update (core): Startup console capitalizations (#13195)

This commit is contained in:
M'Dic
2022-10-01 13:09:34 -04:00
committed by GitHub
parent c10a229f05
commit 967f8ce6d6
26 changed files with 266 additions and 257 deletions

View File

@@ -2978,7 +2978,7 @@ void AchievementGlobalMgr::LoadRewardLocales()
ObjectMgr::AddLocaleString(fields[3].Get<std::string>(), locale, data.Text);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Achievement Reward Locale strings in {} ms", (unsigned long)m_achievementRewardLocales.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Achievement Reward Locale Strings in {} ms", (unsigned long)m_achievementRewardLocales.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}

View File

@@ -86,7 +86,7 @@ void CharacterCache::LoadCharacterCacheStorage()
} while (mailCountResult->NextRow());
}
LOG_INFO("server.loading", "Loaded character infos for {} characters in {} ms", _characterCacheStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded Character Infos For {} Characters in {} ms", _characterCacheStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}

View File

@@ -266,7 +266,7 @@ namespace DisableMgr
++total_count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} disables in {} ms", total_count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Disables in {} ms", total_count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -297,7 +297,7 @@ namespace DisableMgr
++itr;
}
LOG_INFO("server.loading", ">> Checked {} quest disables in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Checked {} Quest Disables in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}

View File

@@ -637,7 +637,7 @@ void LoadDBCStores(const std::string& dataPath)
exit(1);
}
LOG_INFO("server.loading", ">> Initialized {} data stores in {} ms", DBCFileCount, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Initialized {} Data Stores in {} ms", DBCFileCount, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}

View File

@@ -250,7 +250,8 @@ void LoadM2Cameras(std::string const& dataPath)
LOG_ERROR("server.loading", "Camera file %s is damaged. Camera references position beyond file end", filename.string().c_str());
}
LOG_INFO("server.loading", ">> Loaded {} cinematic waypoint sets in {} ms", (uint32)sFlyByCameraStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Cinematic Waypoint Sets in {} ms", (uint32)sFlyByCameraStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
std::vector<FlyByCamera> const* GetFlyByCameras(uint32 cinematicCameraId)

View File

@@ -163,7 +163,7 @@ namespace lfg
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} lfg dungeon rewards in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} LFG Dungeon Rewards in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -206,7 +206,7 @@ namespace lfg
if (!result)
{
LOG_ERROR("lfg", ">> Loaded 0 lfg entrance positions. DB table `lfg_dungeon_template` is empty!");
LOG_ERROR("lfg", ">> Loaded 0 LFG Rntrance Positions. DB Table `lfg_dungeon_template` Is Empty!");
LOG_INFO("server.loading", " ");
return;
}
@@ -233,7 +233,7 @@ namespace lfg
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} lfg entrance positions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} LFG Entrance Positions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
// Fill all other teleport coords from areatriggers

View File

@@ -160,7 +160,7 @@ void FormationMgr::LoadCreatureFormations()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} creatures in formations in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Creatures In Formations in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}

View File

@@ -68,7 +68,7 @@ void LoadRandomEnchantmentsTable()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Item Enchantment definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Item Enchantment Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
else

View File

@@ -301,7 +301,7 @@ void GameEventMgr::LoadFromDB()
}
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} game events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Game Events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -314,7 +314,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 game event saves in game events. DB table `game_event_save` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Game Event Saves In Game Events. DB Table `game_event_save` Is Empty.");
LOG_INFO("server.loading", " ");
}
else
@@ -346,7 +346,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} game event saves in game events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Game Event Saves In Game Events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -359,7 +359,7 @@ void GameEventMgr::LoadFromDB()
QueryResult result = WorldDatabase.Query("SELECT eventEntry, prerequisite_event FROM game_event_prerequisite");
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 game event prerequisites in game events. DB table `game_event_prerequisite` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Game Rvent Prerequisites in Game Events. DB Table `game_event_prerequisite` Is Empty.");
LOG_INFO("server.loading", " ");
}
else
@@ -396,7 +396,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} game event prerequisites in game events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} game event prerequisites in Game Events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -444,7 +444,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} creatures in game events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Creatures In Game Events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -492,7 +492,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} gameobjects in game events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Gameobjects In Game Events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -507,7 +507,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 model/equipment changes in game events. DB table `game_event_model_equip` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Model/Equipment Changes In Game Events. DB Table `game_event_model_equip` Is Empty.");
LOG_INFO("server.loading", " ");
}
else
@@ -552,7 +552,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} model/equipment changes in game events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Model/Equipment Changes In Game Events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -566,7 +566,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 quests additions in game events. DB table `game_event_creature_quest` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Quests Additions In Game Events. DB Table `game_event_creature_quest` Is Empty.");
LOG_INFO("server.loading", " ");
}
else
@@ -592,7 +592,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} quests additions in game events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Quests Additions In Game Events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -606,7 +606,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 go quests additions in game events. DB table `game_event_gameobject_quest` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 go Quests Additions In Game Events. DB Table `game_event_gameobject_quest` Is Empty.");
LOG_INFO("server.loading", " ");
}
else
@@ -632,7 +632,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} quests additions in game events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Quests Additions In Game Events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -646,7 +646,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 quest event conditions in game events. DB table `game_event_quest_condition` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 quest event Conditions In Game Events. DB Table `game_event_quest_condition` Is Empty.");
LOG_INFO("server.loading", " ");
}
else
@@ -674,7 +674,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} quest event conditions in game events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} quest event conditions in Game Events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -688,7 +688,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 conditions in game events. DB table `game_event_condition` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Conditions In Game Events. DB table `game_event_condition` Is Empty.");
LOG_INFO("server.loading", " ");
}
else
@@ -715,7 +715,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} conditions in game events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} conditions in Game Events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -729,7 +729,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 condition saves in game events. DB table `game_event_condition_save` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Condition Saves In Game Events. DB Table `game_event_condition_save` Is Empty.");
LOG_INFO("server.loading", " ");
}
else
@@ -762,7 +762,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} condition saves in game events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Condition Saves In Game Events In {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -776,7 +776,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 npcflags in game events. DB table `game_event_npcflag` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Npcflags In Game Events. DB Table `game_event_npcflag` Is Empty.");
LOG_INFO("server.loading", " ");
}
else
@@ -801,7 +801,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} npcflags in game events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Npcflags In Game Events In {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -815,7 +815,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 seasonal quests additions in game events. DB table `game_event_seasonal_questrelation` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Seasonal Quests Additions In Game Events. DB Table `game_event_seasonal_questrelation` Is Empty.");
LOG_INFO("server.loading", " ");
}
else
@@ -847,7 +847,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} quests additions in game events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Quests Additions In Game Events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -861,7 +861,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 vendor additions in game events. DB table `game_event_npc_vendor` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Vendor Additions In Game Events. DB Table `game_event_npc_vendor` Is Empty.");
LOG_INFO("server.loading", " ");
}
else
@@ -912,7 +912,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} vendor additions in game events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Vendor Additions In Game Events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -926,7 +926,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 battleground holidays in game events. DB table `game_event_battleground_holiday` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Battleground Holidays In Game Events. DB table `game_event_battleground_holiday` is empty.");
LOG_INFO("server.loading", " ");
}
else
@@ -949,7 +949,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} battleground holidays in game events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Battleground Holidays In Game Events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -964,7 +964,7 @@ void GameEventMgr::LoadFromDB()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 pools for game events. DB table `game_event_pool` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Pools For Game Events. DB Table `game_event_pool` Is Empty.");
LOG_INFO("server.loading", " ");
}
else
@@ -997,7 +997,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} pools for game events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Pools For Game Events in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -1049,7 +1049,7 @@ void GameEventMgr::LoadHolidayDates()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} holiday dates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Holiday Dates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
}
uint32 GameEventMgr::GetNPCFlag(Creature* cr)

