feat(Core/WorldState): init Scourge Invasion pre-wrath event (#22286)

Co-authored-by: Orozxy <crusadermeile@gmail.com>
Co-authored-by: Killerwife <killerwife@gmail.com>
Co-authored-by: Ryan Turner <AugustoMendes4426@gmail.com>
This commit is contained in:
Jelle Meeus
2025-07-12 20:54:18 +02:00
committed by GitHub
parent 68bac6ee0c
commit 8e083fbde3
13 changed files with 8947 additions and 5 deletions

View File

@@ -39,9 +39,18 @@ public:
{ "gatecounter", HandleSunwellGateCounterCommand, SEC_ADMINISTRATOR, Console::Yes },
};
static ChatCommandTable scourgeInvasionCommandTable =
{
{ "show", HandleScourgeInvasionCommand, SEC_ADMINISTRATOR, Console::Yes },
{ "state", HandleScourgeInvasionStateCommand, SEC_ADMINISTRATOR, Console::Yes },
{ "battleswon", HandleScourgeInvasionBattlesWonCommand, SEC_ADMINISTRATOR, Console::Yes },
{ "startzone", HandleScourgeInvasionStartZone, SEC_ADMINISTRATOR, Console::Yes },
};
static ChatCommandTable worldStateCommandTable =
{
{ "sunsreach", sunsreachCommandTable }
{ "sunsreach", sunsreachCommandTable },
{ "scourgeinvasion", scourgeInvasionCommandTable }
};
static ChatCommandTable commandTable =
@@ -118,6 +127,46 @@ public:
handler->PSendSysMessage(sWorldState->GetSunsReachPrintout());
return true;
}
static bool HandleScourgeInvasionCommand(ChatHandler* handler)
{
handler->PSendSysMessage(sWorldState->GetScourgeInvasionPrintout());
return true;
}
static bool HandleScourgeInvasionStateCommand(ChatHandler* handler, uint32 value)
{
if (value >= SI_STATE_MAX)
{
handler->PSendSysMessage("Syntax: .worldstate scourgeinvasion state <value>.");
handler->PSendSysMessage("Valid values are: 0 (Disabled), 1 (Enabled).");
return true;
}
sWorldState->SetScourgeInvasionState(SIState(value));
handler->PSendSysMessage("Scourge Invasion state set to {}.", value);
handler->PSendSysMessage(sWorldState->GetScourgeInvasionPrintout());
return true;
}
static bool HandleScourgeInvasionBattlesWonCommand(ChatHandler* /* handler */, int32 value)
{
sWorldState->AddBattlesWon(value);
return true;
}
static bool HandleScourgeInvasionStartZone(ChatHandler* handler, uint32 value)
{
if (value >= SI_TIMER_MAX)
{
handler->PSendSysMessage("Syntax: .worldstate scourgeinvasion startzone <value>.\nvalid values: 0-7");
return true;
}
sWorldState->StartZoneEvent(SIZoneIds(value));
handler->PSendSysMessage("Scourge Invasion event started for zone {}.", value);
handler->PSendSysMessage(sWorldState->GetScourgeInvasionPrintout());
return true;
}
};
void AddSC_worldstate_commandscript()

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,427 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SCOURGE_INVASION_H
#define SCOURGE_INVASION_H
enum ScourgeInvasionSpells
{
SPELL_SPIRIT_PARTICLES_PURPLE = 28126, // Purple Minions Aura.
// GameObject Necropolis
SPELL_SUMMON_NECROPOLIS_CRITTERS = 27866, // Spawns NPCs Necropolis Health and Necropolis.
// Necropolis Health -> Necropolis
SPELL_DESPAWNER_OTHER = 28349, // Casted by the NPC "Necropolis health" after getting hit by,
// on the NPC "Necropolis" which destroys itself and the Necropolis Object.
// Necropolis Health
SPELL_ZAP_NECROPOLIS = 28386, // There are always 3 Necrotic Shards spawns per Necropolis. This Spell is castet on the NPC "Necropolis Health" if a Shard dies and does 40 Physical damage.
