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fix(Core/Entities): fix contested flag timer when logging out and in (#8558)
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@@ -2296,7 +2296,7 @@ public:
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void SetLastManaUse(uint32 spellCastTime) { m_lastManaUse = spellCastTime; }
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[[nodiscard]] bool IsUnderLastManaUseEffect() const;
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void SetContestedPvP(Player* attackedPlayer = nullptr);
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void SetContestedPvP(Player* attackedPlayer = nullptr, bool lookForNearContestedGuards = true);
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uint32 GetCastingTimeForBonus(SpellInfo const* spellProto, DamageEffectType damagetype, uint32 CastingTime) const;
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float CalculateDefaultCoefficient(SpellInfo const* spellInfo, DamageEffectType damagetype) const;
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