feat(Core/Items): Delete old item id from recovery item (#18332)

This commit is contained in:
IntelligentQuantum
2024-09-22 10:02:16 +03:30
committed by GitHub
parent a452b25def
commit 985410f184
8 changed files with 67 additions and 1 deletions

View File

@@ -4334,6 +4334,49 @@ void Player::DeleteOldCharacters(uint32 keepDays)
}
}
/**
* Items which were kept back in the database after being deleted and are now too old (see config option "ItemDelete.KeepDays"), will be completely deleted.
*/
void Player::DeleteOldRecoveryItems()
{
uint32 keepDays = sWorld->getIntConfig(CONFIG_ITEMDELETE_KEEP_DAYS);
if (!keepDays)
return;
Player::DeleteOldRecoveryItems(keepDays);
}
/**
* Items which were kept back in the database after being deleted and are older than the specified amount of days, will be completely deleted.
*/
void Player::DeleteOldRecoveryItems(uint32 keepDays)
{
LOG_INFO("server.loading", "Player::DeleteOldRecoveryItems: Deleting all items which have been deleted {} days before...", keepDays);
LOG_INFO("server.loading", " ");
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_RECOVERY_ITEM_OLD_ITEMS);
stmt->SetData(0, uint32(GameTime::GetGameTime().count() - time_t(keepDays * DAY)));
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result)
{
LOG_INFO("server.loading", "Player::DeleteOldRecoveryItems: Found {} item(s) to delete", result->GetRowCount());
do
{
Field* fields = result->Fetch();
uint32 guid = fields[0].Get<uint32>();
uint32 itemEntry = fields[1].Get<uint32>();
CharacterDatabasePreparedStatement* deleteStmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_RECOVERY_ITEM_BY_GUID);
deleteStmt->SetData(0, guid);
CharacterDatabase.Execute(deleteStmt);
LOG_INFO("server.loading", "Deleted item from recovery_item table where guid {} and item id {}", guid, itemEntry);
} while (result->NextRow());
}
}
void Player::SetMovement(PlayerMovementType pType)
{
WorldPacket data;

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@@ -1578,6 +1578,9 @@ public:
static void DeleteOldCharacters();
static void DeleteOldCharacters(uint32 keepDays);
static void DeleteOldRecoveryItems();
static void DeleteOldRecoveryItems(uint32 keepDays);
bool m_mailsUpdated;
void SetBindPoint(ObjectGuid guid);

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@@ -389,6 +389,7 @@ enum WorldIntConfigs
CONFIG_ICC_BUFF_ALLIANCE,
CONFIG_ITEMDELETE_QUALITY,
CONFIG_ITEMDELETE_ITEM_LEVEL,
CONFIG_ITEMDELETE_KEEP_DAYS,
CONFIG_BG_REWARD_WINNER_HONOR_FIRST,
CONFIG_BG_REWARD_WINNER_ARENA_FIRST,
CONFIG_BG_REWARD_WINNER_HONOR_LAST,

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@@ -1265,6 +1265,7 @@ void World::LoadConfigSettings(bool reload)
_bool_configs[CONFIG_ITEMDELETE_VENDOR] = sConfigMgr->GetOption<bool>("ItemDelete.Vendor", 0);
_int_configs[CONFIG_ITEMDELETE_QUALITY] = sConfigMgr->GetOption<int32>("ItemDelete.Quality", 3);
_int_configs[CONFIG_ITEMDELETE_ITEM_LEVEL] = sConfigMgr->GetOption<int32>("ItemDelete.ItemLevel", 80);
_int_configs[CONFIG_ITEMDELETE_KEEP_DAYS] = sConfigMgr->GetOption<int32>("ItemDelete.KeepDays", 0);
_int_configs[CONFIG_FFA_PVP_TIMER] = sConfigMgr->GetOption<int32>("FFAPvPTimer", 30);
@@ -2091,6 +2092,9 @@ void World::SetInitialWorldSettings()
// Delete all characters which have been deleted X days before
Player::DeleteOldCharacters();
// Delete all items which have been deleted X days before
Player::DeleteOldRecoveryItems();
// Delete all custom channels which haven't been used for PreserveCustomChannelDuration days.
Channel::CleanOldChannelsInDB();