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https://github.com/mod-playerbots/azerothcore-wotlk.git
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fix(Core/PlayerScript) Align player script function names (#21020)
Co-authored-by: sudlud <sudlud@users.noreply.github.com>
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@@ -581,7 +581,7 @@ void AchievementMgr::SaveToDB(CharacterDatabaseTransaction trans)
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iter->second.changed = false;
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sScriptMgr->OnAchievementSave(trans, GetPlayer(), iter->first, iter->second);
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sScriptMgr->OnPlayerAchievementSave(trans, GetPlayer(), iter->first, iter->second);
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}
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}
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@@ -610,7 +610,7 @@ void AchievementMgr::SaveToDB(CharacterDatabaseTransaction trans)
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iter->second.changed = false;
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sScriptMgr->OnCriteriaSave(trans, GetPlayer(), iter->first, iter->second);
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sScriptMgr->OnPlayerCriteriaSave(trans, GetPlayer(), iter->first, iter->second);
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}
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}
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}
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@@ -2099,7 +2099,7 @@ void AchievementMgr::SetCriteriaProgress(AchievementCriteriaEntry const* entry,
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if (entry->timeLimit && timedIter == _timedAchievements.end())
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return;
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if (!sScriptMgr->OnBeforeCriteriaProgress(GetPlayer(), entry))
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if (!sScriptMgr->OnPlayerBeforeCriteriaProgress(GetPlayer(), entry))
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{
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return;
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}
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@@ -2165,7 +2165,7 @@ void AchievementMgr::SetCriteriaProgress(AchievementCriteriaEntry const* entry,
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SendCriteriaUpdate(entry, progress, timeElapsed, true);
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sScriptMgr->OnCriteriaProgress(GetPlayer(), entry);
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sScriptMgr->OnPlayerCriteriaProgress(GetPlayer(), entry);
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}
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void AchievementMgr::RemoveCriteriaProgress(const AchievementCriteriaEntry* entry)
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@@ -2273,7 +2273,7 @@ void AchievementMgr::CompletedAchievement(AchievementEntry const* achievement)
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return;
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}
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if (!sScriptMgr->OnBeforeAchievementComplete(GetPlayer(), achievement))
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if (!sScriptMgr->OnPlayerBeforeAchievementComplete(GetPlayer(), achievement))
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{
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return;
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}
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@@ -2288,7 +2288,7 @@ void AchievementMgr::CompletedAchievement(AchievementEntry const* achievement)
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ca.date = GameTime::GetGameTime().count();
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ca.changed = true;
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sScriptMgr->OnAchievementComplete(GetPlayer(), achievement);
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sScriptMgr->OnPlayerAchievementComplete(GetPlayer(), achievement);
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// pussywizard: set all progress counters to 0, so progress will be deleted from db during save
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{
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