// NPC "Necropolis Health" has 42 health. 42 health / 3 Shards = 14 damage.
// We have set the armor value from the NPC "Necropolis Health" to 950 to reduce the damage from 40 to 14.
// Necropolis -> Proxy
SPELL_COMMUNIQUE_TIMER_NECROPOLIS = 28395, // Periodically triggers 28373 Communique, Necropolis-to-Proxies every 15 seconds.
SPELL_COMMUNIQUE_NECROPOLIS_TO_PROXIES = 28373, // purple bolt Visual (BIG).
// Proxy -> Necropolis
SPELL_COMMUNIQUE_PROXY_TO_NECROPOLIS = 28367, // Purple bolt Visual (SMALL).
// Proxy -> Relay
SPELL_COMMUNIQUE_PROXY_TO_RELAY = 28366, // purple bolt Visual (BIG).
// Relay -> Proxy
SPELL_COMMUNIQUE_RELAY_TO_PROXY = 28365, // Purple bolt Visual (SMALL).
// Relay -> Shard
SPELL_COMMUNIQUE_RELAY_TO_CAMP = 28326, // Purple bolt Visual (BIG).
// Shard
SPELL_CREATE_CRYSTAL = 28344, // Spawn a Necrotic Shard.
SPELL_CREATE_CRYSTAL_CORPSE = 27895, // Summon (Damaged Necrotic Shard).
SPELL_CAMP_RECEIVES_COMMUNIQUE = 28449, // Impact Visual.
SPELL_COMMUNIQUE_TIMER_CAMP = 28346, // Cast on npc_necrotic_shard on spawn? Periodically triggers 28345 Communique Trigger every 35 seconds.
SPELL_COMMUNIQUE_TRIGGER = 28345, // Triggers 28281 SPELL_COMMUNIQUE_CAMP_TO_RELAY via void Spell::EffectDummy.
SPELL_DAMAGE_CRYSTAL = 28041, // 100 Damage (Physical). Casted on itself, if 16143 (Shadow of Doom) spawns.
SPELL_SOUL_REVIVAL = 28681, // Increases all damage caused by 10%.
SPELL_CAMP_TYPE_GHOST_SKELETON = 28197, // Camp Type, tells the NPC "Scourge Invasion Minion, finder" which Camp type the Shard has.
SPELL_CAMP_TYPE_GHOST_GHOUL = 28198, // ""
SPELL_CAMP_TYPE_GHOUL_SKELETON = 28199, // ""
SPELL_MINION_SPAWNER_SMALL = 27887, // Triggers 27885 (Disturb Minion Trap, small) every 5 seconds. Activates up to 3 unknown Objects wich spawns the Minions.
SPELL_MINION_SPAWNER_BUTTRESS = 27888, // Triggers 27886 (Disturb Minion Trap, Buttress) every 1 hour. Activates unknown Objects, They may also spawn the Cultists.
SPELL_CHOOSE_CAMP_TYPE = 28201, // casted by Necrotic Shard.
// Shard -> Relay
SPELL_COMMUNIQUE_CAMP_TO_RELAY = 28281, // Purple bolt Visual (SMALL)
SPELL_COMMUNIQUE_CAMP_TO_RELAY_DEATH = 28351, // Visual when Damaged Necrotic Shard dies.
// Camp - Minion spawning system
SPELL_FIND_CAMP_TYPE = 28203, // casted by Scourge Invasion Minion, finder.
// Scourge Invasion Minion, spawner, Ghost/Ghoul
SPELL_PH_SUMMON_MINION_TRAP_GHOST_GHOUL = 27883,
// Scourge Invasion Minion, spawner, Ghost/Skeleton
SPELL_PH_SUMMON_MINION_TRAP_GHOST_SKELETON = 28186,
// Scourge Invasion Minion, spawner, Ghoul/Skeleton
SPELL_PH_SUMMON_MINION_TRAP_GHOUL_SKELETON = 28187,
// Minions Spells
SPELL_ZAP_CRYSTAL = 28032, // 15 damage to a Necrotic Shard on death.
