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fix(Core/AI): more AI factory checks (#12402)
Co-authored-by: ariel- <ariel-@users.noreply.github.com> Co-authored-by: Treeston <treeston@users.noreply.github.com> Co-authored-by: Aokromes <aokromes@users.noreply.github.com>
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@@ -0,0 +1,7 @@
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UPDATE `creature` SET `MovementType` = 1, `wander_distance` = 5 WHERE `guid` IN (51879,51914);
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UPDATE `creature` SET `MovementType` = 0 WHERE `guid` = 132313;
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UPDATE `creature_template` SET `AIName` = 'NullCreatureAI' WHERE `AIName` IN ('NullCreatureAi', 'NullAI');
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UPDATE `creature_template` SET `AIName` = 'AggressorAI' WHERE `AIName` = 'AgressorAI';
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UPDATE `creature_template` SET `AIName` = '' WHERE `AIName` = 'OutdoorPvPObjectiveAI';
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