fix(Core/PlayerScript) Align player script function names (#21020)

Co-authored-by: sudlud <sudlud@users.noreply.github.com>
This commit is contained in:
Exitare
2025-02-16 05:59:41 -08:00
committed by GitHub
parent df7c23d763
commit 98ceb1c067
45 changed files with 749 additions and 749 deletions

View File

@@ -161,7 +161,7 @@ Map::EnterState MapMgr::PlayerCannotEnter(uint32 mapid, Player* player, bool log
char const* mapName = entry->name[player->GetSession()->GetSessionDbcLocale()];
if (!sScriptMgr->CanEnterMap(player, entry, instance, mapDiff, loginCheck))
if (!sScriptMgr->OnPlayerCanEnterMap(player, entry, instance, mapDiff, loginCheck))
return Map::CANNOT_ENTER_UNSPECIFIED_REASON;
Group* group = player->GetGroup();