diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 02c631261..e941a42a8 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1683,7 +1683,7 @@ void Spell::SelectImplicitTrajTargets(SpellEffIndex effIndex, SpellImplicitTarge if (a > -0.0001f) a = 0; - LOG_ERROR("spells", "Spell::SelectTrajTargets: a {} b {}", a, b); + LOG_DEBUG("spells", "Spell::SelectTrajTargets: a {} b {}", a, b); // Xinef: hack for distance, many trajectory spells have RangeEntry 1 (self) float bestDist = m_spellInfo->GetMaxRange(false) * 2;