOTE = 2,
ACTION_SALUTE = 3,
ACTION_BACK_TO_TRAINING = 4,
};
enum Misc
{
GROUP_OOC_RP = 0,
POINT_DEATH_KNIGHT = 0,
};
class boss_razuvious : public CreatureScript
@@ -94,6 +111,99 @@ public:
summons.DespawnAll();
events.Reset();
SpawnHelpers();
ScheduleRP();
}
void ScheduleInteractWithDeathKnight()
{
if (_rpBuddyGUID)
if (Creature* understudy = ObjectAccessor::GetCreature(*me, _rpBuddyGUID))
me->SetFacingToObject(understudy);
scheduler.Schedule(2s, GROUP_OOC_RP, [this](TaskContext /*context*/)
{
if (roll_chance_i(75))
{
bool longText = roll_chance_i(50);
Talk(longText ? SAY_TARGET_DUMMY : SAY_PATHETIC);
scheduler.Schedule(4s, GROUP_OOC_RP, [this](TaskContext /*context*/)
{
if (_rpBuddyGUID)
if (Creature* understudy = ObjectAccessor::GetCreature(*me, _rpBuddyGUID))
understudy->AI()->DoAction(ACTION_TALK);
});
if (longText)
scheduler.DelayGroup(GROUP_OOC_RP, 5s);
}
else
{
me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
scheduler.Schedule(4s, GROUP_OOC_RP, [this](TaskContext /*context*/)
{
if (_rpBuddyGUID)
if (Creature* understudy = ObjectAccessor::GetCreature(*me, _rpBuddyGUID))
{
if (roll_chance_i(25))
understudy->AI()->DoAction(ACTION_EMOTE);
else
understudy->AI()->DoAction(ACTION_TALK);
}
});
}
}).Schedule(4s, GROUP_OOC_RP, [this](TaskContext /*context*/)
{
if (_rpBuddyGUID)
if (Creature* understudy = ObjectAccessor::GetCreature(*me, _rpBuddyGUID))
understudy->AI()->DoAction(ACTION_FACE_ME);
}).Schedule(10s, GROUP_OOC_RP, [this](TaskContext /*context*/)
{
if (_rpBuddyGUID)
if (Creature* understudy = ObjectAccessor::GetCreature(*me, _rpBuddyGUID))
understudy->AI()->DoAction(ACTION_SALUTE);
}).Schedule(13s, GROUP_OOC_RP, [this](TaskContext /*context*/)
{
me->ResumeMovement();
}).Schedule(16s, GROUP_OOC_RP, [this](TaskContext /*context*/)
{
if (_rpBuddyGUID)
if (Creature* understudy = ObjectAccessor::GetCreature(*me, _rpBuddyGUID))
understudy->AI()->DoAction(ACTION_BACK_TO_TRAINING);
ScheduleRP();
});
}
void MovementInform(uint32 type, uint32 id) override
{
if (type == POINT_MOTION_TYPE && id == POINT_DEATH_KNIGHT)
{
ScheduleInteractWithDeathKnight();
}
}
void ScheduleRP()
{
_rpBuddyGUID = Acore::Containers::SelectRandomContainerElement(summons);
scheduler.Schedule(60s, 80s, GROUP_OOC_RP, [this](TaskContext context)
{
if (_rpBuddyGUID)
{
if (Creature* understudy = ObjectAccessor::GetCreature(*me, _rpBuddyGUID))
{
if (me->GetDistance2d(understudy) <= 6.0f)
{
me->PauseMovement();
scheduler.Schedule(500ms, GROUP_OOC_RP, [this](TaskContext /*context*/)
{
if (_rpBuddyGUID)
if (Creature* understudy = ObjectAccessor::GetCreature(*me, _rpBuddyGUID))
