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fix(Core\Scripts): Veridian Broodlings SAI moved into C++ and fixed movement issue after casting (#8638)
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INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1634719155364267500');
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DELETE FROM `smart_scripts` WHERE `entryorguid`=17589 AND `source_type`=0;
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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(17589, 0, 0, 0, 0, 0, 100, 0, 0, 0, 12000, 14000, 0, 11, 21067, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Veridian Broodling - In combat - Spellcast Poison Bolt');
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