fix(Core): Further adjust packet structure for attack stop opcode. (#19438)

* Init.

* Fixy fix.
This commit is contained in:
Benjamin Jackson
2024-07-19 05:58:58 -04:00
committed by GitHub
parent 2d1e4393ba
commit 94d3caaf1b
2 changed files with 2 additions and 4 deletions

View File

@@ -89,9 +89,8 @@ void WorldSession::SendAttackStop(Unit const* enemy)
if (enemy)
{
uint8 nowDead = enemy->isDead();
data << enemy->GetPackGUID(); // must be packed guid
data << nowDead;
data << (uint32)enemy->isDead();
}
SendPacket(&data);
}