SPELL_MINION_SPAWN_IN = 28234, // Pink Lightning.
SPELL_SPIRIT_SPAWN_OUT = 17680, // Makes invisible.
SPELL_MINION_DESPAWN_TIMER = 28090, // Triggers 28091 (Despawner, self) every 150 seconds. Triggers 17680 SPELL_SPIRIT_SPAWN_OUT via void Spell::EffectDummy.
SPELL_CONTROLLER_TIMER = 28095, // Triggers 28091 (Despawner, self) every 60 seconds for 1 hour. (Unknown who is casting this).
SPELL_DESPAWNER_SELF = 28091, // Trigger from Spell above.
SPELL_SUMMON_SCOURGE_CONTROLLER = 28092,
// Minion Abilities
SPELL_SCOURGE_STRIKE = 28265, // Pink Lightning (Instakill).
SPELL_ENRAGE = 8599, // Used by 16141 (Ghoul Berserker).
SPELL_BONE_SHARDS = 17014, // [shortest sniff CD: 16,583 seconds] Used by 16299 (Skeletal Shocktrooper).
SPELL_INFECTED_BITE = 7367, // [shortest sniff CD: 13,307 seconds] Used by 16141 (Ghoul Berserker).
SPELL_DEMORALIZING_SHOUT = 16244, // [shortest sniff CD: 19,438 seconds] Used by 16298 (Spectral Soldier).
SPELL_SUNDER_ARMOR = 21081, // [shortest sniff CD: 6,489 seconds] Used by 16298 (Spectral Soldier).
SPELL_SHADOW_WORD_PAIN = 589, // Used by 16438 (Skeletal Trooper).
SPELL_DUAL_WIELD = 674, // Used by Skeletal Soldier and Skeletal Shocktrooper.
// Marks of the Dawn
SPELL_CREATE_LESSER_MARK_OF_THE_DAWN = 28319, // Create Lesser Mark of the Dawn.
SPELL_CREATE_MARK_OF_THE_DAWN = 28320, // Create Mark of the Dawn.
SPELL_CREATE_GREATER_MARK_OF_THE_DAWN = 28321, // Create Greater Mark of the Dawn.
// Rare Minions
SPELL_KNOCKDOWN = 16790, // Used by 14697 (Lumbering Horror).
SPELL_TRAMPLE = 5568, // Used by 14697 (Lumbering Horror).
SPELL_AURA_OF_FEAR = 28313, // Used by 14697 (Lumbering Horror).
SPELL_RIBBON_OF_SOULS = 16243, // [shortest sniff CD: 1,638 seconds] Used by 16379 (Spirit of the Damned).
SPELL_PSYCHIC_SCREAM = 22884, // or 26042, used by 16379 (Spirit of the Damned).
SPELL_MINION_DESPAWN_TIMER_UNCOMMON = 28292, // Triggers 28091 (Despawner, self) every 10 minutes. Triggers 17680 SPELL_SPIRIT_SPAWN_OUT via void Spell::EffectDummy.
SPELL_ARCANE_BOLT = 13748, /* 20720 Used by 16380 (Bone Witch).
https://classicdb.ch/?npc=16380#abilities says 13748 but 20720 is the only "Arcane Bolt" whichs requires no mana.
Danage is very high, so i guess it has a very long cd.
Spell description in the Bestiary is: Hurls a magical bolt at an enemy, inflicting Arcane damage.
*/
// Cultist Engineer
SPELL_CREATE_SUMMONER_SHIELD = 28132, // Summon Object - Temporary (181142),
// Casted exactly the same time with 28234 (Minion Spawn-in) on spawn.
SPELL_BUTTRESS_CHANNEL = 28078, // Channeled by Cultist Engineer on Damaged Necrotic Shard shortly after spawning.
SPELL_BUTTRESS_TRAP = 28054, // Unknown.
SPELL_KILL_SUMMONER_SUMMON_BOSS = 28250, // Reagents, 1 Necrotic Rune
// Probably used to spawn Shadow of Doom. Casting sequence (All these [x] spells are being casted the following order within 1-2 seconds):
SPELL_PH_KILL_SUMMONER_BUFF = 27852, // [1] Casted by Cultist on Player.