View File

@@ -414,7 +414,7 @@ void ObjectMgr::LoadCreatureLocales()
AddLocaleString(fields[3].Get<std::string>(), locale, data.Title);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Creature Locale strings in {} ms", (unsigned long)_creatureLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Creature Locale Strings in {} ms", (unsigned long)_creatureLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadGossipMenuItemsLocales()
@@ -445,7 +445,7 @@ void ObjectMgr::LoadGossipMenuItemsLocales()
AddLocaleString(fields[4].Get<std::string>(), locale, data.BoxText);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Gossip Menu Option Locale strings in {} ms", (uint32)_gossipMenuItemsLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Gossip Menu Option Locale Strings in {} ms", (uint32)_gossipMenuItemsLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadPointOfInterestLocales()
@@ -474,7 +474,7 @@ void ObjectMgr::LoadPointOfInterestLocales()
AddLocaleString(fields[2].Get<std::string>(), locale, data.Name);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Points Of Interest Locale strings in {} ms", (uint32)_pointOfInterestLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Points Of Interest Locale Strings in {} ms", (uint32)_pointOfInterestLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadCreatureTemplates()
@@ -538,7 +538,7 @@ void ObjectMgr::LoadCreatureTemplates()
itr->second.InitializeQueryData();
}
LOG_INFO("server.loading", ">> Loaded {} creature definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Creature Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -698,7 +698,7 @@ void ObjectMgr::LoadCreatureTemplateResistances()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} creature template resistances in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Creature Template Resistances in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -744,7 +744,7 @@ void ObjectMgr::LoadCreatureTemplateSpells()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} creature template spells in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Creature Template Spells in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -837,7 +837,7 @@ void ObjectMgr::LoadCreatureTemplateAddons()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} creature template addons in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Creature Template Addons in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -1331,7 +1331,7 @@ void ObjectMgr::LoadCreatureAddons()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} creature addons in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Creature Addons in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -1383,7 +1383,7 @@ void ObjectMgr::LoadGameObjectAddons()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} gameobject addons in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Gameobject Addons in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -1519,7 +1519,7 @@ void ObjectMgr::LoadEquipmentTemplates()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} equipment templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Equipment Templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -1596,7 +1596,8 @@ void ObjectMgr::LoadCreatureMovementOverrides()
CheckCreatureMovement("creature_movement_override", spawnId, movement);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} movement overrides in {} ms", _creatureMovementOverrides.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Movement Overrides in {} ms", _creatureMovementOverrides.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
CreatureModelInfo const* ObjectMgr::GetCreatureModelInfo(uint32 modelId) const
@@ -1712,7 +1713,7 @@ void ObjectMgr::LoadCreatureModelInfo()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} creature model based info in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Creature Model Based Info in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -1897,7 +1898,7 @@ void ObjectMgr::LoadLinkedRespawn()
_linkedRespawnStore[guid] = linkedGuid;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} linked respawns in {} ms", uint64(_linkedRespawnStore.size()), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Linked Respawns In {} ms", uint64(_linkedRespawnStore.size()), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -2030,7 +2031,7 @@ void ObjectMgr::LoadTempSummons()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} temp summons in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Temporary Summons in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -2225,7 +2226,7 @@ void ObjectMgr::LoadCreatures()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} creatures in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Creatures in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -2531,7 +2532,7 @@ void ObjectMgr::LoadGameobjects()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} gameobjects in {} ms", (unsigned long)_gameObjectDataStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Gameobjects in {} ms", (unsigned long)_gameObjectDataStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -2588,7 +2589,7 @@ void ObjectMgr::LoadItemLocales()
AddLocaleString(fields[3].Get<std::string>(), locale, data.Description);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Item Locale strings in {} ms", (uint32)_itemLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Item Locale Strings in {} ms", (uint32)_itemLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadItemTemplates()
@@ -3174,7 +3175,7 @@ void ObjectMgr::LoadItemTemplates()
for (std::set<uint32>::const_iterator itr = notFoundOutfit.begin(); itr != notFoundOutfit.end(); ++itr)
LOG_ERROR("sql.sql", "Item (Entry: {}) does not exist in `item_template` but is referenced in `CharStartOutfit.dbc`", *itr);
LOG_INFO("server.loading", ">> Loaded {} item templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Item Templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -3208,7 +3209,7 @@ void ObjectMgr::LoadItemSetNameLocales()
AddLocaleString(fields[2].Get<std::string>(), locale, data.Name);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Item Set Name Locale strings in {} ms", uint32(_itemSetNameLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Item Set Name Locale Strings in {} ms", uint32(_itemSetNameLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadItemSetNames()
@@ -3291,7 +3292,7 @@ void ObjectMgr::LoadItemSetNames()
}
}
LOG_INFO("server.loading", ">> Loaded {} item set names in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Item Set Names in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -3484,7 +3485,7 @@ void ObjectMgr::LoadPetLevelInfo()
}
}
LOG_INFO("server.loading", ">> Loaded {} level pet stats definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Level Pet Stats Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -3617,7 +3618,7 @@ void ObjectMgr::LoadPlayerInfo()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} player create definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Player Create Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -3631,7 +3632,7 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 custom player create items. DB table `playercreateinfo_item` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Custom Player Create Items. DB Table `playercreateinfo_item` Is Empty.");
LOG_INFO("server.loading", " ");
}
else
@@ -3688,7 +3689,7 @@ void ObjectMgr::LoadPlayerInfo()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} custom player create items in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Custom Player Create Items in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -3702,7 +3703,7 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 player create skills. DB table `playercreateinfo_skills` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Player Create Skills. DB Table `playercreateinfo_skills` Is Empty.");
}
else
{
@@ -3763,7 +3764,8 @@ void ObjectMgr::LoadPlayerInfo()
}
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} player create skills in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Player Create Skills in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -3820,7 +3822,7 @@ void ObjectMgr::LoadPlayerInfo()
}
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} custom player create spells in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Custom Player Create Spells in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -3834,7 +3836,7 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 player create cast spells. DB table `playercreateinfo_cast_spell` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Player Create Cast Spells. DB Table `playercreateinfo_cast_spell` Is Empty.");
}
else
{
@@ -3878,7 +3880,8 @@ void ObjectMgr::LoadPlayerInfo()
}
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} player create cast spells in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Player Create Cast Spells in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -3892,7 +3895,7 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 player create actions. DB table `playercreateinfo_action` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Player Create Actions. DB Table `playercreateinfo_action` Is Empty.");
LOG_INFO("server.loading", " ");
}
else
@@ -3923,7 +3926,7 @@ void ObjectMgr::LoadPlayerInfo()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} player create actions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Player Create Actions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -4006,7 +4009,7 @@ void ObjectMgr::LoadPlayerInfo()
}
}
LOG_INFO("server.loading", ">> Loaded {} level health/mana definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Level Health/Mana Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -4115,7 +4118,7 @@ void ObjectMgr::LoadPlayerInfo()
}
}
LOG_INFO("server.loading", ">> Loaded {} level stats definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Level Stats Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -4173,7 +4176,7 @@ void ObjectMgr::LoadPlayerInfo()
}
}
LOG_INFO("server.loading", ">> Loaded {} xp for level definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Xp For Level Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -5027,7 +5030,7 @@ void ObjectMgr::LoadQuests()
}
}
LOG_INFO("server.loading", ">> Loaded {} quests definitions in {} ms", (unsigned long)_questTemplates.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Quests Definitions in {} ms", (unsigned long)_questTemplates.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -5064,7 +5067,7 @@ void ObjectMgr::LoadQuestLocales()
AddLocaleString(fields[i + 7].Get<std::string>(), locale, data.ObjectiveText[i]);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Quest Locale strings in {} ms", (uint32)_questLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Quest Locale Strings in {} ms", (uint32)_questLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadScripts(ScriptsType type)
@@ -5647,7 +5650,7 @@ void ObjectMgr::LoadPageTexts()
}
}
LOG_INFO("server.loading", ">> Loaded {} page texts in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Page Texts in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -5686,7 +5689,7 @@ void ObjectMgr::LoadPageTextLocales()
