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fix(Scripts/Ulduar): falling down Kologarn's pit should kill (#18945)
* add insersectboundary * add kill bunny to kologarn's pit * Update data/sql/updates/pending_db_world/rev_1716571588345702920.sql Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com> * refactor: use Map DoForAllPlayers --------- Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
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@@ -0,0 +1,5 @@
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DELETE FROM `creature` WHERE `id1` = 33742;
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INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`) VALUES
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(136768, 33742, 0, 0, 603, 0, 0, 3, 1, 0, 1809.8663330078125, -38.2449531555175781, 408.03680419921875, 0, 180, 0, 0, 26066, 0, 0, 0, 0, 0, '', 47720);
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UPDATE `creature_template` SET `ScriptName` = 'boss_kologarn_pit_kill_bunny' WHERE `entry` = 33742;
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