SPELL_KILL_SUMMONER_WHO_WILL_SUMMON_BOSS = 27894, // [2] Casted by Player on Cultist.
SPELL_QUIET_SUICIDE = 3617, // [3] Instakill, casted exactly same time as 31316 (Summon Boss Buff).
SPELL_SUMMON_BOSS_BUFF = 31316, // [4] Summon Boss Buff, casted on Player
SPELL_SUMMON_BOSS = 31315, /* [5] Reagents, 8 Necrotic Rune, Summon (Shadow of Doom) for 1 hour.
The question is: What happens after this hour if the Shadow of Doom despawns?
Do the cultists respawn and channeling again on the damaged shard or
Does the Necrotic crystal respawn without Cultists or Shadows of Doom?
*/
// Shadow of Doom
SPELL_SPAWN_SMOKE = 10389, // Spawning Visual.
SPELL_ZAP_CRYSTAL_CORPSE = 28056, // Casted on Shard if Shadow of Doom dies.
SPELL_MINDFLAY = 16568,
SPELL_FEAR = 12542,
// Pallid Horror - Patchwerk Terror (also uses: 28315)
SPELL_SUMMON_CRACKED_NECROTIC_CRYSTAL = 28424, // Alliance.
SPELL_SUMMON_FAINT_NECROTIC_CRYSTAL = 28699, // Horde.
SPELL_DAMAGE_VS_GUARDS = 28364, // [shortest sniff CD: 11 seconds, longest 81 sec] hits 13839 (Royal Dreadguard).
// Flameshocker (also uses: 28234, 17680)
SPELL_FLAMESHOCKERS_TOUCH = 28314, // [shortest sniff CD: 30 seconds]
SPELL_FLAMESHOCKERS_REVENGE = 28323, // On death.
SPELL_FLAMESHOCKERS_TOUCH2 = 28329, // [shortest sniff CD: 30 seconds]
SPELL_FLAMESHOCKER_IMMOLATE_VISUAL = 28330
/*
These spells are not used by any NPCs or GameObjects.
The [PH] in the name means it's a placeholder. B often adds that to the names of things they add to the game but haven't finalized.
The fact that the [PH] is still there means the quest was never finished. (Google)
SPELL_PH_SUMMON_MINION_PARENT_GHOST_GHOUL = 28183,
SPELL_PH_SUMMON_MINION_PARENT_GHOST_SKELETON = 28184,
SPELL_PH_SUMMON_MINION_PARENT_GHOUL_SKELETON = 28185,
SPELL_PH_GET_TOKEN = 27922, // Create Item "Necrotic Rune".
SPELL_PH_BUTTRESS_ACTIVATOR = 28086,
SPELL_PH_CRYSTAL_CORPSE_DESPAWN = 28020,
SPELL_PH_CRYSTAL_CORPSE_TIMER = 28018, // Triggers 28020 ([PH] Crystal Corpse Despawn) after 2 hours.
SPELL_PH_CYSTAL_BAZOOKA = 27849,
SPELL_PH_SUMMON_BUTTRESS = 28024, // Summon (Cultist Engineer) for 1 hour.
SPELL_DND_SUMMON_CRYSTAL_MINION_FINDER = 28227,
*/
};
enum ScourgeInvasionNPC
{
// Visible NPCs
NPC_NECROTIC_SHARD = 16136,
NPC_DAMAGED_NECROTIC_SHARD = 16172,
NPC_CULTIST_ENGINEER = 16230,
NPC_SHADOW_OF_DOOM = 16143,
// Camp Helpers (invisible)
NPC_SCOURGE_INVASION_MINION_FINDER = 16356, // Casting 28203 (Find Camp Type).
