From 9a503d4703b63c0cc1ca5a037ca02be624313637 Mon Sep 17 00:00:00 2001 From: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com> Date: Sat, 31 Aug 2024 08:40:48 -0400 Subject: [PATCH] fix(Scripts/BlackTemple): Ensure Illidari council health is balanced across wipes. (#19809) Init. --- .../scripts/Outland/BlackTemple/boss_illidari_council.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidari_council.cpp index 5c20cb1e5..91d6e1dbc 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidari_council.cpp @@ -146,9 +146,10 @@ struct boss_illidari_council : public BossAI void DoAction(int32 param) override { - if (!me->isActiveObject() && param == ACTION_START_ENCOUNTER) + if (param == ACTION_START_ENCOUNTER) { - me->setActive(true); + if (!me->isActiveObject()) + me->setActive(true); bool spoken = false;