From 8e51041885691677d57fc08361476f71714d158d Mon Sep 17 00:00:00 2001 From: Andrew <47818697+Nyeriah@users.noreply.github.com> Date: Sat, 29 Nov 2025 06:15:56 -0300 Subject: [PATCH] fix(Core/Player): Use uint8 for combat rating loop index (#23956) --- src/server/game/Entities/Player/PlayerUpdates.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Player/PlayerUpdates.cpp b/src/server/game/Entities/Player/PlayerUpdates.cpp index 1d3b5788b..9a4427ce4 100644 --- a/src/server/game/Entities/Player/PlayerUpdates.cpp +++ b/src/server/game/Entities/Player/PlayerUpdates.cpp @@ -701,7 +701,7 @@ void Player::UpdateRating(CombatRating cr) void Player::UpdateAllRatings() { - for (uint cr = 0; cr < MAX_COMBAT_RATING; ++cr) + for (uint8 cr = 0; cr < MAX_COMBAT_RATING; ++cr) UpdateRating(CombatRating(cr)); }