NPC_SCOURGE_INVASION_MINION_SPAWNER_GHOST_GHOUL = 16306,
NPC_SCOURGE_INVASION_MINION_SPAWNER_GHOST_SKELETON = 16336,
NPC_SCOURGE_INVASION_MINION_SPAWNER_GHOUL_SKELETON = 16338,
// Necropolis Helpers (invisible)
NPC_NECROPOLIS = 16401,
NPC_NECROPOLIS_HEALTH = 16421,
NPC_NECROPOLIS_PROXY = 16398,
NPC_NECROPOLIS_RELAY = 16386,
// Minions
NPC_SKELETAL_SHOCKTROOPER = 16299,
NPC_GHOUL_BERSERKER = 16141,
NPC_SPECTRAL_SOLDIER = 16298,
// Rare Minions
NPC_LUMBERING_HORROR = 14697,
NPC_BONE_WITCH = 16380,
NPC_SPIRIT_OF_THE_DAMNED = 16379,
// 50 Zones cleared
NPC_ARGENT_DAWN_INITIATE = 16384,
NPC_ARGENT_DAWN_CLERIC = 16435,
// 100 Zones cleared
NPC_ARGENT_DAWN_PRIEST = 16436,
NPC_ARGENT_DAWN_PALADIN = 16395,
// 150 Zones cleared
NPC_ARGENT_DAWN_CRUSADER = 16433,
NPC_ARGENT_DAWN_CHAMPION = 16434,
// Low level Minions
NPC_SKELETAL_TROOPER = 16438,
NPC_SPECTRAL_SPIRIT = 16437,
NPC_SKELETAL_SOLDIER = 16422,
NPC_SPECTRAL_APPARITATION = 16423,
// Stormwind - Undercity Attacks https://www.youtube.com/watch?v=c0QjLqHVPRU&t=17s
// NPC_PALLID_HORROR = 16394,
// NPC_PATCHWORK_TERROR = 16382,
NPC_CRACKED_NECROTIC_CRYSTAL = 16431,
NPC_FAINT_NECROTIC_CRYSTAL = 16531,
NPC_FLAMESHOCKER = 16383,
NPC_HIGHLORD_BOLVAR_FORDRAGON = 1748,
NPC_VARIAN = 29611,
NPC_LADY_SYLVANAS_WINDRUNNER = 10181,
NPC_VARIMATHRAS = 2425,
NPC_ROYAL_DREADGUARD = 13839,
NPC_STORMWIND_ROYAL_GUARD = 1756,
NPC_UNDERCITY_ELITE_GUARDIAN = 16432,
NPC_UNDERCITY_GUARDIAN = 5624,
NPC_DEATHGUARD_ELITE = 7980,
NPC_STORMWIND_CITY_GUARD = 68,
NPC_STORMWIND_ELITE_GUARD = 16396,
// Citizens
NPC_RENATO_GALLINA = 1432,
NPC_MICHAEL_GARRETT = 4551,
NPC_HANNAH_AKELEY = 4575,
NPC_INNKEEPER_NORMAN = 6741,
NPC_OFFICER_MALOOF = 15766,
NPC_STEPHANIE_TURNER = 6174,
NPC_THOMAS_MILLER = 3518,
NPC_WILLIAM_MONTAGUE = 4549
};
enum ScourgeInvasionObjects
{
// Invisible Objects
GO_BUTTRESS_TRAP = 181112, // [Guessed] Those objects can't be sniffed and are not available in any database.
GO_SUMMON_MINION_TRAP_GHOST_GHOUL = 181111, // Object is not in sniffed files or any database such as WoWHead, but spell 28196 (Create Minion Trap: Ghost/Skeleton) should probably summon them.
GO_SUMMON_MINION_TRAP_GHOST_SKELETON = 181155, // ""
GO_SUMMON_MINION_TRAP_GHOUL_SKELETON = 181156, // ""
// Visible Objects
GO_SUMMON_CIRCLE = 181136,
GO_SUMMONER_SHIELD = 181142,
GO_UNDEAD_FIRE = 181173,
GO_UNDEAD_FIRE_AURA = 181174,
GO_SKULLPILE_01 = 181191,
GO_SKULLPILE_02 = 181192,
GO_SKULLPILE_03 = 181193,
GO_SKULLPILE_04 = 181194,
GO_NECROPOLIS_TINY = 181154, // Necropolis (scale 1.0).
