feat(Core/Movement): Allow waypoints to use 0 as valid facing value (#11681)

* feat(Core/Movement): Allow waypoints to use 0 as valid facing value

* cherry-pick commit (4747515872)

Co-Authored-By: Ovah <18347559+Ovahlord@users.noreply.github.com>

* Update SmartScriptMgr.h

* a

* Update SmartAI.cpp

* Update SmartAI.cpp

* Update SmartAI.cpp

* typo

* Update SmartAI.cpp

* Update SmartAI.cpp

* Compile fix

* compile #2

* Update WaypointMgr.h

* Update SmartScriptMgr.h

* compile fix again

Co-authored-by: Ovah <18347559+Ovahlord@users.noreply.github.com>
Co-authored-by: MDIC <joshua.lee.betts@gmail.com>
This commit is contained in:
Kitzunu
2022-05-21 23:42:41 +02:00
committed by GitHub
parent 92cf37731a
commit 90fccacad5
7 changed files with 27 additions and 15 deletions

View File

@@ -257,9 +257,9 @@ void SmartAI::PausePath(uint32 delay, bool forced)
me->GetMotionMaster()->MoveIdle();//force stop
auto waypoint = mWayPoints->find(mCurrentWPID);
if (float orientation = waypoint->second->o)
if (waypoint->second->o.has_value())
{
me->SetFacingTo(orientation);
me->SetFacingTo(waypoint->second->o.has_value());
}
}
GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_PAUSED, nullptr, mCurrentWPID, GetScript()->GetPathId());