AddLocaleString(fields[2].Get<std::string>(), locale, data.Text);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Page Text Locale strings in {} ms", (uint32)_pageTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Page Text Locale Strings in {} ms", (uint32)_pageTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadInstanceTemplate()
@@ -5727,7 +5730,7 @@ void ObjectMgr::LoadInstanceTemplate()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} instance templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Instance Templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -5821,7 +5824,7 @@ void ObjectMgr::LoadInstanceEncounters()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} instance encounters in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Instance Encounters in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -5905,7 +5908,7 @@ void ObjectMgr::LoadGossipText()
count++;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} npc texts in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Npc Texts in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -5941,7 +5944,7 @@ void ObjectMgr::LoadNpcTextLocales()
}
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Npc Text Locale strings in {} ms", (uint32)_npcTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Npc Text Locale Strings in {} ms", (uint32)_npcTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
@@ -6121,7 +6124,7 @@ void ObjectMgr::LoadQuestAreaTriggers()
_questAreaTriggerStore[trigger_ID] = quest_ID;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} quest trigger points in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Quest Trigger Points in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -6192,6 +6195,7 @@ void ObjectMgr::LoadQuestGreetings()
while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} quest_greeting in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
void ObjectMgr::LoadQuestGreetingsLocales()
@@ -6248,7 +6252,8 @@ void ObjectMgr::LoadQuestGreetingsLocales()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} quest greeting locale strings in {} ms", (uint32)_questGreetingLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} quest greeting Locale Strings in {} ms", (uint32)_questGreetingLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
void ObjectMgr::LoadQuestOfferRewardLocale()
@@ -6277,7 +6282,7 @@ void ObjectMgr::LoadQuestOfferRewardLocale()
AddLocaleString(fields[2].Get<std::string>(), locale, data.RewardText);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Quest Offer Reward locale strings in {} ms", _questOfferRewardLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Quest Offer Reward Locale Strings in {} ms", _questOfferRewardLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadQuestRequestItemsLocale()
@@ -6306,7 +6311,7 @@ void ObjectMgr::LoadQuestRequestItemsLocale()
AddLocaleString(fields[2].Get<std::string>(), locale, data.CompletionText);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Quest Request Items locale strings in {} ms", _questRequestItemsLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Quest Request Items Locale Strings in {} ms", _questRequestItemsLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadTavernAreaTriggers()
@@ -6344,7 +6349,7 @@ void ObjectMgr::LoadTavernAreaTriggers()
_tavernAreaTriggerStore.insert(Trigger_ID);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} tavern triggers in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Tavern Triggers in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -6357,7 +6362,7 @@ void ObjectMgr::LoadAreaTriggerScripts()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 areatrigger scripts. DB table `areatrigger_scripts` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Areatrigger Scripts. DB Table `areatrigger_scripts` Is Empty.");
LOG_INFO("server.loading", " ");
return;
}
@@ -6382,7 +6387,7 @@ void ObjectMgr::LoadAreaTriggerScripts()
_areaTriggerScriptStore[Trigger_ID] = GetScriptId(scriptName);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} areatrigger scripts in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Areatrigger Scripts in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -6534,7 +6539,7 @@ void ObjectMgr::LoadAreaTriggers()
_areaTriggerStore[at.entry] = at;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} area trigger definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Area Trigger Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -6595,7 +6600,7 @@ void ObjectMgr::LoadAreaTriggerTeleports()
_areaTriggerTeleportStore[Trigger_ID] = at;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} area trigger teleport definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Area Trigger Teleport Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -6760,7 +6765,7 @@ void ObjectMgr::LoadAccessRequirements()
_accessRequirementStore[mapid][difficulty] = ar;
} while (access_template_result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} rows from dungeon_access_template and {} rows from dungeon_access_requirements in {} ms", count, countProgressionRequirements, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Rows From dungeon_access_template And {} Rows From dungeon_access_requirements in {} ms", count, countProgressionRequirements, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -6945,7 +6950,7 @@ void ObjectMgr::LoadGameObjectLocales()
AddLocaleString(fields[3].Get<std::string>(), locale, data.CastBarCaption);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Gameobject Locale strings in {} ms", (uint32)_gameObjectLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Gameobject Locale Strings in {} ms", (uint32)_gameObjectLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
inline void CheckGOLockId(GameObjectTemplate const* goInfo, uint32 dataN, uint32 N)
@@ -7192,7 +7197,7 @@ void ObjectMgr::LoadGameObjectTemplate()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} game object templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Game Object Templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -7271,7 +7276,7 @@ void ObjectMgr::LoadGameObjectTemplateAddons()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} game object template addons in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Game Object Template Addons in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -7299,7 +7304,7 @@ void ObjectMgr::LoadExplorationBaseXP()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} BaseXP definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} BaseXP Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -7343,7 +7348,7 @@ void ObjectMgr::LoadPetNames()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} pet name parts in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Pet Name Parts in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -7358,7 +7363,7 @@ void ObjectMgr::LoadPetNumber()
_hiPetNumber = fields[0].Get<uint32>() + 1;
}
LOG_INFO("server.loading", ">> Loaded the max pet number: {} in {} ms", _hiPetNumber - 1, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded The Max Pet Number: {} in {} ms", _hiPetNumber - 1, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -7470,7 +7475,7 @@ void ObjectMgr::LoadReputationRewardRate()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} reputation_reward_rate in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Reputation Reward Rate in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -7544,7 +7549,7 @@ void ObjectMgr::LoadReputationOnKill()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} creature award reputation definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Creature Award Reputation Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -7655,7 +7660,7 @@ void ObjectMgr::LoadReputationSpilloverTemplate()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} reputation_spillover_template in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Reputation Spillover Template in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -7703,7 +7708,7 @@ void ObjectMgr::LoadPointsOfInterest()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Points of Interest definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Points of Interest Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -7779,7 +7784,7 @@ void ObjectMgr::LoadQuestPOI()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} quest POI definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Quest POI definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -7846,7 +7851,7 @@ void ObjectMgr::LoadNPCSpellClickSpells()
}
}
LOG_INFO("server.loading", ">> Loaded {} spellclick definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Spellclick Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -7911,7 +7916,7 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string const&
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} quest relations from {} in {} ms", count, table, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Quest Relations From {} in {} ms", count, table, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -8296,7 +8301,7 @@ bool ObjectMgr::LoadAcoreStrings()
AddLocaleString(fields[i + 1].Get<std::string>(), LocaleConstant(i), data.Content);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} acore strings in {} ms", (uint32)_acoreStringStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Acore Strings in {} ms", (uint32)_acoreStringStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
return true;
@@ -8653,7 +8658,7 @@ void ObjectMgr::LoadMailLevelRewards()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} level dependent mail rewards in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Level Dependent Mail Rewards in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -9261,7 +9266,7 @@ void ObjectMgr::LoadBroadcastTexts()
_broadcastTextStore[bct.Id] = bct;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Broadcast texts in {} ms", _broadcastTextStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Broadcast Texts in {} ms", _broadcastTextStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadBroadcastTextLocales()
@@ -9410,7 +9415,7 @@ void ObjectMgr::LoadCreatureClassLevelStats()
}
}
LOG_INFO("server.loading", ">> Loaded {} creature base stats in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Creature Base Stats in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -9713,7 +9718,7 @@ void ObjectMgr::LoadGameObjectQuestItems()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} gameobject quest items in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Gameobject Quest Items in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -9743,7 +9748,7 @@ void ObjectMgr::LoadCreatureQuestItems()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} creature quest items in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Creature Quest Items in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -9778,6 +9783,7 @@ void ObjectMgr::LoadQuestMoneyRewards()
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Quest Money Rewards in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
uint32 ObjectMgr::GetQuestMoneyReward(uint8 level, uint32 questMoneyDifficulty) const