GO_NECROPOLIS_SMALL = 181373, // Necropolis (scale 1.5).
GO_NECROPOLIS_MEDIUM = 181374, // Necropolis (scale 2.0).
GO_NECROPOLIS_BIG = 181215, // Necropolis (scale 2.5).
GO_NECROPOLIS_HUGE = 181223, // Necropolis (scale 3.5).
GO_NECROPOLIS_CITY = 181172, // Necropolis at the Citys (scale 2.5).
};
enum ScourgeInvasionMisc
{
ITEM_NECROTIC_RUNE = 22484,
ACTION_FLAMESHOCKER_SCHEDULE_DESPAWN = 1, // Used by Flameshocker to schedule despawn.
};
enum ScourgeInvasionNPCEvents
{
EVENT_SHARD_MINION_SPAWNER_SMALL = 1,
EVENT_SHARD_MINION_SPAWNER_BUTTRESS = 2,
EVENT_SPAWNER_SUMMON_MINION = 3,
EVENT_SHARD_FIND_DAMAGED_SHARD = 4,
EVENT_CULTIST_CHANNELING = 5,
EVENT_HERALD_OF_THE_LICH_KING_YELL = 6,
// EVENT_HERALD_OF_THE_LICH_KING_ZONE_START = 7,
// EVENT_HERALD_OF_THE_LICH_KING_ZONE_STOP = 8,
EVENT_HERALD_OF_THE_LICH_KING_UPDATE = 9,
// Shadow of Doom Events
EVENT_DOOM_MINDFLAY = 20,
EVENT_DOOM_FEAR = 21,
EVENT_DOOM_START_ATTACK = 22,
// Rare Events
EVENT_RARE_KNOCKDOWN = 31,
EVENT_RARE_TRAMPLE = 32,
EVENT_RARE_RIBBON_OF_SOULS = 33,
// Minion Events
EVENT_MINION_ENRAGE = 40,
EVENT_MINION_BONE_SHARDS = 41,
EVENT_MINION_INFECTED_BITE = 42,
EVENT_MINION_DAZED = 43,
EVENT_MINION_DEMORALIZING_SHOUT = 44,
EVENT_MINION_SUNDER_ARMOR = 45,
EVENT_MINION_ARCANE_BOLT = 46,
EVENT_MINION_PSYCHIC_SCREAM = 47,
EVENT_MINION_SCOURGE_STRIKE = 48,
EVENT_MINION_SHADOW_WORD_PAIN = 49,
EVENT_MINION_FLAMESHOCKERS_TOUCH = 50,
EVENT_MINION_FLAMESHOCKERS_DESPAWN = 51,
// Pallid Horror Events
EVENT_PALLID_RANDOM_YELL = 52,
EVENT_PALLID_SPELL_DAMAGE_VS_GUARDS = 53,
EVENT_SYLVANAS_ANSWER_YELL = 54,
EVENT_PALLID_RANDOM_SAY = 55,
EVENT_PALLID_SUMMON_FLAMESHOCKER = 56
};
enum ScourgeInvasionQuests
{
QUEST_UNDER_THE_SHADOW = 9153,
QUEST_CRACKED_NECROTIC_CRYSTAL = 9292,
QUEST_FAINT_NECROTIC_CRYSTAL = 9310
};
enum ScourgeInvasionTalk
{
HERALD_OF_THE_LICH_KING_SAY_ATTACK_START = 0,
HERALD_OF_THE_LICH_KING_SAY_ATTACK_END = 1,
HERALD_OF_THE_LICH_KING_SAY_ATTACK_RANDOM = 2,
PALLID_HORROR_SAY_RANDOM_YELL = 0,
SHADOW_OF_DOOM_SAY_AGGRO = 0,
SYLVANAS_SAY_ATTACK_END = 3,
VARIAN_SAY_ATTACK_END = 3
};
enum ScourgeInvasionLang
{
// Pallid Horror random yelling every 65-300 seconds
BCT_PALLID_HORROR_YELL1 = 12329, // What? This not Naxxramas! We not like this place... destroy!
