fix(Core/PlayerScript) Align player script function names (#21020)

Co-authored-by: sudlud <sudlud@users.noreply.github.com>
This commit is contained in:
Exitare
2025-02-16 05:59:41 -08:00
committed by GitHub
parent df7c23d763
commit 98ceb1c067
45 changed files with 749 additions and 749 deletions

View File

@@ -399,7 +399,7 @@ void Player::UpdateFFAPvPFlag(time_t currTime)
if (HasByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP))
{
RemoveByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP);
sScriptMgr->OnFfaPvpStateUpdate(this, false);
sScriptMgr->OnPlayerFfaPvpStateUpdate(this, false);
}
for (ControlSet::iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr)
(*itr)->RemoveByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP);