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https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-30 09:03:47 +00:00
update (core): Startup console capitalizations (#13195)
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@@ -1891,7 +1891,7 @@ bool LootTemplate::isReference(uint32 id) const
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void LoadLootTemplates_Creature()
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{
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LOG_INFO("server.loading", "Loading creature loot templates...");
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LOG_INFO("server.loading", "Loading Creature Loot Templates...");
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uint32 oldMSTime = getMSTime();
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@@ -1918,7 +1918,7 @@ void LoadLootTemplates_Creature()
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LootTemplates_Creature.ReportUnusedIds(lootIdSet);
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if (count)
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LOG_INFO("server.loading", ">> Loaded {} creature loot templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
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LOG_INFO("server.loading", ">> Loaded {} Creature Loot Templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
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else
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LOG_WARN("server.loading", ">> Loaded 0 creature loot templates. DB table `creature_loot_template` is empty");
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@@ -1927,7 +1927,7 @@ void LoadLootTemplates_Creature()
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void LoadLootTemplates_Disenchant()
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{
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LOG_INFO("server.loading", "Loading disenchanting loot templates...");
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LOG_INFO("server.loading", "Loading Disenchanting Loot Templates...");
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uint32 oldMSTime = getMSTime();
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@@ -1961,7 +1961,7 @@ void LoadLootTemplates_Disenchant()
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void LoadLootTemplates_Fishing()
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{
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LOG_INFO("server.loading", "Loading fishing loot templates...");
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LOG_INFO("server.loading", "Loading Fishing Loot Templates...");
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uint32 oldMSTime = getMSTime();
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@@ -1978,7 +1978,7 @@ void LoadLootTemplates_Fishing()
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LootTemplates_Fishing.ReportUnusedIds(lootIdSet);
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if (count)
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LOG_INFO("server.loading", ">> Loaded {} fishing loot templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
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LOG_INFO("server.loading", ">> Loaded {} Fishing Loot Templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
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else
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LOG_WARN("server.loading", ">> Loaded 0 fishing loot templates. DB table `fishing_loot_template` is empty");
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@@ -1987,7 +1987,7 @@ void LoadLootTemplates_Fishing()
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void LoadLootTemplates_Gameobject()
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{
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LOG_INFO("server.loading", "Loading gameobject loot templates...");
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LOG_INFO("server.loading", "Loading Gameobject Loot Templates...");
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uint32 oldMSTime = getMSTime();
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@@ -2014,7 +2014,7 @@ void LoadLootTemplates_Gameobject()
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LootTemplates_Gameobject.ReportUnusedIds(lootIdSet);
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if (count)
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LOG_INFO("server.loading", ">> Loaded {} gameobject loot templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
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LOG_INFO("server.loading", ">> Loaded {} Gameobject Loot Templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
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else
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LOG_WARN("server.loading", ">> Loaded 0 gameobject loot templates. DB table `gameobject_loot_template` is empty");
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@@ -2023,7 +2023,7 @@ void LoadLootTemplates_Gameobject()
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void LoadLootTemplates_Item()
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{
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LOG_INFO("server.loading", "Loading item loot templates...");
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LOG_INFO("server.loading", "Loading Item Loot Templates...");
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uint32 oldMSTime = getMSTime();
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@@ -2049,7 +2049,7 @@ void LoadLootTemplates_Item()
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void LoadLootTemplates_Milling()
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{
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LOG_INFO("server.loading", "Loading milling loot templates...");
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LOG_INFO("server.loading", "Loading Milling Loot Templates...");
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uint32 oldMSTime = getMSTime();
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@@ -2080,7 +2080,7 @@ void LoadLootTemplates_Milling()
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void LoadLootTemplates_Pickpocketing()
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{
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LOG_INFO("server.loading", "Loading pickpocketing loot templates...");
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LOG_INFO("server.loading", "Loading Pickpocketing Loot Templates...");
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uint32 oldMSTime = getMSTime();
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@@ -2116,7 +2116,7 @@ void LoadLootTemplates_Pickpocketing()
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void LoadLootTemplates_Prospecting()
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{
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LOG_INFO("server.loading", "Loading prospecting loot templates...");
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LOG_INFO("server.loading", "Loading Prospecting Loot Templates...");
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uint32 oldMSTime = getMSTime();
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@@ -2147,7 +2147,7 @@ void LoadLootTemplates_Prospecting()
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void LoadLootTemplates_Mail()
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{
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LOG_INFO("server.loading", "Loading mail loot templates...");
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LOG_INFO("server.loading", "Loading Mail Loot Templates...");
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uint32 oldMSTime = getMSTime();
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@@ -2173,7 +2173,7 @@ void LoadLootTemplates_Mail()
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void LoadLootTemplates_Skinning()
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{
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LOG_INFO("server.loading", "Loading skinning loot templates...");
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LOG_INFO("server.loading", "Loading Skinning Loot Templates...");
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uint32 oldMSTime = getMSTime();
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@@ -2209,7 +2209,7 @@ void LoadLootTemplates_Skinning()
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void LoadLootTemplates_Spell()
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{
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LOG_INFO("server.loading", "Loading spell loot templates...");
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LOG_INFO("server.loading", "Loading Spell Loot Templates...");
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uint32 oldMSTime = getMSTime();
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@@ -2252,7 +2252,7 @@ void LoadLootTemplates_Spell()
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void LoadLootTemplates_Player()
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{
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LOG_INFO("server.loading", "Loading player loot templates...");
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LOG_INFO("server.loading", "Loading Player Loot Templates...");
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uint32 oldMSTime = getMSTime();
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@@ -2273,7 +2273,7 @@ void LoadLootTemplates_Player()
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void LoadLootTemplates_Reference()
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{
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LOG_INFO("server.loading", "Loading reference loot templates...");
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LOG_INFO("server.loading", "Loading Reference Loot Templates...");
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uint32 oldMSTime = getMSTime();
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