BCT_PALLID_HORROR_YELL2 = 12327, // Raaarrrrggghhh! We come for you!
BCT_PALLID_HORROR_YELL3 = 12326, // Kel'Thuzad say to tell you... DIE!
BCT_PALLID_HORROR_YELL4 = 12342, // Why you run away? We make your corpse into Scourge.
BCT_PALLID_HORROR_YELL5 = 12343, // No worry, we find you.
BCT_PALLID_HORROR_YELL6 = 12330, // You spare parts! We make more Scourge in necropolis.
BCT_PALLID_HORROR_YELL7 = 12328, // Hahaha, your guards no match for Scourge!
BCT_PALLID_HORROR_YELL8 = 12325, // We come destroy puny ones!
// Undercity Guardian
BCT_UNDERCITY_GUARDIAN_ROGUES_QUARTER = 12336, // Rogues' Quarter attacked by Scourge! Help!
BCT_UNDERCITY_GUARDIAN_MAGIC_QUARTER = 12335, // Scourge attack Magic Quarter!
BCT_UNDERCITY_GUARDIAN_TRADE_QUARTER = 12353, // There Scourge outside Trade Quarter!
BCT_UNDERCITY_GUARDIAN_SEWERS = 12334, // Scourge in sewers! We need help!
// Undercity Elite Guardian
BCT_UNDERCITY_ELITE_GUARDIAN_1 = 12354, // Scourge inside Trade Quarter! Destroy!
// Royal Dreadguard
BCT_UNDERCITY_ROYAL_DREADGUARD_1 = 12337, // The Scourge are at the entrance to the Royal Quarter! Kill them!!
// Varimathras
BCT_UNDERCITY_VARIMATHRAS_1 = 12333, // Dreadguard, hold your line. Halt the advance of those Scourge!
// Lady Sylvanas Windrunner
BCT_UNDERCITY_SYLVANAS_1 = 12331, // The Scourge attack against my court has been eliminated. You may go about your business.
BCT_UNDERCITY_SYLVANAS_2 = 12332, // My Royal Dreadguard, you will deal with this matter as befits your station. That, or you will wish that you had.
// Citizens
BCT_UNDERCITY_RANDOM_1 = 12355, // Scourge spotted nearby!
BCT_STORMWIND_RANDOM_1 = 12366, // Scourge spotted nearby! Renato Gallina
BCT_UNDERCITY_RANDOM_2 = 12356, // I just saw a Scourge! Kill it!
BCT_STORMWIND_RANDOM_2 = 12367, // I just saw a Scourge! Kill it! Thomas Miller
BCT_UNDERCITY_RANDOM_3 = 12357, // Did you see that? There's a Scourge over there! Michael Garrett, Hannah Akeley
BCT_STORMWIND_RANDOM_3 = 12368, // Did you see that? There's a Scourge over there! Thomas Miller
BCT_UNDERCITY_RANDOM_4 = 12359, // There's one of the Scourge, right over there! Innkeeper Norman, Michael Garrett
BCT_STORMWIND_RANDOM_4 = 12370, // There's one of the Scourge, right over there!
BCT_UNDERCITY_RANDOM_5 = 12357, // Did you see that? There's a Scourge over there! Michael Garrett, Hannah Akeley
BCT_STORMWIND_RANDOM_5 = 12368, // Did you see that? There's a Scourge over there! Thomas Miller
BCT_UNDERCITY_RANDOM_6 = 12361, // Will these unrelenting Scourge attacks never end? Innkeeper Norman, William Montague
BCT_STORMWIND_RANDOM_6 = 12372, // Will these unrelenting Scourge attacks never end?
