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feat(Core/Achievements): Add possibility to complete achievements and update achievement criteria for offline players. (#19851)
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@@ -159,7 +159,7 @@ void Player::Update(uint32 p_time)
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}
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}
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m_achievementMgr->UpdateTimedAchievements(p_time);
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m_achievementMgr->Update(p_time);
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if (HasUnitState(UNIT_STATE_MELEE_ATTACKING) && !HasUnitState(UNIT_STATE_CASTING) && !HasUnitState(UNIT_STATE_CHARGING))
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{
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