feat(Core/Time): Implement saparated manager for game time (#8630)

This commit is contained in:
Kargatum
2022-01-24 17:55:00 +07:00
committed by GitHub
parent 12da792a90
commit 8b7df23f06
129 changed files with 1147 additions and 817 deletions

View File

@@ -22,9 +22,9 @@
Category: commandscripts
EndScriptData */
#include "AvgDiffTracker.h"
#include "Chat.h"
#include "Config.h"
#include "GameTime.h"
#include "GitRevision.h"
#include "Language.h"
#include "ModuleMgr.h"
@@ -34,6 +34,7 @@
#include "ScriptMgr.h"
#include "ServerMotd.h"
#include "StringConvert.h"
#include "UpdateTime.h"
#include "VMapFactory.h"
#include "VMapMgr2.h"
#include <boost/version.hpp>
@@ -77,7 +78,6 @@ public:
static ChatCommandTable serverSetCommandTable =
{
{ "difftime", HandleServerSetDiffTimeCommand, SEC_CONSOLE, Console::Yes },
{ "loglevel", HandleServerSetLogLevelCommand, SEC_CONSOLE, Console::Yes },
{ "motd", HandleServerSetMotdCommand, SEC_ADMINISTRATOR, Console::Yes },
{ "closed", HandleServerSetClosedCommand, SEC_CONSOLE, Console::Yes },
@@ -238,23 +238,16 @@ public:
uint32 activeSessionCount = sWorld->GetActiveSessionCount();
uint32 queuedSessionCount = sWorld->GetQueuedSessionCount();
uint32 connPeak = sWorld->GetMaxActiveSessionCount();
std::string uptime = secsToTimeString(sWorld->GetUptime()).append(".");
uint32 updateTime = sWorld->GetUpdateTime();
uint32 avgUpdateTime = avgDiffTracker.getAverage();
handler->PSendSysMessage("%s", GitRevision::GetFullVersion());
if (!queuedSessionCount)
handler->PSendSysMessage("Connected players: %u. Characters in world: %u.", activeSessionCount, playerCount);
else
handler->PSendSysMessage("Connected players: %u. Characters in world: %u. Queue: %u.", activeSessionCount, playerCount, queuedSessionCount);
handler->PSendSysMessage("Connection peak: %u.", connPeak);
handler->PSendSysMessage(LANG_UPTIME, uptime.c_str());
handler->PSendSysMessage("Update time diff: %ums, average: %ums.", updateTime, avgUpdateTime);
if (handler->GetSession())
if (Player* p = handler->GetSession()->GetPlayer())
if (p->IsDeveloper())
handler->PSendSysMessage("DEV wavg: %ums, nsmax: %ums, nsavg: %ums. LFG avg: %ums, max: %ums.", avgDiffTracker.getTimeWeightedAverage(), devDiffTracker.getMax(), devDiffTracker.getAverage(), lfgDiffTracker.getAverage(), lfgDiffTracker.getMax());
handler->PSendSysMessage("Connection peak: %u.", connPeak);
handler->PSendSysMessage(LANG_UPTIME, secsToTimeString(GameTime::GetUptime().count()).c_str());
handler->PSendSysMessage("Update time diff: %ums, average: %ums.", sWorldUpdateTime.GetLastUpdateTime(), sWorldUpdateTime.GetAverageUpdateTime());
//! Can't use sWorld->ShutdownMsg here in case of console command
if (sWorld->IsShuttingDown())
@@ -439,18 +432,6 @@ public:
sLog->SetLogLevel(name, level, isLogger);
return true;
}
// set diff time record interval
static bool HandleServerSetDiffTimeCommand(ChatHandler* /*handler*/, int32 newTime)
{
if (newTime < 0)
return false;
sWorld->SetRecordDiffInterval(newTime);
printf("Record diff every %u ms\n", newTime);
return true;
}
};
void AddSC_server_commandscript()