fix(Core/PlayerScript) Align player script function names (#21020)

Co-authored-by: sudlud <sudlud@users.noreply.github.com>
This commit is contained in:
Exitare
2025-02-16 05:59:41 -08:00
committed by GitHub
parent df7c23d763
commit 98ceb1c067
45 changed files with 749 additions and 749 deletions

View File

@@ -602,7 +602,7 @@ void Player::CompleteQuest(uint32 quest_id)
return;
}
if (!sScriptMgr->OnBeforePlayerQuestComplete(this, quest_id))
if (!sScriptMgr->OnPlayerBeforeQuestComplete(this, quest_id))
{
return;
}
@@ -699,7 +699,7 @@ void Player::RewardQuest(Quest const* quest, uint32 reward, Object* questGiver,
Item* item = StoreNewItem(dest, itemId, true);
SendNewItem(item, quest->RewardChoiceItemCount[reward], true, false, false, false);
sScriptMgr->OnQuestRewardItem(this, item, quest->RewardChoiceItemCount[reward]);
sScriptMgr->OnPlayerQuestRewardItem(this, item, quest->RewardChoiceItemCount[reward]);
}
else
{
@@ -720,7 +720,7 @@ void Player::RewardQuest(Quest const* quest, uint32 reward, Object* questGiver,
Item* item = StoreNewItem(dest, itemId, true);
SendNewItem(item, quest->RewardItemIdCount[i], true, false, false, false);
sScriptMgr->OnQuestRewardItem(this, item, quest->RewardItemIdCount[i]);
sScriptMgr->OnPlayerQuestRewardItem(this, item, quest->RewardItemIdCount[i]);
}
else
problematicItems.emplace_back(itemId, quest->RewardItemIdCount[i]);
@@ -745,15 +745,15 @@ void Player::RewardQuest(Quest const* quest, uint32 reward, Object* questGiver,
// Not give XP in case already completed once repeatable quest
uint32 XP = rewarded ? 0 : CalculateQuestRewardXP(quest);
sScriptMgr->OnQuestComputeXP(this, quest, XP);
sScriptMgr->OnPlayerQuestComputeXP(this, quest, XP);
int32 moneyRew = 0;
if (GetLevel() >= sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL) || sScriptMgr->ShouldBeRewardedWithMoneyInsteadOfExp(this))
if (GetLevel() >= sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL) || sScriptMgr->OnPlayerShouldBeRewardedWithMoneyInsteadOfExp(this))
{
moneyRew = quest->GetRewMoneyMaxLevel();
}
else
{
sScriptMgr->OnGivePlayerXP(this, XP, nullptr, isLFGReward ? PlayerXPSource::XPSOURCE_QUEST_DF : PlayerXPSource::XPSOURCE_QUEST);
sScriptMgr->OnPlayerGiveXP(this, XP, nullptr, isLFGReward ? PlayerXPSource::XPSOURCE_QUEST_DF : PlayerXPSource::XPSOURCE_QUEST);
GiveXP(XP, nullptr, 1.0f, isLFGReward);
}
@@ -1953,7 +1953,7 @@ void Player::KilledMonsterCredit(uint32 entry, ObjectGuid guid)
if (q_status.Status == QUEST_STATUS_INCOMPLETE && (!GetGroup() || !GetGroup()->isRaidGroup() || qInfo->IsAllowedInRaid(GetMap()->GetDifficulty()) ||
(qInfo->IsPVPQuest() && (GetGroup()->isBFGroup() || GetGroup()->isBGGroup()))))
{
if (!sScriptMgr->PassedQuestKilledMonsterCredit(this, qInfo, entry, real_entry, guid))
if (!sScriptMgr->OnPlayerPassedQuestKilledMonsterCredit(this, qInfo, entry, real_entry, guid))
continue;
if (qInfo->HasSpecialFlag(QUEST_SPECIAL_FLAGS_KILL) /*&& !qInfo->HasSpecialFlag(QUEST_SPECIAL_FLAGS_CAST)*/)