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fix(Core): Memleaks fixes - Part II. (#5760)
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@@ -12688,11 +12688,11 @@ void Unit::ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply,
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if (spellId == 0 && std::find_if(m_spellImmune[op].begin(), m_spellImmune[op].end(), spellIdImmunityPredicate(type)) != m_spellImmune[op].end())
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return;
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SpellImmune Immune;
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Immune.spellId = spellId;
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Immune.type = type;
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Immune.blockType = blockType;
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m_spellImmune[op].push_back(Immune);
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SpellImmune immune;
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immune.spellId = spellId;
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immune.type = type;
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immune.blockType = blockType;
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m_spellImmune[op].push_back(std::move(immune));
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}
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else
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{
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@@ -342,12 +342,14 @@ enum SpellImmuneBlockType
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struct SpellImmune
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{
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SpellImmune() : spellId(0), type(IMMUNITY_EFFECT), blockType(SPELL_BLOCK_TYPE_ALL) { }
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uint32 spellId;
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uint32 type : 16;
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uint32 blockType : 16;
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uint32 type;
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uint32 blockType;
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};
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typedef std::list<SpellImmune> SpellImmuneList;
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typedef std::vector<SpellImmune> SpellImmuneList;
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enum UnitModifierType
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{
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