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refactor(Core/Scripts): Optimize Script (#18708)
* Add files via upload * Update PlayerScript.h
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@@ -19,12 +19,14 @@
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#define SCRIPT_OBJECT_PLAYER_SCRIPT_H_
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#include "ScriptObject.h"
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#include <vector>
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// TODO to remove
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#include "AchievementMgr.h"
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#include "KillRewarder.h"
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enum PlayerHook {
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enum PlayerHook
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{
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PLAYERHOOK_ON_PLAYER_JUST_DIED,
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PLAYERHOOK_ON_PLAYER_RELEASED_GHOST,
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PLAYERHOOK_ON_SEND_INITIAL_PACKETS_BEFORE_ADD_TO_MAP,
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