fix(Core): Fixed a few crashes/bugs that were found via static code analysis (#2617)

This commit is contained in:
Kaev
2020-01-25 14:26:38 +01:00
committed by Stoabrogga
parent 1bbe10dc33
commit 999d588c37
21 changed files with 80 additions and 59 deletions

View File

@@ -254,7 +254,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
/// If necessary, kick the player because the client didn't send anything for too long
/// (or they've been idling in character select)
if (sWorld->getBoolConfig(CONFIG_CLOSE_IDLE_CONNECTIONS) && IsConnectionIdle())
if (sWorld->getBoolConfig(CONFIG_CLOSE_IDLE_CONNECTIONS) && IsConnectionIdle() && m_Socket)
m_Socket->CloseSocket("Client didn't send anything for too long");
}