From 91cd42ef918749809bbb4c0a2de5d668f5366ac4 Mon Sep 17 00:00:00 2001 From: Andrew <47818697+Nyeriah@users.noreply.github.com> Date: Mon, 10 Feb 2025 05:28:19 -0300 Subject: [PATCH] fix(Scripts/SunwellPlateau): Clear basic events on death (#21374) --- .../scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp index 709cae438..449ea61b8 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp @@ -140,6 +140,7 @@ struct boss_felmyst : public BossAI void JustDied(Unit* killer) override { BossAI::JustDied(killer); + me->m_Events.KillAllEvents(false); Talk(YELL_DEATH); instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_FOG_OF_CORRUPTION_CHARM);