diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 70cd22535..d23d34f53 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -3991,10 +3991,10 @@ void ObjectMgr::LoadPlayerInfo() PlayerClassInfo* pClassInfo = _playerClassInfo[class_]; - // fatal error if no level 1 data + // fatal error if no initial level data if (!pClassInfo->levelInfo || (pClassInfo->levelInfo[sWorld->getIntConfig(CONFIG_START_PLAYER_LEVEL) - 1].basehealth == 0 && class_ != CLASS_DEATH_KNIGHT) || (pClassInfo->levelInfo[sWorld->getIntConfig(CONFIG_START_HEROIC_PLAYER_LEVEL) - 1].basehealth == 0 && class_ == CLASS_DEATH_KNIGHT)) { - LOG_ERROR("sql.sql", "Class {} Level 1 does not have health/mana data!", class_); + LOG_ERROR("sql.sql", "Class {} initial level does not have health/mana data!", class_); exit(1); } @@ -4003,7 +4003,7 @@ void ObjectMgr::LoadPlayerInfo() { if ((pClassInfo->levelInfo[level].basehealth == 0 && class_ != CLASS_DEATH_KNIGHT) || (level >= sWorld->getIntConfig(CONFIG_START_HEROIC_PLAYER_LEVEL) && pClassInfo->levelInfo[level].basehealth == 0 && class_ == CLASS_DEATH_KNIGHT)) { - LOG_ERROR("sql.sql", "Class {} Level {} does not have health/mana data. Using stats data of level {}.", class_, level + 1, level); + LOG_ERROR("sql.sql", "Class {} level {} does not have health/mana data. Using stats data of level {}.", class_, level + 1, level); pClassInfo->levelInfo[level] = pClassInfo->levelInfo[level - 1]; } } @@ -4125,10 +4125,10 @@ void ObjectMgr::LoadPlayerInfo() if (sWorld->getIntConfig(CONFIG_EXPANSION) < EXPANSION_WRATH_OF_THE_LICH_KING && class_ == CLASS_DEATH_KNIGHT) continue; - // fatal error if no level 1 data + // fatal error if no initial level data if (!info->levelInfo || (info->levelInfo[sWorld->getIntConfig(CONFIG_START_PLAYER_LEVEL) - 1].stats[0] == 0 && class_ != CLASS_DEATH_KNIGHT) || (info->levelInfo[sWorld->getIntConfig(CONFIG_START_HEROIC_PLAYER_LEVEL) - 1].stats[0] == 0 && class_ == CLASS_DEATH_KNIGHT)) { - LOG_ERROR("sql.sql", "Race {} Class {} initial level does not have stats data!", race, class_); + LOG_ERROR("sql.sql", "Race {} class {} initial level does not have stats data!", race, class_); exit(1); } @@ -4137,7 +4137,7 @@ void ObjectMgr::LoadPlayerInfo() { if ((info->levelInfo[level].stats[0] == 0 && class_ != CLASS_DEATH_KNIGHT) || (level >= sWorld->getIntConfig(CONFIG_START_HEROIC_PLAYER_LEVEL) && info->levelInfo[level].stats[0] == 0 && class_ == CLASS_DEATH_KNIGHT)) { - LOG_ERROR("sql.sql", "Race {} Class {} Level {} does not have stats data. Using stats data of level {}.", race, class_, level + 1, level); + LOG_ERROR("sql.sql", "Race {} class {} level {} does not have stats data. Using stats data of level {}.", race, class_, level + 1, level); info->levelInfo[level] = info->levelInfo[level - 1]; } } @@ -4202,7 +4202,7 @@ void ObjectMgr::LoadPlayerInfo() } } - LOG_INFO("server.loading", ">> Loaded {} Xp For Level Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime)); + LOG_INFO("server.loading", ">> Loaded {} XP For Level Definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime)); LOG_INFO("server.loading", " "); } }