Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2025-04-09 23:35:21 +08:00
43 changed files with 3814 additions and 183 deletions

View File

@@ -36,10 +36,10 @@ typedef std::set<WGWorkshop*> Workshop;
typedef std::set<Group*> GroupSet;
//typedef std::set<WintergraspCapturePoint *> CapturePointSet; unused ?
const uint32 VehNumWorldState[2] = { 3680, 3490 };
const uint32 MaxVehNumWorldState[2] = { 3681, 3491 };
const uint32 ClockWorldState[2] = { 3781, 4354 };
const uint32 WintergraspFaction[3] = { 1, 2, 35 };
uint32 const VehNumWorldState[2] = { 3680, 3490 };
uint32 const MaxVehNumWorldState[2] = { 3681, 3491 };
uint32 const ClockWorldState[2] = { 3781, 4354 };
uint32 const WintergraspFaction[3] = { 1, 2, 35 };
float const WintergraspStalkerPos[4] = { 4948.985f, 2937.789f, 550.5172f, 1.815142f };
enum WintergraspSpells
@@ -235,13 +235,14 @@ struct BfWGCoordGY
TeamId startcontrol;
};
const uint32 WGQuest[2][6] =
uint32 const WGQuest[2][6] =
{
{ 13186, 13181, 13222, 13538, 13177, 13179 },
{ 13185, 13183, 13223, 13539, 13178, 13180 },
};
// 7 in sql, 7 in header
const BfWGCoordGY WGGraveyard[BATTLEFIELD_WG_GRAVEYARD_MAX] =
BfWGCoordGY const WGGraveyard[BATTLEFIELD_WG_GRAVEYARD_MAX] =
{
{ 5104.750f, 2300.940f, 368.579f, 0.733038f, 1329, BATTLEFIELD_WG_GY_WORKSHOP_NE, BATTLEFIELD_WG_GOSSIPTEXT_GY_NE, TEAM_NEUTRAL },
{ 5099.120f, 3466.036f, 368.484f, 5.317802f, 1330, BATTLEFIELD_WG_GY_WORKSHOP_NW, BATTLEFIELD_WG_GOSSIPTEXT_GY_NW, TEAM_NEUTRAL },
@@ -480,12 +481,12 @@ protected:
ObjectGuid m_titansRelic;
};
const uint8 WG_MAX_OBJ = 32;
const uint8 WG_MAX_TURRET = 16;
const uint8 WG_MAX_KEEP_NPC = 45;
const uint8 WG_MAX_OUTSIDE_NPC = 14;
const uint8 WG_OUTSIDE_ALLIANCE_NPC = 7;
const uint8 WG_MAX_TELEPORTER = 12;
uint8 const WG_MAX_OBJ = 32;
uint8 const WG_MAX_TURRET = 16;
uint8 const WG_MAX_KEEP_NPC = 45;
uint8 const WG_MAX_OUTSIDE_NPC = 14;
uint8 const WG_OUTSIDE_ALLIANCE_NPC = 7;
uint8 const WG_MAX_TELEPORTER = 12;
enum WintergraspGameObjectBuildingType
{
@@ -614,7 +615,7 @@ struct WintergraspBuildingSpawnData
uint32 destroyText;
};
const WintergraspBuildingSpawnData WGGameObjectBuilding[WG_MAX_OBJ] =
WintergraspBuildingSpawnData const WGGameObjectBuilding[WG_MAX_OBJ] =
{
// Wall (Not spawned in db)
// Entry WS X Y Z O type NameID
@@ -662,28 +663,28 @@ const WintergraspBuildingSpawnData WGGameObjectBuilding[WG_MAX_OBJ] =
{ 191810, 3773, 5397.11f, 2841.54f, 425.899f, 3.14159f, BATTLEFIELD_WG_OBJECTTYPE_DOOR_LAST, 0, 0 },
};
const Position WGTurret[WG_MAX_TURRET] =
Position const WGTurret[WG_MAX_TURRET] =
{
{ 5391.19f, 3060.8f, 419.616f, 1.69557f },
{ 5266.75f, 2976.5f, 421.067f, 3.20354f },
{ 5234.86f, 2948.8f, 420.88f, 1.61311f },
{ 5323.05f, 2923.7f, 421.645f, 1.5817f },
{ 5363.82f, 2923.87f, 421.709f, 1.60527f },
{ 5264.04f, 2861.34f, 421.587f, 3.21142f },
{ 5264.68f, 2819.78f, 421.656f, 3.15645f },
{ 5322.16f, 2756.69f, 421.646f, 4.69978f },
{ 5363.78f, 2756.77f, 421.629f, 4.78226f },
{ 5236.2f, 2732.68f, 421.649f, 4.72336f },
{ 5265.02f, 2704.63f, 421.7f, 3.12507f },
{ 5350.87f, 2616.03f, 421.243f, 4.72729f },
{ 5390.95f, 2615.5f, 421.126f, 4.6409f },
{ 5148.8f, 2820.24f, 421.621f, 3.16043f },
{ 5147.98f, 2861.93f, 421.63f, 3.18792f },
{ 5352.22f, 3061.46f, 421.102f, 1.52235f }
{ 5391.08251953125f, 3061.720947265625f, 419.699462890625f, 1.570796370506286621f }, // VerifiedBuild 51666
{ 5265.90966796875f, 2976.45849609375f, 421.149261474609375f, 2.984513044357299804f }, // VerifiedBuild 51666
{ 5234.7861328125f, 2948.731689453125f, 420.96331787109375f, 1.623156189918518066f }, // VerifiedBuild 51666
{ 5322.8662109375f, 2923.34326171875f, 421.7288818359375f, 1.466076612472534179f }, // VerifiedBuild 51666
{ 5363.857421875f, 2923.782470703125f, 421.79150390625f, 1.48352980613708496f }, // VerifiedBuild 51666
{ 5264.23583984375f, 2861.381103515625f, 421.66876220703125f, 3.124139308929443359f }, // VerifiedBuild 51666
{ 5264.58544921875f, 2819.799560546875f, 421.738494873046875f, 3.106686115264892578f }, // VerifiedBuild 51666