BCT_UNDERCITY_RANDOM_7 = 12360, // This has gone too far. How dare the Scourge attack Undercity! Destroy it before more come! Innkeeper Norman
BCT_STORMWIND_RANDOM_7 = 12371, // This has gone too far. How dare the Scourge attack Stormwind! Destroy it before more come! Stephanie Turner
BCT_UNDERCITY_RANDOM_8 = 12362, // Destroy the Scourge invader now, before it's too late! Michael Garrett
BCT_STORMWIND_RANDOM_8 = 12373, // Destroy the Scourge invader now, before it's too late! Officer Maloof
BCT_UNDERCITY_RANDOM_9 = 12358, // How can I get anything done with the Scourge running amok in here?! Innkeeper Norman
BCT_STORMWIND_RANDOM_9 = 12369, // How can I get anything done with the Scourge running amok around here?! Stephanie Turner
// Stormwind City Guard
BCT_STORMWIND_CITY_GUARD_1 = 12310, // To arms! Scourge spotted in the Cathedral of Light!
BCT_STORMWIND_CITY_GUARD_2 = 12311, // Scourge in the Trade District! Have at them!
BCT_STORMWIND_CITY_GUARD_3 = 12315, // Light help us... the Scourge are in the Park!
// Stormwind Royal Guard
BCT_STORMWIND_CITY_GUARD_4 = 12316, // The Scourge are at the castle entrance! For Stormwind! For King Anduin!
// Highlord Bolvar Fordragon?
BCT_STORMWIND_BOLVAR_1 = 12317, // Hold the line! Protect the King at all costs!
BCT_STORMWIND_BOLVAR_2 = 12318, // Good work, one and all! The Scourge at the castle have been defeated.
// Misc
BCT_CULTIST_ENGINEER_OPTION = 12112, // Use 8 necrotic runes and disrupt his ritual.
BCT_GIVE_MAGIC_ITEM_OPTION = 12302, // Give me one of your magic items.
BCT_SHADOW_OF_DOOM_TEXT_0 = 12420, // Our dark master has noticed your trifling, and sends me to bring a message... of doom!
BCT_SHADOW_OF_DOOM_TEXT_1 = 12421, // These heroics mean nothing, $c. Your future is sealed and your soul is doomed to servitude!
BCT_SHADOW_OF_DOOM_TEXT_2 = 12422, // Your battle here is but the smallest mote of a world wide invasion, whelp! It is time you learned of the powers you face!
BCT_SHADOW_OF_DOOM_TEXT_3 = 12243, // You will not stop our deepening shadow, $c. Now... join us! Join the ranks of the Chosen!
BCT_HERALD_OF_THE_LICH_KING_ZONE_ATTACK_START_1 = 13121, // Spawn.
BCT_HERALD_OF_THE_LICH_KING_ZONE_ATTACK_START_2 = 13125, // Spawn. 53 min between 2-3 in sniffs.
BCT_HERALD_OF_THE_LICH_KING_ZONE_ATTACK_ENDS_1 = 13165, // Despawn.
BCT_HERALD_OF_THE_LICH_KING_ZONE_ATTACK_ENDS_2 = 13164, // Despawn.
BCT_HERALD_OF_THE_LICH_KING_ZONE_ATTACK_ENDS_3 = 13163, // Despawn.
BCT_HERALD_OF_THE_LICH_KING_RANDOM_1 = 13126, // Random.
BCT_HERALD_OF_THE_LICH_KING_RANDOM_2 = 13124, // Random.
BCT_HERALD_OF_THE_LICH_KING_RANDOM_3 = 13122, // 180 seconds between 5-6 in sniffs.
BCT_HERALD_OF_THE_LICH_KING_RANDOM_4 = 13123, // Random. 30 min between 8-2 in sniffs.
BCT_CULTIST_ENGINEER_GOSSIP = 8436, // 12111 - This cultist is in a deep trance...
};
#endif

View File

@@ -34,6 +34,7 @@ void AddSC_npc_stave_of_ancients();
void AddSC_server_mail();
void AddSC_transport_zeppelins();
void AddSC_suns_reach_reclamation();
void AddSC_scourge_invasion();
// The name of this function should match:
// void Add${NameOfDirectory}Scripts()
@@ -57,4 +58,5 @@ void AddWorldScripts()
AddSC_server_mail();
AddSC_transport_zeppelins();
AddSC_suns_reach_reclamation();
AddSC_scourge_invasion();
}