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feat(Core/Time): Implement saparated manager for game time (#8630)
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@@ -18,6 +18,7 @@
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#include "ArenaSpectator.h"
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#include "CellImpl.h"
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#include "Common.h"
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#include "GameTime.h"
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#include "GridNotifiers.h"
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#include "Log.h"
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#include "ObjectAccessor.h"
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@@ -407,7 +408,7 @@ Aura* Aura::Create(SpellInfo const* spellproto, uint8 effMask, WorldObject* owne
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Aura::Aura(SpellInfo const* spellproto, WorldObject* owner, Unit* caster, Item* castItem, ObjectGuid casterGUID, ObjectGuid itemGUID /*= ObjectGuid::Empty*/) :
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m_spellInfo(spellproto), m_casterGuid(casterGUID ? casterGUID : caster->GetGUID()),
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m_castItemGuid(itemGUID ? itemGUID : castItem ? castItem->GetGUID() : ObjectGuid::Empty), m_castItemEntry(castItem ? castItem->GetEntry() : 0), m_applyTime(time(nullptr)),
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m_castItemGuid(itemGUID ? itemGUID : castItem ? castItem->GetGUID() : ObjectGuid::Empty), m_castItemEntry(castItem ? castItem->GetEntry() : 0), m_applyTime(GameTime::GetGameTime().count()),
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m_owner(owner), m_timeCla(0), m_updateTargetMapInterval(0),
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m_casterLevel(caster ? caster->getLevel() : m_spellInfo->SpellLevel), m_procCharges(0), m_stackAmount(1),
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m_isRemoved(false), m_isSingleTarget(false), m_isUsingCharges(false), m_triggeredByAuraSpellInfo(nullptr)
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@@ -2134,7 +2135,7 @@ bool Aura::IsProcOnCooldown() const
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{
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/*if (m_procCooldown)
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{
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if (m_procCooldown > time(nullptr))
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if (m_procCooldown > GameTime::GetGameTime().count())
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return true;
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}*/
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return false;
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@@ -2142,7 +2143,7 @@ bool Aura::IsProcOnCooldown() const
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void Aura::AddProcCooldown(uint32 /*msec*/)
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{
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//m_procCooldown = time(nullptr) + msec;
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//m_procCooldown = GameTime::GetGameTime().count() + msec;
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}
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void Aura::PrepareProcToTrigger(AuraApplication* aurApp, ProcEventInfo& eventInfo)
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