From 8b9b7e633c0b4b98ec2519c6dd1785dcc4eaf2dd Mon Sep 17 00:00:00 2001 From: UltraNix <80540499+UltraNix@users.noreply.github.com> Date: Sat, 27 Aug 2022 19:07:53 +0200 Subject: [PATCH] =?UTF-8?q?fix(Core/Battelgrounds):=20Fixed=20registering?= =?UTF-8?q?=20newly=20created=20battleground=E2=80=A6=20(#12869)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit fix(Core/Battelgrounds): Fixed registering newly created battleground groups in global container. Fixes #5261 --- src/server/game/Battlegrounds/Battleground.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 1fb81dec7..e38057f43 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -32,7 +32,7 @@ #include "Formulas.h" #include "GameGraveyard.h" #include "GridNotifiersImpl.h" -#include "Group.h" +#include "GroupMgr.h" #include "MapMgr.h" #include "MiscPackets.h" #include "Object.h" @@ -1151,6 +1151,7 @@ void Battleground::AddOrSetPlayerToCorrectBgGroup(Player* player, TeamId teamId) group = new Group; SetBgRaid(teamId, group); group->Create(player); + sGroupMgr->AddGroup(group); } else if (group->IsMember(playerGuid)) {