fix(Scripts/Hyjal) First wave should not grant reputation (#21004)

This commit is contained in:
Exitare
2024-12-23 03:08:39 -08:00
committed by GitHub
parent 3dff276136
commit 9c01bbbd6e

View File

@@ -190,6 +190,8 @@ public:
if (creature->IsSummon() && _bossWave != TO_BE_DECIDED)
{
if (_currentWave == 0)
creature->SetDisableReputationGain(true);
DoUpdateWorldState(WORLD_STATE_ENEMYCOUNT, ++trash); // Update the instance wave count on new trash spawn
_encounterNPCs.insert(creature->GetGUID()); // Used for despawning on wipe
}