fix(Core/PlayerScript) Align player script function names (#21020)

Co-authored-by: sudlud <sudlud@users.noreply.github.com>
This commit is contained in:
Exitare
2025-02-16 05:59:41 -08:00
committed by GitHub
parent df7c23d763
commit 98ceb1c067
45 changed files with 749 additions and 749 deletions

View File

@@ -157,7 +157,7 @@ public:
{
}
void OnUpdateZone(Player* player, uint32 newZone, uint32 /*newArea*/) override
void OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 /*newArea*/) override
{
if (!IsHolidayActive(HOLIDAY_FIRE_FESTIVAL))
return;