fix(Core/Items): count stats programatically instead of manually set (#22564)

Co-authored-by: heyitsbench <benjymansy123@gmail.com>
This commit is contained in:
Tereneckla
2025-08-01 13:36:01 +00:00
committed by GitHub
parent b711c55c1e
commit 9ad7cef3c4
7 changed files with 146 additions and 85 deletions

View File

@@ -12034,6 +12034,7 @@ int32 Unit::SpellBaseDamageBonusDone(SpellSchoolMask schoolMask)
{
// Base value
DoneAdvertisedBenefit += ToPlayer()->GetBaseSpellPowerBonus();
DoneAdvertisedBenefit += ToPlayer()->GetBaseSpellDamageBonus();
// Damage bonus from stats
AuraEffectList const& mDamageDoneOfStatPercent = GetAuraEffectsByType(SPELL_AURA_MOD_SPELL_DAMAGE_OF_STAT_PERCENT);
@@ -12796,6 +12797,7 @@ int32 Unit::SpellBaseHealingBonusDone(SpellSchoolMask schoolMask)
{
// Base value
AdvertisedBenefit += ToPlayer()->GetBaseSpellPowerBonus();
AdvertisedBenefit += ToPlayer()->GetBaseSpellHealingBonus();
// Healing bonus from stats
AuraEffectList const& mHealingDoneOfStatPercent = GetAuraEffectsByType(SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT);