From 9b525d1cee9c00be5a8f46ffeecd792fe3d0b97a Mon Sep 17 00:00:00 2001 From: UltraNix <80540499+UltraNix@users.noreply.github.com> Date: Mon, 2 Jan 2023 21:06:12 +0100 Subject: [PATCH] fix(Core/Gameobjects): Fixed LoS for traps summoned by creatures. (#13873) --- src/server/game/Grids/Notifiers/GridNotifiers.h | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index d14d20479..2b3b51b44 100644 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -930,10 +930,7 @@ namespace Acore if (i_obj->GetTypeId() == TYPEID_GAMEOBJECT) { losChecks &= ~LINEOFSIGHT_CHECK_GOBJECT_M2; - if (i_owner->IsPlayer()) - { - collisionHeight = i_owner->GetCollisionHeight(); - } + collisionHeight = i_owner->GetCollisionHeight(); } if (!i_obj->IsWithinDistInMap(u, i_range) || !i_owner->IsValidAttackTarget(u) ||