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Cleaning unused variables
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@@ -8835,7 +8835,7 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
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if (!roll_chance_i(aurEff->GetAmount()))
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{
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// Xinef: dont allow normal proc to override set one
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if (Aura* aura = GetAura((trigger_spell_id == 46916) ? 71072 : 71069))
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if (GetAura((trigger_spell_id == 46916) ? 71072 : 71069))
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return false;
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// Xinef: just to be sure
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RemoveAurasDueToSpell(70849);
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