{ 5322.18408203125f, 2756.658203125f, 421.72845458984375f, 4.520402908325195312f }, // VerifiedBuild 51666
{ 5363.7685546875f, 2756.81689453125f, 421.712127685546875f, 4.572762489318847656f }, // VerifiedBuild 51666
{ 5236.1044921875f, 2732.7265625f, 421.73175048828125f, 4.642575740814208984f }, // VerifiedBuild 51666
{ 5264.88720703125f, 2704.792236328125f, 421.782623291015625f, 3.211405754089355468f }, // VerifiedBuild 51666
{ 5350.78125f, 2615.8466796875f, 421.32568359375f, 4.747295379638671875f }, // VerifiedBuild 51666
{ 5390.77490234375f, 2615.3251953125f, 421.208984375f, 4.607669353485107421f }, // VerifiedBuild 51666
{ 5148.5634765625f, 2820.538330078125f, 421.70361328125f, 3.368485450744628906f }, // VerifiedBuild 51666
{ 5147.75f, 2861.8681640625f, 421.713165283203125f, 3.141592741012573242f }, // VerifiedBuild 51666
{ 5352.21923828125f, 3061.62158203125f, 421.184600830078125f, 1.675516128540039062f } // VerifiedBuild 51666
};
// Here there is all npc keeper spawn point
const WintergraspObjectPositionData WGKeepNPC[WG_MAX_KEEP_NPC] =
WintergraspObjectPositionData const WGKeepNPC[WG_MAX_KEEP_NPC] =
{
// X Y Z O horde alliance
// North East
@@ -742,7 +743,7 @@ const WintergraspObjectPositionData WGKeepNPC[WG_MAX_KEEP_NPC] =
{ 5316.770996f, 2619.430176f, 409.027740f, 5.363431f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A } // Standing Guard
};
const WintergraspObjectPositionData WGOutsideNPC[WG_MAX_OUTSIDE_NPC] =
WintergraspObjectPositionData const WGOutsideNPC[WG_MAX_OUTSIDE_NPC] =
{
{ 5032.04f, 3681.79f, 362.980f, 4.210f, BATTLEFIELD_WG_NPC_VIERON_BLAZEFEATHER, 0 },
{ 5020.71f, 3626.19f, 360.150f, 4.640f, BATTLEFIELD_WG_NPC_HOODOO_MASTER_FU_JIN, 0 },
@@ -769,7 +770,7 @@ struct WintergraspTeleporterData
float o;
};
const WintergraspTeleporterData WGPortalDefenderData[WG_MAX_TELEPORTER] =
WintergraspTeleporterData const WGPortalDefenderData[WG_MAX_TELEPORTER] =
{
// Player teleporter
{ 190763, 5153.41f, 2901.35f, 409.191f, -0.069f },
@@ -805,9 +806,10 @@ struct WintergraspTowerData
};
uint8 const WG_MAX_ATTACKTOWERS = 3;
// 192414 : 0 in sql, 1 in header
// 192278 : 0 in sql, 3 in header
const WintergraspTowerData AttackTowers[WG_MAX_ATTACKTOWERS] =
WintergraspTowerData const AttackTowers[WG_MAX_ATTACKTOWERS] =
{
// West tower
{
@@ -921,9 +923,9 @@ struct WintergraspTowerCannonData
Position TurretTop[5];
};
const uint8 WG_MAX_TOWER_CANNON = 7;
uint8 const WG_MAX_TOWER_CANNON = 7;
const WintergraspTowerCannonData TowerCannon[WG_MAX_TOWER_CANNON] =
WintergraspTowerCannonData const TowerCannon[WG_MAX_TOWER_CANNON] =
{
{
190221,
@@ -937,8 +939,8 @@ const WintergraspTowerCannonData TowerCannon[WG_MAX_TOWER_CANNON] =
},
2,
{
{ 5255.88f, 3047.63f, 438.499f, 3.13677f },
{ 5280.9f, 3071.32f, 438.499f, 1.62879f },
{ 5254.158203125f, 3047.79541015625f, 438.58270263671875f, 3.141592741012573242f }, // VerifiedBuild 51666
{ 5280.96923828125f, 3073.374267578125f, 438.58270263671875f, 1.65806281566619873f }, // VerifiedBuild 51666
{ 0, 0, 0, 0 },
{ 0, 0, 0, 0 },
{ 0, 0, 0, 0 },
@@ -956,8 +958,8 @@ const WintergraspTowerCannonData TowerCannon[WG_MAX_TOWER_CANNON] =
},
2,
{
{ 5138.59f, 2935.16f, 439.845f, 3.11723f },
{ 5163.06f, 2959.52f, 439.846f, 1.47258f },
{ 5136.8427734375f, 2935.2646484375f, 439.929718017578125f, 3.106686115264892578f }, // VerifiedBuild 51666
{ 5163.5087890625f, 2960.82080078125f, 439.929718017578125f, 1.605702877044677734f }, // VerifiedBuild 51666
{ 0, 0, 0, 0 },
{ 0, 0, 0, 0 },
{ 0, 0, 0, 0 },
@@ -975,8 +977,8 @@ const WintergraspTowerCannonData TowerCannon[WG_MAX_TOWER_CANNON] =
},
2,
{
{ 5163.84f, 2723.74f, 439.844f, 4.7115f },
{ 5139.69f, 2747.4f, 439.844f, 3.17221f },
{ 5163.86279296875f, 2721.9326171875f, 439.927734375f, 4.642575740814208984f }, // VerifiedBuild 51666
{ 5137.888671875f, 2747.526611328125f, 439.927734375f, 3.159045934677124023f }, // VerifiedBuild 51666
{ 0, 0, 0, 0 },
{ 0, 0, 0, 0 },
{ 0, 0, 0, 0 },
@@ -994,8 +996,8 @@ const WintergraspTowerCannonData TowerCannon[WG_MAX_TOWER_CANNON] =
},
2,
{
{ 5278.21f, 2607.23f, 439.755f, 4.71944f },
{ 5255.01f, 2631.98f, 439.755f, 3.15257f },
