refactor(Core): apply clang-tidy modernize-* (#9975)

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
This commit is contained in:
Francesco Borzì
2022-01-17 14:35:07 +01:00
committed by GitHub
parent fe4899202d
commit 9dc88def35
71 changed files with 533 additions and 534 deletions

View File

@@ -62,22 +62,22 @@ class AC_GAME_API CharacterCache
void DecreaseCharacterMailCount(ObjectGuid const& guid) { UpdateCharacterMailCount(guid, -1); };
void IncreaseCharacterMailCount(ObjectGuid const& guid) { UpdateCharacterMailCount(guid, 1); };
bool HasCharacterCacheEntry(ObjectGuid const& guid) const;
CharacterCacheEntry const* GetCharacterCacheByGuid(ObjectGuid const& guid) const;
CharacterCacheEntry const* GetCharacterCacheByName(std::string const& name) const;
[[nodiscard]] bool HasCharacterCacheEntry(ObjectGuid const& guid) const;
[[nodiscard]] CharacterCacheEntry const* GetCharacterCacheByGuid(ObjectGuid const& guid) const;
[[nodiscard]] CharacterCacheEntry const* GetCharacterCacheByName(std::string const& name) const;
void UpdateCharacterGroup(ObjectGuid const& guid, ObjectGuid groupGUID);
void ClearCharacterGroup(ObjectGuid const& guid) { UpdateCharacterGroup(guid, ObjectGuid::Empty); };
ObjectGuid GetCharacterGuidByName(std::string const& name) const;
[[nodiscard]] ObjectGuid GetCharacterGuidByName(std::string const& name) const;
bool GetCharacterNameByGuid(ObjectGuid guid, std::string& name) const;
uint32 GetCharacterTeamByGuid(ObjectGuid guid) const;
uint32 GetCharacterAccountIdByGuid(ObjectGuid guid) const;
uint32 GetCharacterAccountIdByName(std::string const& name) const;
uint8 GetCharacterLevelByGuid(ObjectGuid guid) const;
ObjectGuid::LowType GetCharacterGuildIdByGuid(ObjectGuid guid) const;
uint32 GetCharacterArenaTeamIdByGuid(ObjectGuid guid, uint8 type) const;
ObjectGuid GetCharacterGroupGuidByGuid(ObjectGuid guid) const;
[[nodiscard]] uint32 GetCharacterTeamByGuid(ObjectGuid guid) const;
[[nodiscard]] uint32 GetCharacterAccountIdByGuid(ObjectGuid guid) const;
[[nodiscard]] uint32 GetCharacterAccountIdByName(std::string const& name) const;
[[nodiscard]] uint8 GetCharacterLevelByGuid(ObjectGuid guid) const;
[[nodiscard]] ObjectGuid::LowType GetCharacterGuildIdByGuid(ObjectGuid guid) const;
[[nodiscard]] uint32 GetCharacterArenaTeamIdByGuid(ObjectGuid guid, uint8 type) const;
[[nodiscard]] ObjectGuid GetCharacterGroupGuidByGuid(ObjectGuid guid) const;
};
#define sCharacterCache CharacterCache::instance()