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Merge branch 'master' into Playerbot
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@@ -771,6 +771,14 @@ struct ItemPosCount
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};
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typedef std::vector<ItemPosCount> ItemPosCountVec;
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struct SavedItem
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{
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Item* item;
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uint16 dstpos;
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SavedItem(Item* _item, uint16 dstpos) : item(_item), dstpos(dstpos) {}
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};
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enum TransferAbortReason
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{
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TRANSFER_ABORT_NONE = 0x00,
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