{ 5278.27001953125f, 2605.745361328125f, 439.837890625f, 4.817108631134033203f }, // VerifiedBuild 51666
{ 5252.43603515625f, 2632.1494140625f, 439.837890625f, 3.193952560424804687f }, // VerifiedBuild 51666
{ 0, 0, 0, 0 },
{ 0, 0, 0, 0 },
{ 0, 0, 0, 0 },
@@ -1003,58 +1005,58 @@ const WintergraspTowerCannonData TowerCannon[WG_MAX_TOWER_CANNON] =
},
{
190356,
2,
4,
{
{4537.380371f, 3599.531738f, 402.886993f, 3.998462f},
{4581.497559f, 3604.087158f, 402.886963f, 5.651723f},
{0, 0, 0, 0},
{0, 0, 0, 0},
{0, 0, 0, 0},
{ 4538.8867f, 3601.4148f, 402.886993f, 3.998462f }, // VerifiedBuild 0
{ 4579.6943f, 3605.6738f, 402.886993f, 5.651723f }, // VerifiedBuild 0
{ 4534.7104f, 3642.0645f, 402.886993f, 2.455163f }, // VerifiedBuild 0
{ 4575.2915f, 3646.363f, 402.886993f, 0.884366f }, // VerifiedBuild 0
{ 0, 0, 0, 0 },
},
2,
4,
{
{4469.448242f, 1966.623779f, 465.647217f, 1.153573f},
{4581.895996f, 3626.438477f, 426.539062f, 0.117806f},
{0, 0, 0, 0},
{0, 0, 0, 0},
{0, 0, 0, 0},
{ 4583.152f, 3626.6692f, 426.539062f, 0.117806f }, // VerifiedBuild 0
{ 4559.8447f, 3598.097f, 426.539062f, 4.780807f }, // VerifiedBuild 0
{ 4531.4473f, 3621.2424f, 426.539062f, 3.268910f }, // VerifiedBuild 0
{ 4554.4956f, 3649.5588f, 426.539062f, 1.657981f }, // VerifiedBuild 0
{ 0, 0, 0, 0 },
},
},
{
190357,
2,
4,
{
{ 4421.640137f, 2799.935791f, 412.630920f, 5.459298f },
{ 4420.263184f, 2845.340332f, 412.630951f, 0.742197f },
{ 0, 0, 0, 0 },
{ 0, 0, 0, 0 },
{ 4419.017578125f, 2802.616455078125f, 412.71405029296875f, 5.550147056579589843f }, // VerifiedBuild 51666
{ 4418.22314453125f, 2843.650146484375f, 412.71405029296875f, 0.820304751396179199f }, // VerifiedBuild 51666
{ 4377.2593f, 2842.6213f, 412.71405029296875f, 2.376623f }, // VerifiedBuild 0
{ 4377.91943359375f, 2801.678955078125f, 412.71405029296875f, 3.979350566864013671f }, // VerifiedBuild 51666
{ 0, 0, 0, 0 },
},
3,
4,
{
{ 4423.430664f, 2822.762939f, 436.283142f, 6.223487f },
{ 4397.825684f, 2847.629639f, 436.283325f, 1.579430f },
{ 4398.814941f, 2797.266357f, 436.283051f, 4.703747f },
{ 0, 0, 0, 0 },
{ 4424.33642578125f, 2822.9638671875f, 436.36627197265625f, 6.161012172698974609f }, // VerifiedBuild 51666
{ 4397.763f, 2848.164f, 436.36627197265625f, 1.579430f }, // VerifiedBuild 0
{ 4398.64404296875f, 2796.262939453125f, 436.36627197265625f, 4.78220224380493164f }, // VerifiedBuild 51666
{ 4372.1884765625f, 2822.0888671875f, 436.36627197265625f, 3.263765573501586914f }, // VerifiedBuild 51666
{ 0, 0, 0, 0 },
},
},
{
190358,
2,
4,
{
{ 4448.138184f, 1974.998779f, 441.995911f, 1.967238f },
{ 4486.3257f, 1954.6545f, 442.0783f, 0.349065840244293212f },
{ 0, 0, 0, 0 },
{ 0, 0, 0, 0 },
{ 4448.80712890625f, 1971.795166015625f, 442.07830810546875f, 2.0245819091796875f }, // VerifiedBuild 51666
{ 4486.32568359375f, 1954.654541015625f, 442.07830810546875f, 0.349065840244293212f }, // VerifiedBuild 51666
{ 4469.431640625f, 1917.064208984375f, 442.07830810546875f, 5.078907966613769531f }, // VerifiedBuild 51666
{ 4431.83056640625f, 1934.13720703125f, 442.07830810546875f, 3.647738218307495117f }, // VerifiedBuild 51666
{ 0, 0, 0, 0 },
},
2,
4,
{
{ 4469.448242f, 1966.623779f, 465.647217f, 1.153573f },
{ 4481.996582f, 1933.658325f, 465.647186f, 5.873029f },
{ 0, 0, 0, 0 },
{ 0, 0, 0, 0 },
{ 4469.7724609375f, 1967.2432861328125f, 465.73052978515625f, 1.221730470657348632f }, // VerifiedBuild 51666
{ 4482.228515625f, 1933.906494140625f, 465.73052978515625f, 5.951572895050048828f }, // VerifiedBuild 51666
{ 4436.2080078125f, 1954.7906494140625f, 465.73052978515625f, 2.740166902542114257f }, // VerifiedBuild 51666
{ 4448.705078125f, 1921.1121826171875f, 465.73052978515625f, 4.398229598999023437f }, // VerifiedBuild 51666
{ 0, 0, 0, 0 },
},
},
@@ -1074,7 +1076,7 @@ struct WGWorkshopData
uint8 takenText;
};
const WGWorkshopData WorkshopsData[WG_MAX_WORKSHOP] =
WGWorkshopData const WorkshopsData[WG_MAX_WORKSHOP] =
{
// NE
{BATTLEFIELD_WG_WORKSHOP_NE, WORLDSTATE_WORKSHOP_NE, BATTLEFIELD_WG_TEXT_WORKSHOP_NE_ATTACK, BATTLEFIELD_WG_TEXT_WORKSHOP_NE_TAKEN},

