From 980f420746ce1d99fa34c608523765299e27df4d Mon Sep 17 00:00:00 2001 From: Skjalf <47818697+Nyeriah@users.noreply.github.com> Date: Sun, 2 Jan 2022 12:36:14 -0300 Subject: [PATCH] fix(Core/Scripting): Solve issue with client crashes on login (#9971) --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index d1c9780f0..2c57ef505 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -20083,7 +20083,7 @@ void Unit::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* target) } else { - if (!sScriptMgr->OnBuildValuesUpdate(this, updateType, fieldBuffer, target, index)) + if (sScriptMgr->OnBuildValuesUpdate(this, updateType, fieldBuffer, target, index)) { continue; }