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fix(Scripts/IcecrownCitadel): Fix Nerubar Broodkeeper flickering anim… (#15642)
* fix(Scripts/IcecrownCitadel): Fix Nerubar Broodkeeper flickering animation
partial cherry-pick of f8db738e8d
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
Co-Authored-By: Houston <69751143+HoustonCore@users.noreply.github.com>
Co-Authored-By: Lucas Nascimento <keader.android@gmail.com>
* Update icecrown_citadel.cpp
* fix the spiders before sindragosa as well
* Update icecrown_citadel.cpp
---------
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
Co-authored-by: Houston <69751143+HoustonCore@users.noreply.github.com>
Co-authored-by: Lucas Nascimento <keader.android@gmail.com>
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@@ -0,0 +1,6 @@
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UPDATE `creature_template` SET `flags_extra`=512 WHERE `entry` IN (36725,38058);
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UPDATE `creature_template_addon` SET `bytes1`=0 WHERE `entry` IN (36725,38058);
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UPDATE `creature_template_movement` SET `Flight`=0, `Ground`=1 WHERE `CreatureId` IN (36725,38058);
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UPDATE `creature_template` SET `flags_extra` = `flags_extra` | 512 WHERE `entry` IN (37501, 37502, 38197, 38198);
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UPDATE `smart_scripts` SET `event_param1` = 16 WHERE `entryorguid` IN (37501, 37502) AND `source_type` = 0 AND `event_type` = 34;
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