feat(Core/Pathing): Add path_id to PathEndReached (#10021)

This commit is contained in:
Malcrom
2022-01-05 09:59:33 -04:00
committed by GitHub
parent e28bdf9bde
commit 911e8b4d12
2 changed files with 2 additions and 2 deletions

View File

@@ -133,7 +133,7 @@ public:
virtual void MovementInform(uint32 /*type*/, uint32 /*id*/) {}
// Called at MovePath End
virtual void PathEndReached() {}
virtual void PathEndReached(uint32 /*pathId*/) {}
void OnCharmed(bool apply) override;

View File

@@ -137,8 +137,8 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature* creature)
// Xinef: moved the upper IF here
if ((i_currentNode == i_path->size() - 1) && !repeating) // If that's our last waypoint
{
creature->AI()->PathEndReached(path_id);
creature->GetMotionMaster()->Initialize();
creature->AI()->PathEndReached();
return false;
}