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feat(Core/Player): implement Spell Queue (#20797)
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@@ -83,6 +83,7 @@ public:
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public:
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bool HasGlobalCooldown(SpellInfo const* spellInfo) const;
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uint32 GetGlobalCooldown(SpellInfo const* spellInfo) const;
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void AddGlobalCooldown(SpellInfo const* spellInfo, uint32 gcd);
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void CancelGlobalCooldown(SpellInfo const* spellInfo);
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