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fix(Core): Fixed a few crashes/bugs that were found via static code analysis (#2617)
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@@ -293,7 +293,7 @@ class spell_sha_feral_spirit_scaling : public SpellScriptLoader
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void Register()
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{
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if (m_scriptSpellId == 35675 || m_scriptSpellId == 35675)
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if (m_scriptSpellId == 35675)
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_feral_spirit_scaling_AuraScript::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE);
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if (m_scriptSpellId == 35674)
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