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refactor(Core): apply clang-tidy modernize-* (#9975)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
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@@ -720,7 +720,7 @@ enum GOState
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// from `gameobject`
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struct GameObjectData
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{
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explicit GameObjectData() { }
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explicit GameObjectData() = default;
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uint32 id{0}; // entry in gamobject_template
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uint16 mapid{0};
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uint32 phaseMask{0};
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