View File

@@ -148,7 +148,7 @@ void GroupMgr::LoadGroups()
}
}
LOG_INFO("server.loading", "Loading Group members...");
LOG_INFO("server.loading", "Loading Group Members...");
{
uint32 oldMSTime = getMSTime();

View File

@@ -92,7 +92,7 @@ Guild* GuildMgr::GetGuildByLeader(ObjectGuid guid) const
void GuildMgr::LoadGuilds()
{
// 1. Load all guilds
LOG_INFO("server.loading", "Loading guilds definitions...");
LOG_INFO("server.loading", "Loading Guilds Definitions...");
{
uint32 oldMSTime = getMSTime();
@@ -134,7 +134,7 @@ void GuildMgr::LoadGuilds()
}
// 2. Load all guild ranks
LOG_INFO("server.loading", "Loading guild ranks...");
LOG_INFO("server.loading", "Loading Guild Ranks...");
{
uint32 oldMSTime = getMSTime();
@@ -169,7 +169,7 @@ void GuildMgr::LoadGuilds()
}
// 3. Load all guild members
LOG_INFO("server.loading", "Loading guild members...");
LOG_INFO("server.loading", "Loading Guild Members...");
{
uint32 oldMSTime = getMSTime();
@@ -211,7 +211,7 @@ void GuildMgr::LoadGuilds()
}
// 4. Load all guild bank tab rights
LOG_INFO("server.loading", "Loading bank tab rights...");
LOG_INFO("server.loading", "Loading Bank Tab Rights...");
{
uint32 oldMSTime = getMSTime();
@@ -246,7 +246,7 @@ void GuildMgr::LoadGuilds()
}
// 5. Load all event logs
LOG_INFO("server.loading", "Loading guild event logs...");
LOG_INFO("server.loading", "Loading Guild Event Logs...");
{
uint32 oldMSTime = getMSTime();
@@ -280,7 +280,7 @@ void GuildMgr::LoadGuilds()
}
// 6. Load all bank event logs
LOG_INFO("server.loading", "Loading guild bank event logs...");
LOG_INFO("server.loading", "Loading Guild Bank Event Logs...");
{
uint32 oldMSTime = getMSTime();
@@ -315,7 +315,7 @@ void GuildMgr::LoadGuilds()
}
// 7. Load all guild bank tabs
LOG_INFO("server.loading", "Loading guild bank tabs...");
LOG_INFO("server.loading", "Loading Guild Bank Tabs...");
{
uint32 oldMSTime = getMSTime();

View File

@@ -290,7 +290,7 @@ void InstanceSaveMgr::LoadInstances()
// Sanitize pending rows on Instance_saved_data for data that wasn't deleted properly
SanitizeInstanceSavedData();
LOG_INFO("server.loading", ">> Loaded instances and binds in {} ms", GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded Instances And Binds in {} ms", GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}

View File

@@ -1891,7 +1891,7 @@ bool LootTemplate::isReference(uint32 id) const
void LoadLootTemplates_Creature()
{
LOG_INFO("server.loading", "Loading creature loot templates...");
LOG_INFO("server.loading", "Loading Creature Loot Templates...");
uint32 oldMSTime = getMSTime();
@@ -1918,7 +1918,7 @@ void LoadLootTemplates_Creature()
LootTemplates_Creature.ReportUnusedIds(lootIdSet);
if (count)
LOG_INFO("server.loading", ">> Loaded {} creature loot templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Creature Loot Templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
else
LOG_WARN("server.loading", ">> Loaded 0 creature loot templates. DB table `creature_loot_template` is empty");
@@ -1927,7 +1927,7 @@ void LoadLootTemplates_Creature()
void LoadLootTemplates_Disenchant()
{
LOG_INFO("server.loading", "Loading disenchanting loot templates...");
LOG_INFO("server.loading", "Loading Disenchanting Loot Templates...");
uint32 oldMSTime = getMSTime();
@@ -1961,7 +1961,7 @@ void LoadLootTemplates_Disenchant()
void LoadLootTemplates_Fishing()
{
LOG_INFO("server.loading", "Loading fishing loot templates...");
LOG_INFO("server.loading", "Loading Fishing Loot Templates...");
uint32 oldMSTime = getMSTime();
@@ -1978,7 +1978,7 @@ void LoadLootTemplates_Fishing()
LootTemplates_Fishing.ReportUnusedIds(lootIdSet);
if (count)
LOG_INFO("server.loading", ">> Loaded {} fishing loot templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Fishing Loot Templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
else
LOG_WARN("server.loading", ">> Loaded 0 fishing loot templates. DB table `fishing_loot_template` is empty");
@@ -1987,7 +1987,7 @@ void LoadLootTemplates_Fishing()
void LoadLootTemplates_Gameobject()
{
LOG_INFO("server.loading", "Loading gameobject loot templates...");
LOG_INFO("server.loading", "Loading Gameobject Loot Templates...");
uint32 oldMSTime = getMSTime();
@@ -2014,7 +2014,7 @@ void LoadLootTemplates_Gameobject()
LootTemplates_Gameobject.ReportUnusedIds(lootIdSet);
if (count)
LOG_INFO("server.loading", ">> Loaded {} gameobject loot templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Gameobject Loot Templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
else
LOG_WARN("server.loading", ">> Loaded 0 gameobject loot templates. DB table `gameobject_loot_template` is empty");
@@ -2023,7 +2023,7 @@ void LoadLootTemplates_Gameobject()
void LoadLootTemplates_Item()
{
LOG_INFO("server.loading", "Loading item loot templates...");
LOG_INFO("server.loading", "Loading Item Loot Templates...");
uint32 oldMSTime = getMSTime();
@@ -2049,7 +2049,7 @@ void LoadLootTemplates_Item()
void LoadLootTemplates_Milling()
{
LOG_INFO("server.loading", "Loading milling loot templates...");
LOG_INFO("server.loading", "Loading Milling Loot Templates...");
uint32 oldMSTime = getMSTime();
@@ -2080,7 +2080,7 @@ void LoadLootTemplates_Milling()
void LoadLootTemplates_Pickpocketing()
{
LOG_INFO("server.loading", "Loading pickpocketing loot templates...");
LOG_INFO("server.loading", "Loading Pickpocketing Loot Templates...");
uint32 oldMSTime = getMSTime();
@@ -2116,7 +2116,7 @@ void LoadLootTemplates_Pickpocketing()
void LoadLootTemplates_Prospecting()
{
LOG_INFO("server.loading", "Loading prospecting loot templates...");
LOG_INFO("server.loading", "Loading Prospecting Loot Templates...");
uint32 oldMSTime = getMSTime();
@@ -2147,7 +2147,7 @@ void LoadLootTemplates_Prospecting()
void LoadLootTemplates_Mail()
{
LOG_INFO("server.loading", "Loading mail loot templates...");
LOG_INFO("server.loading", "Loading Mail Loot Templates...");
uint32 oldMSTime = getMSTime();
@@ -2173,7 +2173,7 @@ void LoadLootTemplates_Mail()
void LoadLootTemplates_Skinning()
{
LOG_INFO("server.loading", "Loading skinning loot templates...");
LOG_INFO("server.loading", "Loading Skinning Loot Templates...");
uint32 oldMSTime = getMSTime();
@@ -2209,7 +2209,7 @@ void LoadLootTemplates_Skinning()
void LoadLootTemplates_Spell()
{
LOG_INFO("server.loading", "Loading spell loot templates...");
LOG_INFO("server.loading", "Loading Spell Loot Templates...");
uint32 oldMSTime = getMSTime();
@@ -2252,7 +2252,7 @@ void LoadLootTemplates_Spell()
void LoadLootTemplates_Player()
{
LOG_INFO("server.loading", "Loading player loot templates...");
LOG_INFO("server.loading", "Loading Player Loot Templates...");
uint32 oldMSTime = getMSTime();
@@ -2273,7 +2273,7 @@ void LoadLootTemplates_Player()
void LoadLootTemplates_Reference()
{
LOG_INFO("server.loading", "Loading reference loot templates...");
LOG_INFO("server.loading", "Loading Reference Loot Templates...");
uint32 oldMSTime = getMSTime();

View File

@@ -90,7 +90,7 @@ void TransportMgr::LoadTransportTemplates()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} transport templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Transport Templates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}

View File

@@ -70,7 +70,7 @@ void Graveyard::LoadGraveyardFromDB()
++Count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} graveyard in {} ms", Count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Graveyard in {} ms", Count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -370,7 +370,7 @@ void Graveyard::LoadGraveyardZones()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 graveyard-zone links. DB table `graveyard_zone` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Graveyard-Zone Links. DB Table `graveyard_zone` Is Empty.");
LOG_INFO("server.loading", " ");
return;
}
@@ -412,7 +412,7 @@ void Graveyard::LoadGraveyardZones()
LOG_ERROR("sql.sql", "Table `graveyard_zone` has a duplicate record for Graveyard (ID: {}) and Zone (ID: {}), skipped.", safeLocId, zoneId);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} graveyard-zone links in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Graveyard-Zone Links in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}

