diff --git a/data/sql/updates/pending_db_world/rev_1629721384880200437.sql b/data/sql/updates/pending_db_world/rev_1629721384880200437.sql new file mode 100644 index 000000000..c021010f1 --- /dev/null +++ b/data/sql/updates/pending_db_world/rev_1629721384880200437.sql @@ -0,0 +1,25 @@ +INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1629721384880200437'); + +-- Add new spawn and add roaming around +UPDATE `creature_template` SET `MovementType` = 1 WHERE (`entry` = 2783); +DELETE FROM `creature` WHERE (`id` = 2783) AND `guid` IN(14652, 146520); + +INSERT INTO `creature` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `modelid`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`) VALUES +(14652, 2783, 0, 0, 0, 1, 1, 4031, 0, -1644.56, -1933.05, 68.1722, 0.174533, 400, 5, 0, 1676, 0, 1, 0, 0, 0, '', 0), +(146520, 2783, 0, 0, 0, 1, 1, 4031, 0, -1677.72, -1928.70, 80.62, 0.174533, 400, 5, 0, 1676, 0, 1, 0, 0, 0, '', 0); + +-- Add the new spawns to the same spawn pool so she can only be spawned once at a time +DELETE FROM `pool_template` WHERE `entry` = 370; +INSERT INTO `pool_template` (`entry`, `max_limit`, `description`) VALUES (370, 1, "Marez Cowl Spawns"); + +DELETE FROM `pool_creature` WHERE `guid` IN (14652, 146520); +INSERT INTO `pool_creature` (`guid`, `pool_entry`, `chance`, `description`) VALUES +(14652, 370, 0, "Marez Cowl Spawn 1"), +(146520, 370, 0, "Marez Cowl Spawn 2"); + +-- Change the spell for one more suited for her and added script so che can roam and channle it in a loop +DELETE FROM `smart_scripts` WHERE (`entryorguid` = 2783) AND (`source_type` = 0) AND (`id` IN (0, 2)); +INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES +(2783, 0, 0, 0, 1, 0, 100, 0, 15000, 15000, 20000, 25000, 0, 11, 43897, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Marez Cowl - Out of Combat - Cast \'Shadow Channeling\''), +(2783, 0, 2, 0, 1, 0, 100, 0, 5000, 10000, 10000, 15000, 0, 92, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Marez Cowl - Out of Combat - Interrupt Spell'); +