View File

@@ -2738,17 +2738,17 @@ bool WorldObject::GetClosePoint(float& x, float& y, float& z, float size, float
return true;
}
Position WorldObject::GetNearPosition(float dist, float angle, bool disableWarning)
Position WorldObject::GetNearPosition(float dist, float angle)
{
Position pos = GetPosition();
MovePosition(pos, dist, angle, disableWarning);
MovePosition(pos, dist, angle);
return pos;
}
Position WorldObject::GetRandomNearPosition(float radius, bool disableWarning)
Position WorldObject::GetRandomNearPosition(float radius)
{
Position pos = GetPosition();
MovePosition(pos, radius * (float) rand_norm(), (float) rand_norm() * static_cast<float>(2 * M_PI), disableWarning);
MovePosition(pos, radius * (float) rand_norm(), (float) rand_norm() * static_cast<float>(2 * M_PI));
return pos;
}
@@ -2786,7 +2786,7 @@ void WorldObject::GetChargeContactPoint(WorldObject const* obj, float& x, float&
return (m_valuesCount > UNIT_FIELD_COMBATREACH) ? m_floatValues[UNIT_FIELD_COMBATREACH] : DEFAULT_WORLD_OBJECT_SIZE * GetObjectScale();
}
void WorldObject::MovePosition(Position& pos, float dist, float angle, bool disableWarning)
void WorldObject::MovePosition(Position& pos, float dist, float angle)
{
angle += GetOrientation();
float destx, desty, destz, ground, floor;
@@ -2796,9 +2796,7 @@ void WorldObject::MovePosition(Position& pos, float dist, float angle, bool disa
// Prevent invalid coordinates here, position is unchanged
if (!Acore::IsValidMapCoord(destx, desty))
{
if (!disableWarning)
LOG_FATAL("entities.object", "WorldObject::MovePosition invalid coordinates X: {} and Y: {} were passed!", destx, desty);
LOG_FATAL("entities.object", "WorldObject::MovePosition invalid coordinates X: {} and Y: {} were passed!", destx, desty);
return;
}

View File

@@ -425,13 +425,13 @@ public:
void GetNearPoint(WorldObject const* searcher, float& x, float& y, float& z, float searcher_size, float distance2d, float absAngle, float controlZ = 0, Position const* startPos = nullptr) const;
void GetVoidClosePoint(float& x, float& y, float& z, float size, float distance2d = 0, float relAngle = 0, float controlZ = 0) const;
bool GetClosePoint(float& x, float& y, float& z, float size, float distance2d = 0, float angle = 0, WorldObject const* forWho = nullptr, bool force = false) const;
void MovePosition(Position& pos, float dist, float angle, bool disableWarning = false);
Position GetNearPosition(float dist, float angle, bool disableWarning = false);
void MovePosition(Position& pos, float dist, float angle);
Position GetNearPosition(float dist, float angle);
void MovePositionToFirstCollision(Position& pos, float dist, float angle);
Position GetFirstCollisionPosition(float startX, float startY, float startZ, float destX, float destY);
Position GetFirstCollisionPosition(float destX, float destY, float destZ);
Position GetFirstCollisionPosition(float dist, float angle);
Position GetRandomNearPosition(float radius, bool disableWarning = false);
Position GetRandomNearPosition(float radius);
void GetContactPoint(WorldObject const* obj, float& x, float& y, float& z, float distance2d = CONTACT_DISTANCE) const;
void GetChargeContactPoint(WorldObject const* obj, float& x, float& y, float& z, float distance2d = CONTACT_DISTANCE) const;
@@ -611,6 +611,10 @@ public:
[[nodiscard]] virtual float GetStationaryZ() const { return GetPositionZ(); }
[[nodiscard]] virtual float GetStationaryO() const { return GetOrientation(); }
[[nodiscard]] float GetMapWaterOrGroundLevel(Position pos, float* ground = nullptr) const
{
return GetMapWaterOrGroundLevel(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), ground);
};
[[nodiscard]] float GetMapWaterOrGroundLevel(float x, float y, float z, float* ground = nullptr) const;
[[nodiscard]] float GetMapHeight(float x, float y, float z, bool vmap = true, float distanceToSearch = 50.0f) const; // DEFAULT_HEIGHT_SEARCH in map.h

View File

@@ -4809,6 +4809,12 @@ void SpellMgr::LoadSpellInfoCorrections()
spellInfo->AttributesEx5 |= SPELL_ATTR5_ALLOW_ACTION_DURING_CHANNEL;
});
// Fatal Attraction
ApplySpellFix({ 40869 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].TargetB = SpellImplicitTargetInfo(TARGET_DEST_CASTER); // target set by script
});
// Fatal Attraction
ApplySpellFix({ 40870 }, [](SpellInfo* spellInfo)
{