View File

@@ -599,7 +599,7 @@ void PoolMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} objects pools in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Objects Pools In {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -656,14 +656,14 @@ void PoolMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} creatures in pools in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Creatures In Pools in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
// Gameobjects
LOG_INFO("server.loading", "Loading Gameobject Pooling Data...");
LOG_INFO("server.loading", "Loading Gameobjects Pooling Data...");
{
uint32 oldMSTime = getMSTime();
@@ -726,7 +726,7 @@ void PoolMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} gameobject in pools in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Gameobjects In Pools in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -818,7 +818,7 @@ void PoolMgr::LoadFromDB()
}
}
LOG_INFO("server.loading", ">> Loaded {} pools in mother pools in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Pools In Mother Pools in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
@@ -908,13 +908,13 @@ void PoolMgr::LoadFromDB()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} quests in pools in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Quests In Pools in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
}
// The initialize method will spawn all pools not in an event and not in another pool, this is why there is 2 left joins with 2 null checks
LOG_INFO("server.loading", "Starting objects pooling system...");
LOG_INFO("server.loading", "Starting Objects Pooling System...");
{
uint32 oldMSTime = getMSTime();

View File

@@ -41,7 +41,7 @@ void SystemMgr::LoadScriptWaypoints()
if (result)
uiCreatureCount = result->GetRowCount();
LOG_INFO("server.loading", "Loading Script Waypoints for {} creature(s)...", uiCreatureCount);
LOG_INFO("server.loading", "Loading Script Waypoints For {} Creature(s)...", uiCreatureCount);
// 0 1 2 3 4 5
result = WorldDatabase.Query("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid");

View File

@@ -1460,7 +1460,7 @@ void SpellMgr::LoadSpellRequired()
mTalentSpellAdditionalSet.insert(spellId);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} spell required records in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Spell Required Records in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -1513,7 +1513,7 @@ void SpellMgr::LoadSpellLearnSkills()
}
}
LOG_INFO("server.loading", ">> Loaded {} Spell Learn Skills from DBC in {} ms", dbc_count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Spell Learn Skills From DBC in {} ms", dbc_count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -1618,7 +1618,7 @@ void SpellMgr::LoadSpellTargetPositions()
}
}*/
LOG_INFO("server.loading", ">> Loaded {} spell teleport coordinates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Spell Teleport Coordinates in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -1678,7 +1678,7 @@ void SpellMgr::LoadSpellGroups()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} spell group definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Spell Group Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -1729,7 +1729,7 @@ void SpellMgr::LoadSpellGroupStackRules()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} spell group stack rules in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Spell Group Stack Rules in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -1823,7 +1823,7 @@ void SpellMgr::LoadSpellProcEvents()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} extra spell proc event conditions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Extra Spell Proc Event Conditions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -1837,7 +1837,7 @@ void SpellMgr::LoadSpellProcs()
QueryResult result = WorldDatabase.Query("SELECT spellId, schoolMask, spellFamilyName, spellFamilyMask0, spellFamilyMask1, spellFamilyMask2, typeMask, spellTypeMask, spellPhaseMask, hitMask, attributesMask, ratePerMinute, chance, cooldown, charges FROM spell_proc");
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 spell proc conditions and data. DB table `spell_proc` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Spell Proc Conditions And Data. DB table `spell_proc` Is Empty.");
LOG_INFO("server.loading", " ");
return;
}
@@ -2002,7 +2002,7 @@ void SpellMgr::LoadSpellBonuses()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} extra spell bonus data in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Extra Spell Bonus Data in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -2079,7 +2079,7 @@ void SpellMgr::LoadSpellMixology()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Mixology bonuses in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Mixology Bonuses in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -2163,7 +2163,7 @@ void SpellMgr::LoadSpellPetAuras()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} spell pet auras in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Spell Pet Auras in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -2205,7 +2205,7 @@ void SpellMgr::LoadEnchantCustomAttr()
}
}
LOG_INFO("server.loading", ">> Loaded {} custom enchant attributes in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Custom Enchant Attributes in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -2249,7 +2249,7 @@ void SpellMgr::LoadSpellEnchantProcData()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} enchant proc data definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Enchant Proc Data Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -2302,7 +2302,7 @@ void SpellMgr::LoadSpellLinked()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} linked spells in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Linked Spells in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -2359,7 +2359,7 @@ void SpellMgr::LoadPetLevelupSpellMap()
}
}
LOG_INFO("server.loading", ">> Loaded {} pet levelup and default spells for {} families in {} ms", count, family_count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Pet Levelup And Default Spells For {} Families in {} ms", count, family_count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -2443,10 +2443,10 @@ void SpellMgr::LoadPetDefaultSpells()
}
}
LOG_INFO("server.loading", ">> Loaded addition spells for {} pet spell data entries in {} ms", countData, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded Addition Spells For {} Pet Spell Data Entries in {} ms", countData, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
LOG_INFO("server.loading", "Loading summonable creature templates...");
LOG_INFO("server.loading", "Loading Summonable Creature Templates...");
oldMSTime = getMSTime();
// different summon spells
@@ -2487,7 +2487,7 @@ void SpellMgr::LoadPetDefaultSpells()
}
}
LOG_INFO("server.loading", ">> Loaded {} summonable creature templates in {} ms", countCreature, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Summonable Creature emplates in {} ms", countCreature, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -2678,27 +2678,27 @@ void SpellMgr::LoadSpellAreas()
if (sWorld->getIntConfig(CONFIG_ICC_BUFF_HORDE) > 0)
{
LOG_INFO("server.loading", ">> Using ICC buff Horde: {}", sWorld->getIntConfig(CONFIG_ICC_BUFF_HORDE));
LOG_INFO("server.loading", ">> Using ICC Buff Horde: {}", sWorld->getIntConfig(CONFIG_ICC_BUFF_HORDE));
SpellArea spellAreaICCBuffHorde = { sWorld->getIntConfig(CONFIG_ICC_BUFF_HORDE), ICC_AREA, 0, 0, 0, ICC_RACEMASK_HORDE, Gender(2), 64, 11, 1 };
SpellArea const* saICCBuffHorde = &mSpellAreaMap.insert(SpellAreaMap::value_type(sWorld->getIntConfig(CONFIG_ICC_BUFF_HORDE), spellAreaICCBuffHorde))->second;
mSpellAreaForAreaMap.insert(SpellAreaForAreaMap::value_type(ICC_AREA, saICCBuffHorde));
++count;
}
else
LOG_INFO("server.loading", ">> ICC buff Horde: disabled");
LOG_INFO("server.loading", ">> ICC Buff Horde: disabled");
if (sWorld->getIntConfig(CONFIG_ICC_BUFF_ALLIANCE) > 0)
{
LOG_INFO("server.loading", ">> Using ICC buff Alliance: {}", sWorld->getIntConfig(CONFIG_ICC_BUFF_ALLIANCE));
LOG_INFO("server.loading", ">> Using ICC Buff Alliance: {}", sWorld->getIntConfig(CONFIG_ICC_BUFF_ALLIANCE));
SpellArea spellAreaICCBuffAlliance = { sWorld->getIntConfig(CONFIG_ICC_BUFF_ALLIANCE), ICC_AREA, 0, 0, 0, ICC_RACEMASK_ALLIANCE, Gender(2), 64, 11, 1 };
SpellArea const* saICCBuffAlliance = &mSpellAreaMap.insert(SpellAreaMap::value_type(sWorld->getIntConfig(CONFIG_ICC_BUFF_ALLIANCE), spellAreaICCBuffAlliance))->second;
mSpellAreaForAreaMap.insert(SpellAreaForAreaMap::value_type(ICC_AREA, saICCBuffAlliance));
++count;
}
else
LOG_INFO("server.loading", ">> ICC buff Alliance: disabled");
LOG_INFO("server.loading", ">> ICC Buff Alliance: disabled");
LOG_INFO("server.loading", ">> Loaded {} spell area requirements in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Spell Area Requirements in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -2727,7 +2727,7 @@ void SpellMgr::LoadSpellInfoStore()
}
}
LOG_INFO("server.loading", ">> Loaded spell custom attributes in {} ms", GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded Spell Custom Attributes in {} ms", GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -2762,7 +2762,7 @@ void SpellMgr::LoadSpellSpecificAndAuraState()
spellInfo->_auraState = spellInfo->LoadAuraState();
}
LOG_INFO("server.loading", ">> Loaded spell specific and aura state in {} ms", GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded Spell Specific And Aura State in {} ms", GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -2776,7 +2776,7 @@ void SpellMgr::LoadSpellInfoCustomAttributes()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 spell custom attributes from DB. DB table `spell_custom_attr` is empty.");
LOG_WARN("server.loading", ">> Loaded 0 Spell Custom Attributes From DB. DB table `spell_custom_attr` Is Empty.");
}
else
{
@@ -3458,6 +3458,6 @@ void SpellMgr::LoadSpellInfoCustomAttributes()
spellInfo->AttributesCu &= ~SPELL_ATTR0_CU_BINARY_SPELL;
}
LOG_INFO("server.loading", ">> Loaded SpellInfo custom attributes in {} ms", GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded SpellInfo Custom Attributes in {} ms", GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}