me->GetMotionMaster()->MovePoint(POINT_DEATH_KNIGHT, understudy->GetNearPosition(3.2f, understudy->GetRelativeAngle(me)));
});
return;
}
}
}
context.Repeat(2s);
});
}
void KilledUnit(Unit* who) override
@@ -135,6 +245,7 @@ public:
void JustEngagedWith(Unit* who) override
{
BossAI::JustEngagedWith(who);
scheduler.CancelGroup(GROUP_OOC_RP);
Talk(SAY_AGGRO);
events.ScheduleEvent(EVENT_UNBALANCING_STRIKE, 20s);
events.ScheduleEvent(EVENT_DISRUPTING_SHOUT, 15s);
@@ -144,6 +255,9 @@ public:
void UpdateAI(uint32 diff) override
{
if (!me->IsInCombat())
scheduler.Update(diff);
if (!UpdateVictim())
return;
@@ -171,6 +285,9 @@ public:
}
DoMeleeAttackIfReady();
}
private:
ObjectGuid _rpBuddyGUID;
};
};
@@ -179,20 +296,65 @@ class boss_razuvious_minion : public CreatureScript
public:
boss_razuvious_minion() : CreatureScript("boss_razuvious_minion") { }
CreatureAI* GetAI(Creature* pCreature) const override
CreatureAI* GetAI(Creature* creature) const override
{
return GetNaxxramasAI<boss_razuvious_minionAI>(pCreature);
return GetNaxxramasAI<boss_razuvious_minionAI>(creature);
}
struct boss_razuvious_minionAI : public ScriptedAI
{
explicit boss_razuvious_minionAI(Creature* c) : ScriptedAI(c) { }
EventMap events;
explicit boss_razuvious_minionAI(Creature* creature) : ScriptedAI(creature) { }
void Reset() override
{
events.Reset();
scheduler.CancelAll();
ScheduleAttackDummy();
}
void ScheduleAttackDummy()
{
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY1H);
if (Creature* targetDummy = me->FindNearestCreature(NPC_TARGET_DUMMY, 10.0f))
{
me->SetFacingToObject(targetDummy);
}
scheduler.Schedule(6s, 9s, GROUP_OOC_RP, [this](TaskContext context)
{
me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK1H);
context.Repeat(6s, 9s);
});
}
void DoAction(int32 action) override
{
switch (action)
{
case ACTION_FACE_ME:
scheduler.CancelGroup(GROUP_OOC_RP);
me->SetSheath(SHEATH_STATE_UNARMED);
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
if (InstanceScript* instance = me->GetInstanceScript())
{
if (Creature* creature = instance->GetCreature(DATA_RAZUVIOUS))
{
me->SetFacingToObject(creature);
}
}
break;
case ACTION_TALK:
Talk(SAY_DEATH_KNIGHT_UNDERSTUDY);
break;
case ACTION_EMOTE:
me->HandleEmoteCommand(EMOTE_ONESHOT_TALK);
break;
case ACTION_SALUTE:
me->HandleEmoteCommand(EMOTE_ONESHOT_SALUTE);
break;
case ACTION_BACK_TO_TRAINING:
me->SetSheath(SHEATH_STATE_MELEE);
ScheduleAttackDummy();
break;
}
}
void KilledUnit(Unit* who) override
@@ -205,18 +367,23 @@ public:
void JustEngagedWith(Unit* who) override
{
if (Creature* cr = me->FindNearestCreature(NPC_RAZUVIOUS, 100.0f))
scheduler.CancelGroup(GROUP_OOC_RP);
if (InstanceScript* instance = me->GetInstanceScript())