View File

@@ -26,6 +26,7 @@
#include "WardenModuleMac.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include <openssl/crypto.h>
WardenMac::WardenMac() : Warden()
{
@@ -152,8 +153,8 @@ void WardenMac::HandleHashResult(ByteBuffer& buff)
//const uint8 validHash[20] = { 0x56, 0x8C, 0x05, 0x4C, 0x78, 0x1A, 0x97, 0x2A, 0x60, 0x37, 0xA2, 0x29, 0x0C, 0x22, 0xB5, 0x25, 0x71, 0xA0, 0x6F, 0x4E };
// Verify key
if (memcmp(buff.contents() + 1, sha1.GetDigest().data(), 20) != 0)
// Verify key using constant-time comparison
if (CRYPTO_memcmp(buff.contents() + 1, sha1.GetDigest().data(), 20) != 0)
{
LOG_DEBUG("warden", "Request hash reply: failed");
ApplyPenalty(0, "Request hash reply: failed");

View File

@@ -31,6 +31,7 @@
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include <openssl/crypto.h>
// GUILD is the shortest string that has no client validation (RAID only sends if in a raid group)
static constexpr char _luaEvalPrefix[] = "local S,T,R=SendAddonMessage,function()";
@@ -230,8 +231,8 @@ void WardenWin::HandleHashResult(ByteBuffer& buff)
{
buff.rpos(buff.wpos());
// Verify key
if (memcmp(buff.contents() + 1, Module.ClientKeySeedHash, Acore::Crypto::Constants::SHA1_DIGEST_LENGTH_BYTES) != 0)
// Verify key using constant-time comparison
if (CRYPTO_memcmp(buff.contents() + 1, Module.ClientKeySeedHash, Acore::Crypto::Constants::SHA1_DIGEST_LENGTH_BYTES) != 0)
{
LOG_DEBUG("warden", "Request hash reply: failed");
ApplyPenalty(0, "Request hash reply: failed");
@@ -650,7 +651,7 @@ void WardenWin::HandleData(ByteBuffer& buff)
WardenCheckResult const* rs = sWardenCheckMgr->GetWardenResultById(checkId);
std::vector<uint8> result = rs->Result.ToByteVector(0, false);
if (memcmp(buff.contents() + buff.rpos(), result.data(), rd->Length) != 0)
if (CRYPTO_memcmp(buff.contents() + buff.rpos(), result.data(), rd->Length) != 0)
{
LOG_DEBUG("warden", "RESULT MEM_CHECK fail CheckId {} account Id {}", checkId, _session->GetAccountId());
checkFailed = checkId;
@@ -668,7 +669,7 @@ void WardenWin::HandleData(ByteBuffer& buff)
case MODULE_CHECK:
{
uint8 const byte = 0xE9;
if (memcmp(buff.contents() + buff.rpos(), &byte, sizeof(uint8)) != 0)
if (CRYPTO_memcmp(buff.contents() + buff.rpos(), &byte, sizeof(uint8)) != 0)
{
if (type == PAGE_CHECK_A || type == PAGE_CHECK_B)
{
@@ -731,7 +732,7 @@ void WardenWin::HandleData(ByteBuffer& buff)
}
WardenCheckResult const* rs = sWardenCheckMgr->GetWardenResultById(checkId);
if (memcmp(buff.contents() + buff.rpos(), rs->Result.ToByteArray<20>(false).data(), Acore::Crypto::Constants::SHA1_DIGEST_LENGTH_BYTES) != 0) // SHA1
if (CRYPTO_memcmp(buff.contents() + buff.rpos(), rs->Result.ToByteArray<20>(false).data(), Acore::Crypto::Constants::SHA1_DIGEST_LENGTH_BYTES) != 0)
{
LOG_DEBUG("warden", "RESULT MPQ_CHECK fail, CheckId {} account Id {}", checkId, _session->GetAccountId());
checkFailed = checkId;

View File

@@ -1310,6 +1310,7 @@ void World::SetInitialWorldSettings()
!MapMgr::ExistMapAndVMap(530, 10349.6f, -6357.29f) ||
!MapMgr::ExistMapAndVMap(530, -3961.64f, -13931.2f))))
{
LOG_ERROR("server.loading", "Failed to find map files for starting areas");
exit(1);
}
}

View File

@@ -1456,14 +1456,10 @@ public:
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(7355);
if (!spellInfo)
{
return false;
}
if (Player* caster = handler->GetSession()->GetPlayer())
{
Spell::SendCastResult(caster, spellInfo, 0, SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW);
}
if (player)
Spell::SendCastResult(player, spellInfo, 0, SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW);
return false;
}

View File

@@ -146,9 +146,9 @@ struct boss_sacrolash : public BossAI
DoCastVictim(SPELL_CONFOUNDING_BLOW);
}, 20s, 25s);
ScheduleTimedEvent(20s, [&] {
me->SummonCreature(NPC_SHADOW_IMAGE, me->GetPosition(), TEMPSUMMON_TIMED_DESPAWN, 12000);
}, 6s);
ScheduleTimedEvent(8s, 16s, [&] {
me->SummonCreature(NPC_SHADOW_IMAGE, me->GetPosition(), TEMPSUMMON_TIMED_DESPAWN, 10000);
}, 8s, 12s);
scheduler.Schedule(36s, GROUP_SPECIAL_ABILITY, [this](TaskContext context) {
Unit* target = SelectTarget(SelectTargetMethod::MaxThreat, 1, 100.0f);
@@ -253,9 +253,9 @@ struct boss_alythess : public BossAI
DoCastVictim(SPELL_BLAZE);
}, 3800ms);
ScheduleTimedEvent(15s, [&] {
ScheduleTimedEvent(21s, 34s, [&] {
DoCastSelf(SPELL_PYROGENICS);
}, 15s);
}, 21s, 34s);
ScheduleTimedEvent(10s, 15s, [&] {
me->CastCustomSpell(SPELL_FLAME_SEAR, SPELLVALUE_MAX_TARGETS, urand(4, 5), me, TRIGGERED_NONE);