View File

@@ -162,7 +162,7 @@ void CreatureTextMgr::LoadCreatureTexts()
++textCount;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} creature texts for {} creatures in {} ms", textCount, mTextMap.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Creature Texts For {} Creatures in {} ms", textCount, mTextMap.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}

View File

@@ -375,7 +375,8 @@ void PlayerDump::InitializeTables()
ASSERT(CharacterTables.size() == DUMP_TABLE_COUNT);
LOG_INFO("server.loading", ">> Initialized tables for PlayerDump in {} ms.", GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Initialized Tables For PlayerDump in {} ms.", GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
// Low level functions

View File

@@ -139,7 +139,7 @@ namespace WeatherMgr
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} weather definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Weather Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}

View File

@@ -1531,7 +1531,7 @@ void World::SetInitialWorldSettings()
///- Loading strings. Getting no records means core load has to be canceled because no error message can be output.
LOG_INFO("server.loading", " ");
LOG_INFO("server.loading", "Loading acore strings...");
LOG_INFO("server.loading", "Loading Acore Strings...");
if (!sObjectMgr->LoadAcoreStrings())
exit(1); // Error message displayed in function already
@@ -1553,7 +1553,7 @@ void World::SetInitialWorldSettings()
sScriptMgr->OnLoadCustomDatabaseTable();
///- Load the DBC files
LOG_INFO("server.loading", "Initialize data stores...");
LOG_INFO("server.loading", "Initialize Data Stores...");
LoadDBCStores(m_dataPath);
DetectDBCLang();
@@ -1577,16 +1577,16 @@ void World::SetInitialWorldSettings()
LOG_INFO("server.loading", "Loading Game Graveyard...");
sGraveyard->LoadGraveyardFromDB();
LOG_INFO("server.loading", "Initializing PlayerDump tables...");
LOG_INFO("server.loading", "Initializing PlayerDump Tables...");
PlayerDump::InitializeTables();
///- Initilize static helper structures
AIRegistry::Initialize();
LOG_INFO("server.loading", "Loading SpellInfo store...");
LOG_INFO("server.loading", "Loading SpellInfo Store...");
sSpellMgr->LoadSpellInfoStore();
LOG_INFO("server.loading", "Loading SpellInfo data corrections...");
LOG_INFO("server.loading", "Loading SpellInfo Data Corrections...");
sSpellMgr->LoadSpellInfoCorrections();
LOG_INFO("server.loading", "Loading Spell Rank Data...");
@@ -1598,10 +1598,10 @@ void World::SetInitialWorldSettings()
LOG_INFO("server.loading", "Loading SkillLineAbilityMultiMap Data...");
sSpellMgr->LoadSkillLineAbilityMap();
LOG_INFO("server.loading", "Loading SpellInfo custom attributes...");
LOG_INFO("server.loading", "Loading SpellInfo Custom Attributes...");
sSpellMgr->LoadSpellInfoCustomAttributes();
LOG_INFO("server.loading", "Loading GameObject models...");
LOG_INFO("server.loading", "Loading GameObject Models...");
LoadGameObjectModelList(m_dataPath);
LOG_INFO("server.loading", "Loading Script Names...");
@@ -1613,18 +1613,18 @@ void World::SetInitialWorldSettings()
LOG_INFO("server.loading", "Loading Instance Saved Gameobject State Data...");
sObjectMgr->LoadInstanceSavedGameobjectStateData();
LOG_INFO("server.loading", "Load Character Cache...");
LOG_INFO("server.loading", "Loading Character Cache...");
sCharacterCache->LoadCharacterCacheStorage();
// Must be called before `creature_respawn`/`gameobject_respawn` tables
LOG_INFO("server.loading", "Loading instances...");
LOG_INFO("server.loading", "Loading Instances...");
sInstanceSaveMgr->LoadInstances();
LOG_INFO("server.loading", "Loading Broadcast texts...");
LOG_INFO("server.loading", "Loading Broadcast Texts...");
sObjectMgr->LoadBroadcastTexts();
sObjectMgr->LoadBroadcastTextLocales();
LOG_INFO("server.loading", "Loading Localization strings...");
LOG_INFO("server.loading", "Loading Localization Strings...");
uint32 oldMSTime = getMSTime();
sObjectMgr->LoadCreatureLocales();
sObjectMgr->LoadGameObjectLocales();
@@ -1639,7 +1639,7 @@ void World::SetInitialWorldSettings()
sObjectMgr->LoadPointOfInterestLocales();
sObjectMgr->SetDBCLocaleIndex(GetDefaultDbcLocale()); // Get once for all the locale index of DBC language (console/broadcasts)
LOG_INFO("server.loading", ">> Localization strings loaded in {} ms", GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Localization Strings loaded in {} ms", GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
LOG_INFO("server.loading", "Loading Page Texts...");
@@ -1648,25 +1648,25 @@ void World::SetInitialWorldSettings()
LOG_INFO("server.loading", "Loading Game Object Templates..."); // must be after LoadPageTexts
sObjectMgr->LoadGameObjectTemplate();
LOG_INFO("server.loading", "Loading Game Object template addons...");
LOG_INFO("server.loading", "Loading Game Object Template Addons...");
sObjectMgr->LoadGameObjectTemplateAddons();
LOG_INFO("server.loading", "Loading Transport templates...");
LOG_INFO("server.loading", "Loading Transport Templates...");
sTransportMgr->LoadTransportTemplates();
LOG_INFO("server.loading", "Loading Spell Required Data...");
sSpellMgr->LoadSpellRequired();
LOG_INFO("server.loading", "Loading Spell Group types...");
LOG_INFO("server.loading", "Loading Spell Group Types...");
sSpellMgr->LoadSpellGroups();
LOG_INFO("server.loading", "Loading Spell Learn Skills...");
sSpellMgr->LoadSpellLearnSkills(); // must be after LoadSpellRanks
LOG_INFO("server.loading", "Loading Spell Proc Event conditions...");
LOG_INFO("server.loading", "Loading Spell Proc Event Conditions...");
sSpellMgr->LoadSpellProcEvents();
LOG_INFO("server.loading", "Loading Spell Proc conditions and data...");
LOG_INFO("server.loading", "Loading Spell Proc Conditions and Data...");
sSpellMgr->LoadSpellProcs();
LOG_INFO("server.loading", "Loading Spell Bonus Data...");
@@ -1675,7 +1675,7 @@ void World::SetInitialWorldSettings()
LOG_INFO("server.loading", "Loading Aggro Spells Definitions...");
sSpellMgr->LoadSpellThreats();
LOG_INFO("server.loading", "Loading Mixology bonuses...");
LOG_INFO("server.loading", "Loading Mixology Bonuses...");
sSpellMgr->LoadSpellMixology();
LOG_INFO("server.loading", "Loading Spell Group Stack Rules...");
@@ -1684,7 +1684,7 @@ void World::SetInitialWorldSettings()
LOG_INFO("server.loading", "Loading NPC Texts...");
sObjectMgr->LoadGossipText();
LOG_INFO("server.loading", "Loading Enchant Spells Proc datas...");
LOG_INFO("server.loading", "Loading Enchant Spells Proc Datas...");
sSpellMgr->LoadSpellEnchantProcData();
LOG_INFO("server.loading", "Loading Item Random Enchantments Table...");
@@ -1696,19 +1696,19 @@ void World::SetInitialWorldSettings()
LOG_INFO("server.loading", "Loading Items..."); // must be after LoadRandomEnchantmentsTable and LoadPageTexts
sObjectMgr->LoadItemTemplates();
LOG_INFO("server.loading", "Loading Item set names..."); // must be after LoadItemPrototypes
LOG_INFO("server.loading", "Loading Item Set Names..."); // must be after LoadItemPrototypes
sObjectMgr->LoadItemSetNames();
LOG_INFO("server.loading", "Loading Creature Model Based Info Data...");
sObjectMgr->LoadCreatureModelInfo();
LOG_INFO("server.loading", "Loading Creature templates...");
