fix(Core/PlayerScript) Align player script function names (#21020)

Co-authored-by: sudlud <sudlud@users.noreply.github.com>
This commit is contained in:
Exitare
2025-02-16 05:59:41 -08:00
committed by GitHub
parent df7c23d763
commit 98ceb1c067
45 changed files with 749 additions and 749 deletions

View File

@@ -424,7 +424,7 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recvData)
_player->RemoveActiveQuest(questId);
_player->RemoveTimedAchievement(ACHIEVEMENT_TIMED_TYPE_QUEST, questId);
sScriptMgr->OnQuestAbandon(_player, questId);
sScriptMgr->OnPlayerQuestAbandon(_player, questId);
LOG_DEBUG("network.opcode", "Player {} abandoned quest {}", _player->GetGUID().ToString(), questId);
// check if Quest Tracker is enabled