View File

@@ -107,7 +107,8 @@ const Position RightSideLanes[3] =
const Position RightSide = { 1458.5555f, 502.1995f, 59.899513f, 1.605702f };
const Position LeftSide = { 1469.0642f, 729.5854f, 59.823853f, 4.6774f };
const Position LandingPos = { 1476.77f, 665.094f, 20.6423f };
const Position LandingRightPos = { 1476.77f, 665.094f, 20.6423f };
const Position LandingLeftPos = { 1469.93f, 557.009f, 22.631699f };
class CorruptTriggers : public BasicEvent
{
@@ -212,18 +213,18 @@ struct boss_felmyst : public BossAI
DoCastVictim(SPELL_CLEAVE);
}, 7500ms);
ScheduleTimedEvent(12s, [&] {
DoCastVictim(SPELL_CORROSION);
}, 20s);
ScheduleTimedEvent(18s, [&] {
ScheduleTimedEvent(13s, 30s, [&] {
Talk(YELL_BREATH);
DoCastSelf(SPELL_GAS_NOVA);
}, 20s);
DoCastVictim(SPELL_CORROSION);
}, 30s, 39s);
ScheduleTimedEvent(25s, [&] {
ScheduleTimedEvent(18s, 43s, [&] {
DoCastSelf(SPELL_GAS_NOVA);
}, 18s, 43s);
ScheduleTimedEvent(26s, 53s, [&] {
DoCastRandomTarget(SPELL_ENCAPSULATE_CHANNEL, 0, 50.0f);
}, 25s);
}, 26s, 53s);
me->m_Events.AddEventAtOffset([&] {
Talk(YELL_TAKEOFF);
@@ -285,21 +286,25 @@ struct boss_felmyst : public BossAI
scheduler.Schedule(27s, GROUP_BREATH, [this](TaskContext)
{
me->GetMotionMaster()->MovePoint(POINT_AIR_UP, RightSide);
if (me->GetDistance(LeftSide) < me->GetDistance(RightSide))
me->GetMotionMaster()->MovePoint(POINT_AIR_UP, LeftSide);
else
me->GetMotionMaster()->MovePoint(POINT_AIR_UP, RightSide);
});
break;
case POINT_AIR_UP:
me->m_Events.AddEventAtOffset([&] {
bool isRightSide = me->FindNearestCreature(NPC_WORLD_TRIGGER_RIGHT, 30.0f);
if (_strafeCount >= 3)
{
_strafeCount = 0;
me->GetMotionMaster()->MoveLand(POINT_GROUND, LandingPos);
me->GetMotionMaster()->MoveLand(POINT_GROUND, isRightSide ? LandingRightPos : LandingLeftPos);
return;
}
++_strafeCount;
_currentLane = urand(0, 2);
if (me->FindNearestCreature(NPC_WORLD_TRIGGER_RIGHT, 30.0f))
if (isRightSide)
me->GetMotionMaster()->MovePoint(POINT_LANE, RightSideLanes[_currentLane], false);
else
me->GetMotionMaster()->MovePoint(POINT_LANE, LeftSideLanes[_currentLane], false);

View File

@@ -61,7 +61,7 @@ struct boss_muru : public BossAI
void Reset() override
{
BossAI::Reset();
me->SetReactState(REACT_AGGRESSIVE);
me->SetReactState(REACT_PASSIVE);
me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetVisible(true);
me->m_Events.KillAllEvents(false);
@@ -352,6 +352,29 @@ class spell_entropius_negative_energy_periodic : public AuraScript
}
};
class spell_muru_blackhole : public SpellScript
{
PrepareSpellScript(spell_muru_blackhole);
void ChangeSummonPos(SpellEffIndex /*effIndex*/)
{
if (!GetCaster())
return;
WorldLocation summonPos = *GetExplTargetDest();
float destZ = summonPos.GetPositionZ() - GetCaster()->GetMapWaterOrGroundLevel(GetCaster()->GetPosition());
Position offset = { 0.0f, 0.0f, -destZ, 0.0f};
summonPos.RelocateOffset(offset);
SetExplTargetDest(summonPos);
GetHitDest()->RelocateOffset(offset);
}
void Register() override
{
OnEffectHit += SpellEffectFn(spell_muru_blackhole::ChangeSummonPos, EFFECT_0, SPELL_EFFECT_SUMMON);
}
};
void AddSC_boss_muru()
{
RegisterSunwellPlateauCreatureAI(boss_muru);
@@ -363,4 +386,5 @@ void AddSC_boss_muru()
RegisterSpellScript(spell_entropius_void_zone_visual_aura);
RegisterSpellScript(spell_entropius_black_hole_effect);
RegisterSpellScript(spell_entropius_negative_energy_periodic);
RegisterSpellScript(spell_muru_blackhole);
}

View File

@@ -250,9 +250,44 @@ private:
ObjectGuid _protectorGUID;
};
enum SunwellTeleportSpells
{
SPELL_TELEPORT_TO_APEX_POINT = 46881,
SPELL_TELEPORT_TO_WITCHS_SANCTUM = 46883,
SPELL_TELEPORT_TO_SUNWELL_PLATEAU = 46884,
};
class spell_sunwell_teleport : public SpellScript
{
PrepareSpellScript(spell_sunwell_teleport);
public:
spell_sunwell_teleport(uint32 triggeredSpellId) : SpellScript(), _triggeredSpellId(triggeredSpellId) { }
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ _triggeredSpellId });
}
void HandleScript(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
if (Player* target = GetHitPlayer())
target->CastSpell(target, _triggeredSpellId, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_sunwell_teleport::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
private:
uint32 _triggeredSpellId;
};
void AddSC_instance_sunwell_plateau()
{
new instance_sunwell_plateau();
RegisterSpellScript(spell_cataclysm_breath);
RegisterSunwellPlateauCreatureAI(npc_sunblade_scout);
RegisterSpellScriptWithArgs(spell_sunwell_teleport, "spell_teleport_to_apex_point", SPELL_TELEPORT_TO_APEX_POINT);
RegisterSpellScriptWithArgs(spell_sunwell_teleport, "spell_teleport_to_witchs_sanctum", SPELL_TELEPORT_TO_WITCHS_SANCTUM);
RegisterSpellScriptWithArgs(spell_sunwell_teleport, "spell_teleport_to_sunwell_plateau", SPELL_TELEPORT_TO_SUNWELL_PLATEAU);
}