{
cr->SetInCombatWithZone();
cr->AI()->AttackStart(who);
if (Creature* creature = instance->GetCreature(DATA_RAZUVIOUS))
{
creature->SetInCombatWithZone();
creature->AI()->AttackStart(who);
}
}
}
void UpdateAI(uint32 diff) override
{
scheduler.Update(diff);
if (UpdateVictim())
{
events.Update(diff);
if (!me->HasUnitState(UNIT_STATE_CASTING) || !me->IsCharmed())
{
DoMeleeAttackIfReady();

View File

@@ -52,6 +52,17 @@ inline uint8 GetEruptionSection(float x, float y)
return 3;
}
ObjectData const creatureData[] =
{
{ NPC_RAZUVIOUS, DATA_RAZUVIOUS },
{ 0, 0 }
};
ObjectData const gameObjectData[] =
{
{ 0, 0 }
};
class instance_naxxramas : public InstanceMapScript
{
public:
@@ -68,6 +79,7 @@ public:
{
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTERS);
LoadObjectData(creatureData, gameObjectData);
for (auto& i : HeiganEruption)
i.clear();
@@ -253,6 +265,8 @@ public:
_lichkingGUID = creature->GetGUID();
return;
}
InstanceScript::OnCreatureCreate(creature);
}
void OnGameObjectCreate(GameObject* pGo) override
@@ -498,6 +512,8 @@ public:
}
break;
}
InstanceScript::OnGameObjectCreate(pGo);
}
void OnGameObjectRemove(GameObject* pGo) override

View File

@@ -58,26 +58,27 @@ enum NXData
DATA_STALAGG_BOSS = 108,
DATA_FEUGEN_BOSS = 109,
DATA_THADDIUS_GATE = 110,
DATA_GOTHIK_BOSS = 111,
DATA_GOTHIK_ENTER_GATE = 112,
DATA_GOTHIK_INNER_GATE = 113,
DATA_GOTHIK_EXIT_GATE = 114,
DATA_HORSEMEN_GATE = 115,
DATA_LICH_KING_BOSS = 116,
DATA_KELTHUZAD_FLOOR = 117,
DATA_ABOMINATION_KILLED = 118,
DATA_FRENZY_REMOVED = 119,
DATA_CHARGES_CROSSED = 120,
DATA_SPORE_KILLED = 121,
DATA_HUNDRED_CLUB = 122,
DATA_DANCE_FAIL = 123,
DATA_IMMORTAL_FAIL = 124,
DATA_KELTHUZAD_GATE = 125,
DATA_HAD_THADDIUS_GREET = 126,
DATA_KELTHUZAD_PORTAL_1 = 127,
DATA_KELTHUZAD_PORTAL_2 = 128,
DATA_KELTHUZAD_PORTAL_3 = 129,
DATA_KELTHUZAD_PORTAL_4 = 130
DATA_RAZUVIOUS = 111,
DATA_GOTHIK_BOSS = 112,
DATA_GOTHIK_ENTER_GATE = 113,
DATA_GOTHIK_INNER_GATE = 114,
DATA_GOTHIK_EXIT_GATE = 115,
DATA_HORSEMEN_GATE = 116,
DATA_LICH_KING_BOSS = 117,
DATA_KELTHUZAD_FLOOR = 118,
DATA_ABOMINATION_KILLED = 119,
DATA_FRENZY_REMOVED = 120,
DATA_CHARGES_CROSSED = 121,
DATA_SPORE_KILLED = 122,
DATA_HUNDRED_CLUB = 123,
DATA_DANCE_FAIL = 124,
DATA_IMMORTAL_FAIL = 125,
DATA_KELTHUZAD_GATE = 126,
DATA_HAD_THADDIUS_GREET = 127,
DATA_KELTHUZAD_PORTAL_1 = 128,
DATA_KELTHUZAD_PORTAL_2 = 129,
DATA_KELTHUZAD_PORTAL_3 = 130,
DATA_KELTHUZAD_PORTAL_4 = 131
};
enum NXGOs
@@ -137,6 +138,9 @@ enum NXNPCs
NPC_STALAGG = 15929,
NPC_FEUGEN = 15930,
// Razuvious
NPC_RAZUVIOUS = 16061,
// Four horseman
NPC_BARON_RIVENDARE = 30549,
NPC_SIR_ZELIEK = 16063,