fix(Core/Spells): Ignite and Revitalize should not prelong combat. (#13812)

Fixes #13330
This commit is contained in:
UltraNix
2023-01-06 00:50:53 +01:00
committed by GitHub
parent ac2466030e
commit 96fa9c5c7b
7 changed files with 28 additions and 16 deletions

View File

@@ -4465,6 +4465,13 @@ void SpellMgr::LoadSpellInfoCorrections()
}
});
// Revitalize
ApplySpellFix({ 48540, 48541, 48542, 48543 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx |= SPELL_ATTR1_NO_THREAT;
spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPRESS_TARGET_PROCS;
});
for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
{
SpellInfo* spellInfo = mSpellInfoMap[i];