View File

@@ -160,9 +160,10 @@ static PlayerAbilityStruct PlayerAbility[13][3] =
{
// 0 UNK class (should never be set)
{
{ 0, ABILITY_TARGET_SELF, 0ms},
{ 0, ABILITY_TARGET_SELF, 0ms},
{ 0, ABILITY_TARGET_SELF, 0ms}
// Warrior as fallback behavior if for some reason UNK class
{ SPELL_WR_SPELL_REFLECT, ABILITY_TARGET_SELF, 10000ms },
{ SPELL_WR_WHIRLWIND, ABILITY_TARGET_SELF, 10000ms },
{ SPELL_WR_MORTAL_STRIKE, ABILITY_TARGET_VICTIM, 6000ms }
},
// 1 warrior
{ { SPELL_WR_SPELL_REFLECT, ABILITY_TARGET_SELF, 10000ms },
@@ -212,9 +213,10 @@ static PlayerAbilityStruct PlayerAbility[13][3] =
},
// 10 UNK class (should never be set)
{
{ 0, ABILITY_TARGET_SELF, 0ms},
{ 0, ABILITY_TARGET_SELF, 0ms},
{ 0, ABILITY_TARGET_SELF, 0ms}
// Warrior as fallback behavior if for some reason UNK class
{ SPELL_WR_SPELL_REFLECT, ABILITY_TARGET_SELF, 10000ms },
{ SPELL_WR_WHIRLWIND, ABILITY_TARGET_SELF, 10000ms },
{ SPELL_WR_MORTAL_STRIKE, ABILITY_TARGET_VICTIM, 6000ms }
},
// 11 druid
{ { SPELL_DR_LIFEBLOOM, ABILITY_TARGET_HEAL, 10000ms },

View File

@@ -39,6 +39,7 @@ enum ForestFrog
SPELL_SUMMON_AMANI_CHARM_CHEST_2 = 43756, // Amani Charm Box (186734)
SPELL_SUMMON_MONEY_BAG = 43774, // Money Bag (186736)
SPELL_STEALTH_ = 34189,
SPELL_FIXATE = 43360,
// Creatures
NPC_FOREST_FROG = 24396,
@@ -884,6 +885,26 @@ class spell_summon_amanishi_sentries : public SpellScript
}
};
class spell_call_of_the_beast : public SpellScript
{
PrepareSpellScript(spell_call_of_the_beast);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_FIXATE });
}
void HandleEffect(SpellEffIndex /*effIndex*/)
{
GetHitUnit()->CastSpell(GetHitUnit(), SPELL_FIXATE, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_call_of_the_beast::HandleEffect, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
};
void AddSC_zulaman()
{
RegisterZulAmanCreatureAI(npc_forest_frog);
@@ -896,4 +917,5 @@ void AddSC_zulaman()
RegisterZulAmanCreatureAI(npc_amanishi_scout);
RegisterSpellScript(spell_alert_drums);
RegisterSpellScript(spell_summon_amanishi_sentries);
RegisterSpellScript(spell_call_of_the_beast);
}

