mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core): apply clang-tidy modernize-* (#9975)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
This commit is contained in:
@@ -248,7 +248,7 @@ enum ReputationSource
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struct ActionButton
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{
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ActionButton() {}
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ActionButton() = default;
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uint32 packedData{0};
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ActionButtonUpdateState uState{ACTIONBUTTON_NEW};
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@@ -284,14 +284,14 @@ typedef std::list<PlayerCreateInfoItem> PlayerCreateInfoItems;
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struct PlayerClassLevelInfo
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{
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PlayerClassLevelInfo() {}
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PlayerClassLevelInfo() = default;
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uint16 basehealth{0};
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uint16 basemana{0};
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};
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struct PlayerClassInfo
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{
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PlayerClassInfo() { }
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PlayerClassInfo() = default;
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PlayerClassLevelInfo* levelInfo{nullptr}; //[level-1] 0..MaxPlayerLevel-1
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};
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@@ -307,7 +307,7 @@ typedef std::list<uint32> PlayerCreateInfoSpells;
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struct PlayerCreateInfoAction
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{
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PlayerCreateInfoAction() {}
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PlayerCreateInfoAction() = default;
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PlayerCreateInfoAction(uint8 _button, uint32 _action, uint8 _type) : button(_button), type(_type), action(_action) {}
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uint8 button{0};
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@@ -328,7 +328,7 @@ typedef std::list<PlayerCreateInfoSkill> PlayerCreateInfoSkills;
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struct PlayerInfo
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{
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// existence checked by displayId != 0
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PlayerInfo() { }
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PlayerInfo() = default;
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uint32 mapId{0};
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uint32 areaId{0};
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@@ -349,7 +349,7 @@ struct PlayerInfo
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struct PvPInfo
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{
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PvPInfo() {}
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PvPInfo() = default;
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bool IsHostile{false};
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bool IsInHostileArea{false}; ///> Marks if player is in an area which forces PvP flag
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@@ -433,7 +433,7 @@ struct Runes
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struct EnchantDuration
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{
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EnchantDuration() {};
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EnchantDuration() = default;;
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EnchantDuration(Item* _item, EnchantmentSlot _slot, uint32 _leftduration) : item(_item), slot(_slot),
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leftduration(_leftduration) { ASSERT(item); };
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@@ -739,7 +739,7 @@ enum EquipmentSetUpdateState
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struct EquipmentSet
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{
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EquipmentSet() { }
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EquipmentSet() = default;
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uint64 Guid;
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std::string Name;
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@@ -1003,7 +1003,7 @@ class Player;
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// holder for Battleground data (pussywizard: not stored in db)
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struct BGData
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{
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BGData() {}
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BGData() = default;
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uint32 bgInstanceID{0};
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BattlegroundTypeId bgTypeID{BATTLEGROUND_TYPE_NONE};
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@@ -1161,14 +1161,14 @@ public:
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[[nodiscard]] float GetRestBonus() const { return _restBonus; }
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void SetRestBonus(float rest_bonus_new);
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bool HasRestFlag(RestFlag restFlag) const { return (_restFlagMask & restFlag) != 0; }
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[[nodiscard]] bool HasRestFlag(RestFlag restFlag) const { return (_restFlagMask & restFlag) != 0; }
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void SetRestFlag(RestFlag restFlag, uint32 triggerId = 0);
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void RemoveRestFlag(RestFlag restFlag);
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[[nodiscard]] uint32 GetInnTriggerId() const { return _innTriggerId; }
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PetStable* GetPetStable() { return m_petStable.get(); }
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PetStable& GetOrInitPetStable();
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PetStable const* GetPetStable() const { return m_petStable.get(); }
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[[nodiscard]] PetStable const* GetPetStable() const { return m_petStable.get(); }
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[[nodiscard]] Pet* GetPet() const;
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Pet* SummonPet(uint32 entry, float x, float y, float z, float ang, PetType petType, Milliseconds duration = 0s);
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@@ -1598,7 +1598,7 @@ public:
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uint32 GetMailSize() { return m_mail.size();}
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Mail* GetMail(uint32 id);
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PlayerMails const& GetMails() const { return m_mail; }
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[[nodiscard]] PlayerMails const& GetMails() const { return m_mail; }
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void SendItemRetrievalMail(uint32 itemEntry, uint32 count); // Item retrieval mails sent by The Postmaster (34337)
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void SendItemRetrievalMail(std::vector<std::pair<uint32, uint32>> mailItems); // Item retrieval mails sent by The Postmaster (34337)
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@@ -1861,7 +1861,7 @@ public:
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SetArenaTeamInfoField(slot, ARENA_TEAM_TYPE, type);
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}
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void SetArenaTeamInfoField(uint8 slot, ArenaTeamInfoType type, uint32 value);
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uint32 GetArenaPersonalRating(uint8 slot) const;
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[[nodiscard]] uint32 GetArenaPersonalRating(uint8 slot) const;
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static uint32 GetArenaTeamIdFromDB(ObjectGuid guid, uint8 slot);
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static void LeaveAllArenaTeams(ObjectGuid guid);
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[[nodiscard]] uint32 GetArenaTeamId(uint8 slot) const;
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@@ -1987,8 +1987,8 @@ public:
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void RemoveCorpse();
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void KillPlayer();
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static void OfflineResurrect(ObjectGuid const guid, CharacterDatabaseTransaction trans);
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bool HasCorpse() const { return _corpseLocation.GetMapId() != MAPID_INVALID; }
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WorldLocation GetCorpseLocation() const { return _corpseLocation; }
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[[nodiscard]] bool HasCorpse() const { return _corpseLocation.GetMapId() != MAPID_INVALID; }
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[[nodiscard]] WorldLocation GetCorpseLocation() const { return _corpseLocation; }
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uint32 GetResurrectionSpellId();
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void ResurrectPlayer(float restore_percent, bool applySickness = false);
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void BuildPlayerRepop();
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@@ -2394,7 +2394,7 @@ public:
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void SendCinematicStart(uint32 CinematicSequenceId);
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void SendMovieStart(uint32 MovieId);
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uint16 GetMaxSkillValueForLevel() const;
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[[nodiscard]] uint16 GetMaxSkillValueForLevel() const;
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bool IsFFAPvP();
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bool IsPvP();
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@@ -2591,7 +2591,7 @@ public:
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void SetFarSightDistance(float radius);
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void ResetFarSightDistance();
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Optional<float> GetFarSightDistance() const;
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[[nodiscard]] Optional<float> GetFarSightDistance() const;
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float GetSightRange(const WorldObject* target = nullptr) const override;
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