LOG_INFO("server.loading", "Loading Creature Templates...");
sObjectMgr->LoadCreatureTemplates();
LOG_INFO("server.loading", "Loading Equipment templates..."); // must be after LoadCreatureTemplates
LOG_INFO("server.loading", "Loading Equipment Templates..."); // must be after LoadCreatureTemplates
sObjectMgr->LoadEquipmentTemplates();
LOG_INFO("server.loading", "Loading Creature template addons...");
LOG_INFO("server.loading", "Loading Creature Template Addons...");
sObjectMgr->LoadCreatureTemplateAddons();
LOG_INFO("server.loading", "Loading Reputation Reward Rates...");
@@ -1732,10 +1732,10 @@ void World::SetInitialWorldSettings()
LOG_INFO("server.loading", "Loading Temporary Summon Data...");
sObjectMgr->LoadTempSummons(); // must be after LoadCreatureTemplates() and LoadGameObjectTemplates()
LOG_INFO("server.loading", "Loading pet levelup spells...");
LOG_INFO("server.loading", "Loading Pet Levelup Spells...");
sSpellMgr->LoadPetLevelupSpellMap();
LOG_INFO("server.loading", "Loading pet default spells additional to levelup spells...");
LOG_INFO("server.loading", "Loading Pet default Spells additional to Levelup Spells...");
sSpellMgr->LoadPetDefaultSpells();
LOG_INFO("server.loading", "Loading Creature Addon Data...");
@@ -1801,10 +1801,10 @@ void World::SetInitialWorldSettings()
LOG_INFO("server.loading", "Loading SpellArea Data..."); // must be after quest load
sSpellMgr->LoadSpellAreas();
LOG_INFO("server.loading", "Loading Area Trigger definitions");
LOG_INFO("server.loading", "Loading Area Trigger Definitions");
sObjectMgr->LoadAreaTriggers();
LOG_INFO("server.loading", "Loading Area Trigger Teleport definitions...");
LOG_INFO("server.loading", "Loading Area Trigger Teleport Definitions...");
sObjectMgr->LoadAreaTriggerTeleports();
LOG_INFO("server.loading", "Loading Access Requirements...");
@@ -1816,31 +1816,31 @@ void World::SetInitialWorldSettings()
LOG_INFO("server.loading", "Loading Tavern Area Triggers...");
sObjectMgr->LoadTavernAreaTriggers();
LOG_INFO("server.loading", "Loading AreaTrigger script names...");
LOG_INFO("server.loading", "Loading AreaTrigger Script Names...");
sObjectMgr->LoadAreaTriggerScripts();
LOG_INFO("server.loading", "Loading LFG entrance positions..."); // Must be after areatriggers
LOG_INFO("server.loading", "Loading LFG Entrance Positions..."); // Must be after areatriggers
sLFGMgr->LoadLFGDungeons();
LOG_INFO("server.loading", "Loading Dungeon boss data...");
LOG_INFO("server.loading", "Loading Dungeon Boss Data...");
sObjectMgr->LoadInstanceEncounters();
LOG_INFO("server.loading", "Loading LFG rewards...");
LOG_INFO("server.loading", "Loading LFG Rewards...");
sLFGMgr->LoadRewards();
LOG_INFO("server.loading", "Loading Graveyard-zone links...");
LOG_INFO("server.loading", "Loading Graveyard-Zone Links...");
sGraveyard->LoadGraveyardZones();
LOG_INFO("server.loading", "Loading spell pet auras...");
LOG_INFO("server.loading", "Loading Spell Pet Auras...");
sSpellMgr->LoadSpellPetAuras();
LOG_INFO("server.loading", "Loading Spell target coordinates...");
LOG_INFO("server.loading", "Loading Spell Target Coordinates...");
sSpellMgr->LoadSpellTargetPositions();
LOG_INFO("server.loading", "Loading enchant custom attributes...");
LOG_INFO("server.loading", "Loading Enchant Custom Attributes...");
sSpellMgr->LoadEnchantCustomAttr();
LOG_INFO("server.loading", "Loading linked spells...");
LOG_INFO("server.loading", "Loading linked Spells...");
sSpellMgr->LoadSpellLinked();
LOG_INFO("server.loading", "Loading Player Create Data...");
@@ -1854,13 +1854,13 @@ void World::SetInitialWorldSettings()
CharacterDatabaseCleaner::CleanDatabase();
LOG_INFO("server.loading", "Loading the max pet number...");
LOG_INFO("server.loading", "Loading The Max Pet Number...");
sObjectMgr->LoadPetNumber();
LOG_INFO("server.loading", "Loading pet level stats...");
LOG_INFO("server.loading", "Loading Pet Level Stats...");
sObjectMgr->LoadPetLevelInfo();
LOG_INFO("server.loading", "Loading Player level dependent mail rewards...");
LOG_INFO("server.loading", "Loading Player Level Dependent Mail Rewards...");
sObjectMgr->LoadMailLevelRewards();
LOG_INFO("server.loading", "Load Mail Server Template...");
@@ -1878,7 +1878,7 @@ void World::SetInitialWorldSettings()
LOG_INFO("server.loading", "Loading Skill Perfection Data Table...");
LoadSkillPerfectItemTable();
LOG_INFO("server.loading", "Loading Skill Fishing base level requirements...");
LOG_INFO("server.loading", "Loading Skill Fishing Base Level Requirements...");
sObjectMgr->LoadFishingBaseSkillLevel();
LOG_INFO("server.loading", "Loading Achievements...");
@@ -1911,7 +1911,7 @@ void World::SetInitialWorldSettings()
LOG_INFO("server.loading", "Loading ReservedNames...");
sObjectMgr->LoadReservedPlayersNames();
LOG_INFO("server.loading", "Loading GameObjects for quests...");
LOG_INFO("server.loading", "Loading GameObjects for Quests...");
sObjectMgr->LoadGameObjectForQuests();
LOG_INFO("server.loading", "Loading BattleMasters...");
@@ -1920,10 +1920,10 @@ void World::SetInitialWorldSettings()
LOG_INFO("server.loading", "Loading GameTeleports...");
sObjectMgr->LoadGameTele();
LOG_INFO("server.loading", "Loading Gossip menu...");
LOG_INFO("server.loading", "Loading Gossip Menu...");
sObjectMgr->LoadGossipMenu();
LOG_INFO("server.loading", "Loading Gossip menu options...");
LOG_INFO("server.loading", "Loading Gossip Menu Options...");
sObjectMgr->LoadGossipMenuItems();
LOG_INFO("server.loading", "Loading Vendors...");
@@ -1947,42 +1947,42 @@ void World::SetInitialWorldSettings()
LOG_INFO("server.loading", "Loading Conditions...");
sConditionMgr->LoadConditions();
LOG_INFO("server.loading", "Loading faction change achievement pairs...");
LOG_INFO("server.loading", "Loading Faction Change Achievement Pairs...");
sObjectMgr->LoadFactionChangeAchievements();
LOG_INFO("server.loading", "Loading faction change spell pairs...");
LOG_INFO("server.loading", "Loading Faction Change Spell Pairs...");
sObjectMgr->LoadFactionChangeSpells();
LOG_INFO("server.loading", "Loading faction change item pairs...");
LOG_INFO("server.loading", "Loading Faction Change Item Pairs...");
sObjectMgr->LoadFactionChangeItems();
LOG_INFO("server.loading", "Loading faction change reputation pairs...");
LOG_INFO("server.loading", "Loading Faction Change Reputation Pairs...");
sObjectMgr->LoadFactionChangeReputations();
LOG_INFO("server.loading", "Loading faction change title pairs...");
LOG_INFO("server.loading", "Loading Faction Change Title Pairs...");
sObjectMgr->LoadFactionChangeTitles();
LOG_INFO("server.loading", "Loading faction change quest pairs...");
LOG_INFO("server.loading", "Loading Faction Change Quest Pairs...");
sObjectMgr->LoadFactionChangeQuests();
LOG_INFO("server.loading", "Loading GM tickets...");
LOG_INFO("server.loading", "Loading GM Tickets...");
sTicketMgr->LoadTickets();
LOG_INFO("server.loading", "Loading GM surveys...");
LOG_INFO("server.loading", "Loading GM Surveys...");
sTicketMgr->LoadSurveys();
LOG_INFO("server.loading", "Loading client addons...");
LOG_INFO("server.loading", "Loading Client Addons...");
AddonMgr::LoadFromDB();
// pussywizard:
LOG_INFO("server.loading", "Deleting invalid mail items...");
LOG_INFO("server.loading", "Deleting Invalid Mail Items...");
LOG_INFO("server.loading", " ");
CharacterDatabase.Execute("DELETE mi FROM mail_items mi LEFT JOIN item_instance ii ON mi.item_guid = ii.guid WHERE ii.guid IS NULL");
CharacterDatabase.Execute("DELETE mi FROM mail_items mi LEFT JOIN mail m ON mi.mail_id = m.id WHERE m.id IS NULL");
CharacterDatabase.Execute("UPDATE mail m LEFT JOIN mail_items mi ON m.id = mi.mail_id SET m.has_items=0 WHERE m.has_items<>0 AND mi.mail_id IS NULL");
///- Handle outdated emails (delete/return)
LOG_INFO("server.loading", "Returning old mails...");
LOG_INFO("server.loading", "Returning Old Mails...");
LOG_INFO("server.loading", " ");
sObjectMgr->ReturnOrDeleteOldMails(false);
@@ -1995,7 +1995,7 @@ void World::SetInitialWorldSettings()
sObjectMgr->LoadEventScripts(); // must be after load Creature/Gameobject(Template/Data)
sObjectMgr->LoadWaypointScripts();
LOG_INFO("server.loading", "Loading spell script names...");
LOG_INFO("server.loading", "Loading Spell Script Names...");
sObjectMgr->LoadSpellScriptNames();
LOG_INFO("server.loading", "Loading Creature Texts...");
@@ -2007,24 +2007,24 @@ void World::SetInitialWorldSettings()
LOG_INFO("server.loading", "Loading Scripts...");
sScriptMgr->LoadDatabase();
LOG_INFO("server.loading", "Validating spell scripts...");
LOG_INFO("server.loading", "Validating Spell Scripts...");
sObjectMgr->ValidateSpellScripts();
LOG_INFO("server.loading", "Loading SmartAI scripts...");
LOG_INFO("server.loading", "Loading SmartAI Scripts...");
sSmartScriptMgr->LoadSmartAIFromDB();
LOG_INFO("server.loading", "Loading Calendar data...");
LOG_INFO("server.loading", "Loading Calendar Data...");
sCalendarMgr->LoadFromDB();
LOG_INFO("server.loading", "Initializing SpellInfo precomputed data..."); // must be called after loading items, professions, spells and pretty much anything
LOG_INFO("server.loading", "Initializing SpellInfo Precomputed Data..."); // must be called after loading items, professions, spells and pretty much anything
LOG_INFO("server.loading", " ");
sObjectMgr->InitializeSpellInfoPrecomputedData();
LOG_INFO("server.loading", "Initialize commands...");
LOG_INFO("server.loading", "Initialize Commands...");
Acore::ChatCommands::LoadCommandMap();
///- Initialize game time and timers
LOG_INFO("server.loading", "Initialize game time and timers");
LOG_INFO("server.loading", "Initialize Game Time and Timers");
LOG_INFO("server.loading", " ");
LoginDatabase.Execute("INSERT INTO uptime (realmid, starttime, uptime, revision) VALUES ({}, {}, 0, '{}')",
@@ -2099,25 +2099,25 @@ void World::SetInitialWorldSettings()
LOG_INFO("server.loading", "Loading Warden Action Overrides..." );
sWardenCheckMgr->LoadWardenOverrides();
LOG_INFO("server.loading", "Deleting expired bans...");
LOG_INFO("server.loading", "Deleting Expired Bans...");
LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate <= UNIX_TIMESTAMP() AND unbandate<>bandate"); // One-time query
LOG_INFO("server.loading", "Calculate next daily quest reset time...");
LOG_INFO("server.loading", "Calculate Next Daily Quest Reset Time...");
InitDailyQuestResetTime();
LOG_INFO("server.loading", "Calculate next weekly quest reset time..." );
LOG_INFO("server.loading", "Calculate Next Weekly Quest Reset Time..." );
InitWeeklyQuestResetTime();
LOG_INFO("server.loading", "Calculate next monthly quest reset time...");
LOG_INFO("server.loading", "Calculate Next Monthly Quest Reset Time...");
InitMonthlyQuestResetTime();
LOG_INFO("server.loading", "Calculate random battleground reset time..." );
LOG_INFO("server.loading", "Calculate Random Battleground Reset Time..." );
InitRandomBGResetTime();
LOG_INFO("server.loading", "Calculate deletion of old calendar events time...");
LOG_INFO("server.loading", "Calculate Deletion Of Old Calendar Events Time...");
InitCalendarOldEventsDeletionTime();
LOG_INFO("server.loading", "Calculate Guild cap reset time...");
LOG_INFO("server.loading", "Calculate Guild Cap Reset Time...");
LOG_INFO("server.loading", " ");
InitGuildResetTime();
@@ -2140,7 +2140,7 @@ void World::SetInitialWorldSettings()
if (sWorld->getBoolConfig(CONFIG_PRELOAD_ALL_NON_INSTANCED_MAP_GRIDS))
{
LOG_INFO("server.loading", "Loading all grids for all non-instanced maps...");
LOG_INFO("server.loading", "Loading All Grids For All Non-Instanced Maps...");
for (uint32 i = 0; i < sMapStore.GetNumRows(); ++i)
{
@@ -2152,7 +2152,7 @@ void World::SetInitialWorldSettings()
if (map)
{
LOG_INFO("server.loading", ">> Loading all grids for map {}", map->GetId());
LOG_INFO("server.loading", ">> Loading All Grids For Map {}", map->GetId());
map->LoadAllCells();
}
}
@@ -2162,15 +2162,15 @@ void World::SetInitialWorldSettings()
uint32 startupDuration = GetMSTimeDiffToNow(startupBegin);
LOG_INFO("server.loading", " ");
LOG_INFO("server.loading", "WORLD: World initialized in {} minutes {} seconds", (startupDuration / 60000), ((startupDuration % 60000) / 1000)); // outError for red color in console
LOG_INFO("server.loading", "WORLD: World Initialized In {} Minutes {} Seconds", (startupDuration / 60000), ((startupDuration % 60000) / 1000)); // outError for red color in console
LOG_INFO("server.loading", " ");
METRIC_EVENT("events", "World initialized", "World initialized in " + std::to_string(startupDuration / 60000) + " minutes " + std::to_string((startupDuration % 60000) / 1000) + " seconds");
METRIC_EVENT("events", "World initialized", "World Initialized In " + std::to_string(startupDuration / 60000) + " Minutes " + std::to_string((startupDuration % 60000) / 1000) + " Seconds");
if (sConfigMgr->isDryRun())
{
sMapMgr->UnloadAll();
LOG_INFO("server.loading", "AzerothCore dry run completed, terminating.");
LOG_INFO("server.loading", "AzerothCore Dry Run Completed, Terminating.");
exit(0);
}
}
@@ -2214,7 +2214,7 @@ void World::DetectDBCLang()
m_defaultDbcLocale = LocaleConstant(default_locale);
LOG_INFO("server.loading", "Using {} DBC Locale as default. All available DBC locales: {}", localeNames[GetDefaultDbcLocale()], availableLocalsStr.empty() ? "<none>" : availableLocalsStr);
LOG_INFO("server.loading", "Using {} DBC Locale As Default. All Available DBC locales: {}", localeNames[GetDefaultDbcLocale()], availableLocalsStr.empty() ? "<none>" : availableLocalsStr);
LOG_INFO("server.loading", " ");
}
@@ -2233,6 +2233,7 @@ void World::LoadAutobroadcasts()
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 autobroadcasts definitions. DB table `autobroadcast` is empty for this realm!");
LOG_INFO("server.loading", " ");
return;
}
@@ -2249,7 +2250,7 @@ void World::LoadAutobroadcasts()
++count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} autobroadcast definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} Autobroadcast Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -3326,7 +3327,7 @@ void World::LoadWorldStates()
m_worldstates[fields[0].Get<uint32>()] = fields[1].Get<uint32>();
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} world states in {} ms", m_worldstates.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} World States in {} ms", m_worldstates.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}