View File

@@ -102,7 +102,11 @@ struct boss_mother_shahraz : public BossAI
ScheduleTimedEvent(50s, [&] {
Talk(SAY_SPELL);
me->CastCustomSpell(SPELL_FATAL_ATTRACTION, SPELLVALUE_MAX_TARGETS, 3, me, false);
// weights for 1, 2, or 3 targets
static double chances[] = {5.0, 15.0, 80.0};
uint32 selectedIndex = urandweighted(3, chances);
uint32 numTargets = selectedIndex + 1;
me->CastCustomSpell(SPELL_FATAL_ATTRACTION, SPELLVALUE_MAX_TARGETS, numTargets, me, false);
}, 1min);
me->m_Events.AddEventAtOffset([&] {
@@ -197,26 +201,91 @@ class spell_mother_shahraz_saber_lash_aura : public AuraScript
}
};
const Position validTeleportStairsPos[9] =
constexpr float minTeleportDistSq = 30.f * 30.f;
constexpr float maxTeleportDistSq = 50.f * 50.f;
const Position teleportPositions[79] =
{
//Platform teleports
{945.00f, 149.17f, 197.07483},
{956.92f, 153.20f, 197.07483},
{933.69f, 154.15f, 197.07483},
//Floor teleports
{966.87f, 184.45f, 192.84f},
{927.22f, 187.04f, 192.84f},
{922.54f, 110.09f, 192.84f},
{958.01f, 110.47f, 192.84f},
{939.95f, 108.29f, 192.84f},
{945.68f, 205.74f, 192.84f}
};
constexpr float minTeleportDist = 30.f;
constexpr float maxTeleportDist = 50.f;
{918.581, 110.065, 192.849},
{943.493, 108.279, 192.847},
{964.335, 109.774, 192.836},
{971.987, 148.678, 192.820},
{956.107, 146.804, 197.075},
{934.990, 144.492, 197.075},
{916.477, 143.932, 192.829},
{921.147, 167.942, 192.827},
{925.678, 184.302, 192.838},
{940.993, 181.637, 192.463},
{948.525, 193.635, 191.906},
{965.403, 179.717, 192.832},
{966.440, 197.428, 192.840},
{959.519, 218.769, 192.846},
{943.849, 208.796, 191.209},
{931.741, 199.204, 192.846},
{931.808, 220.284, 192.845},
{945.203, 232.269, 191.208},
{966.960, 236.315, 192.842},
{966.079, 258.634, 192.822},
{945.193, 252.556, 191.208},
{924.433, 235.585, 192.842},
{919.422, 250.186, 192.820},
{923.024, 271.408, 192.368},
{928.982, 283.581, 192.368},
{923.807, 302.435, 192.854},
{925.547, 316.368, 192.830},
{922.124, 330.724, 192.842},
{926.061, 343.538, 192.848},
{947.211, 351.582, 191.208},
{965.287, 351.110, 192.850},
{964.311, 340.715, 192.850},
{971.435, 328.932, 192.850},
{979.385, 318.413, 192.843},
{962.361, 304.283, 192.839},
{964.359, 287.723, 192.835},
{961.600, 270.791, 192.829},
{945.802, 267.542, 191.208},
{948.130, 284.002, 191.208},
{940.823, 299.090, 191.208},
{949.039, 314.410, 191.208},
{941.133, 334.733, 191.208},
{956.045, 329.034, 192.834},
{956.605, 247.336, 192.828},
{931.937, 244.108, 192.819},
{938.510, 158.778, 197.075},
{928.364, 208.923, 192.847},
{962.436, 205.330, 192.847},
{955.670, 346.279, 192.849},
{931.286, 324.910, 192.819},
{962.375, 317.202, 192.838},
{956.159, 292.589, 192.834},
{934.550, 274.786, 192.368},
{921.056, 287.731, 192.368},
{956.248, 262.074, 192.829},
{955.738, 231.656, 192.836},
{934.566, 231.991, 192.838},
{956.050, 198.811, 192.841},
{939.707, 193.020, 191.923},
{940.500, 259.348, 191.208},
{948.237, 304.773, 191.208},
{923.764, 176.246, 192.832},
{960.474, 187.324, 192.833},
{968.408, 168.684, 192.825},
{967.788, 126.891, 192.822},
{930.301, 118.605, 192.847},
{952.902, 159.420, 197.075},
{931.728, 291.711, 192.368},
{950.031, 276.024, 191.208},
{943.486, 243.084, 191.208},
{950.499, 223.192, 191.208},
{940.605, 218.999, 191.208},
{949.264, 183.562, 192.380},
{950.100, 207.404, 191.241},
{969.982, 187.897, 192.837},
{931.661, 185.178, 192.831},
{924.498, 193.739, 192.847},
{966.774, 226.680, 192.847},
{953.118, 121.170, 192.822},
};
class spell_mother_shahraz_fatal_attraction : public SpellScript
{
@@ -234,43 +303,20 @@ class spell_mother_shahraz_fatal_attraction : public SpellScript
void SetDest(SpellDestination& dest)
{
Position finalDest;
// Check if the boss is near stairs to avoid players falling through the platform with random teleports.
if (GetCaster()->GetPositionY() < 194.f)
finalDest = validTeleportStairsPos[urand(0, 8)];
else
Position casterPos = GetCaster()->GetPosition();
std::vector<Position> validTeleportPositions;
std::copy_if(std::begin(teleportPositions), std::end(teleportPositions), std::back_inserter(validTeleportPositions),
[&](Position const& pos) {
float distanceSq = pos.GetExactDist2dSq(casterPos);
return minTeleportDistSq <= distanceSq && distanceSq <= maxTeleportDistSq;
});
if (validTeleportPositions.empty())
{
finalDest = GetCaster()->GetNearPosition(frand(minTeleportDist, maxTeleportDist), static_cast<float>(rand_norm()) * static_cast<float>(2 * M_PI), true);
// Maybe not necessary but just in case to avoid LOS issues with an object
if (!GetCaster()->IsWithinLOS(finalDest.GetPositionX(), finalDest.GetPositionY(), finalDest.GetPositionZ()))
finalDest = GetCaster()->GetNearPosition(frand(minTeleportDist, maxTeleportDist), static_cast<float>(rand_norm()) * static_cast<float>(2 * M_PI), true);
/* @note: To avoid teleporting players near a walls, we will define a safe area.
* As the boss have an area boudary around y: 320.f. We will limit the safe area to this value, avoiding wird issues.
* x limit: 932.f/960.f | y limit: 224.f/320.f
*/
if (finalDest.m_positionX < 932.f)
finalDest.m_positionX = 932.f;
else if (finalDest.m_positionX > 960.f)
finalDest.m_positionX = 960.f;
if (finalDest.m_positionY < 224.f)
finalDest.m_positionY = 224.f;
else if (finalDest.m_positionY > 320.f)
finalDest.m_positionY = 320.f;
// After relocate a finalDest outside the safe area, we need to recheck the distance with the boss
if (GetCaster()->GetExactDist2d(finalDest) < minTeleportDist)
{
if (finalDest.m_positionX == 932.f || finalDest.m_positionX == 960.f)
finalDest.m_positionY = finalDest.m_positionY + (minTeleportDist - GetCaster()->GetExactDist2d(finalDest));
else if (finalDest.m_positionY == 224.f || finalDest.m_positionY == 320.f)
finalDest.m_positionX = finalDest.m_positionX + (minTeleportDist - GetCaster()->GetExactDist2d(finalDest));
}
}
LOG_ERROR("scripts", "spell_mother_shahraz_fatal_attraction: No valid teleport positions found (Map: {} X: {} Y: {} Z: {})",
GetCaster()->GetMap()->GetId(), GetCaster()->GetPositionX(), GetCaster()->GetPositionY(), GetCaster()->GetPositionZ());
return;
}
Position finalDest = validTeleportPositions[urand(0, validTeleportPositions.size() - 1)];
dest.Relocate(finalDest);
}
@@ -283,7 +329,7 @@ class spell_mother_shahraz_fatal_attraction : public SpellScript
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mother_shahraz_fatal_attraction::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ENEMY);
OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_mother_shahraz_fatal_attraction::SetDest, EFFECT_1, TARGET_DEST_CASTER_RANDOM);
OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_mother_shahraz_fatal_attraction::SetDest, EFFECT_1, TARGET_DEST_CASTER);
OnEffectHitTarget += SpellEffectFn(spell_mother_shahraz_fatal_attraction::HandleTeleportUnits, EFFECT_1, SPELL_EFFECT_TELEPORT_UNITS);
}
};